Quoted from Rockytop:I'm kind of surprised we haven't seen something like the main feature in Dr. Who in a game. Nascar kind of had something like that.
So I kind of have an idea to build my own version of Kiss as I think Stern missed the mark.....thinking of Dr. Who as a base game....drums that rise have always been in Kiss shows.....and a few other ideas I have to go with it......it’s just an idea but one day I would like to build it....to make the Kiss game that should have been made in the first place.
But yeah...there has been innovation but I can’t play animations....need more interactive toys besides bash toys...things that add strategy to a game....more stealing ball locks from other players.....but let’s not make the rules so complicated...keep it intuitive so anyone can figure out what to shoot and when to shoot it. So many things that can be done but aren’t or haven’t. how about something you DONT want to hit, have it steal your ball and end your turn...but allows you to win it back next ball. Endless ideas are out there.