(Topic ID: 120774)

Williams Apollo photo request


By gottguy

4 years ago



Topic Stats

  • 16 posts
  • 6 Pinsiders participating
  • Latest reply 4 years ago by jimmiex
  • No one calls this topic a favorite

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There have been 17 images uploaded to this topic. (View topic image gallery).

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#1 4 years ago

Someone thought it would make sense to spray paint the entire bottom board and everything attached to it with black spray paint in my Apollo...The relay labels and coil labels are all unreadable. Its also missing the bell, knocker, and associated wiring. Could anyone please post closeups of the entire bottom board and the bell/knockers, inside the head, and bottom of the playfield. The IPDB has pics of Blast Off but there are differences between it and Apollo...Thanks!
1425922906622.jpg

#2 4 years ago

Here's a few pics. Mine looks as bad as yours but this
machine runs like a timex. Someday I'll go all though it
but someone always playing it.
Not great pics at all. Let me know and I'll try to do better
or count down the labels to you.
Jimmiex

apollo 029.jpg apollo 030.jpg apollo 031.jpg apollo 040.jpg
#3 4 years ago

Man...that's painful! And it looks so much better painted black (wires and all)!

Such a cool game! Hope everything else looks fine!

#4 4 years ago

Thanks for the pix....one more request....there is a relay which is on the left side of the bottom board behind the score motor that my game is completely missing as you can see in my picture. Could you take a couple shots of it and where it connects? Also, would you now what relay that is and what it does? With all the paint I can't identify very much. I'll post more pics of my progress.

#5 4 years ago

Some more pics. Mine is in very original condition but there may be enough
clues here.
The relays you asked about is a ten cent and a 25 cent relay.

apollo2 002.jpg apollo2 004.jpg apollo2 005.jpg apollo2 006.jpg apollo2 007.jpg apollo2 003.jpg
#6 4 years ago

Oh good, just coin relays...previous owner swore that the game worked at one time, set to free play those relays I don't think will be needed. Thanks a lot, this game was horribly neglected and hacked. It will play again if it kills me!

#7 4 years ago

I have that exact machine in my shop for a build right now so if you want to get busy and build I may be able to help.

#8 4 years ago

Can anyone tell me the flipper coil part number for Apollo...the parts manual shows FL21-375-28-400 assuming its 24 volts, and a different coil for 50 volt (FL25-930-31-600) games of that era. My guess is the they are 24 volts but thanks to the spray paint I can't tell

#9 4 years ago

I think the 50 Volt is for Export models. Williams made some regular 50 volt games but went to 24 volt in 1962.

#10 4 years ago

Yea, they are standard 24 volt.

1 week later
#11 4 years ago

Could you post closeups of the flipper and slingshot kicker coils under the playfield? The kickers are wired into the flipper eos switches which doesnt make sense to me ( not on the schematic either) and just want to make sure I get it put back right

#12 4 years ago

Hey gottguy,
Sheeeesh, sent you the pics through the pinside
robot mailer but it seems to have bounced back and
went in my spam folder??
The kickers are jumped from the eos. Schematic notes
jumper "j" at the kicker switches.
Here's some pics
flippers are FL21-375/28-400
You should increase the gauge of wire and make sure it
is stranded, mine broke off several times til I did this.
Let me know, mine came as a huge project with an
extra populated playfield, so I have a few parts.
Jimmiex

apollo3 001.jpg apollo3 002.jpg apollo3 008.jpg apollo3 009.jpg apollo3 010.jpg
#13 4 years ago

Thanks! In the pics I dont see the kickers jumping off the eos switch...it looks to me like it jumps off the flipper coil ( thicker lug) what is wired to the eos besides the flippers?

#14 4 years ago

1427283151853.jpg

#15 4 years ago

Ok I think I've got it all together...kickers are again kicking and flippers flipping. Thanks for your help. Did your extra playfield have good plastics that you would part with? Mine are yellowed, missing a lot of paint, and a couple are broken.

#16 4 years ago

Good deal. The eos and kicker wiring is just a way to get the power
to each, could be jumped from anywhere really.
I have plastics, but I picked the best for myself so the rest is
well.... yellowed and missing a lot of paint or broken.
I do have the wiring and relays etc. from the bottom of the
playfield, mostly wire, bare coils. You may have problems
with gate mech. got one of those.
Mine plays like a timex. Seems to never act up once I
dialed in the flipper wires.
I'll check later on the plastics and let me know which ones
you need.
Jimmiex

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