I suppose my dream for this thread would be to hear from some insiders, or at least some people who were around back then, or maybe knew some of the folks involved.
The thing is, when I look at the 80s and 90s, there seems to be not a tremendous amount of difference in overall quality of theme and art between most of the manufacturers ... they all had some great stuff, and some questionable stuff. But somehow Gottlieb seemed to put out a consistent stream of almost unimaginably corny themes with extremely cringeworthy art.
i guess my question is ... how did this ridiculous tripe even make it to market against stuff like Black Knight or CFTBL or TAF? Did they really think some teenager would look at Terminator 2, and then look at "Lights! Camera! Action!", and be like "oh man i wanna put my quarters in that!"
What was going on over at Gottlieb? were they really just a bunch of dorks with no idea how unappealing their designs looked? was there some kind of monster in charge at the very top making horrendous decisions, or was the lack of aesthetic taste universal? there had to be SOMEONE cool employed there at some level of the hierarchy who was just perpetually facepalming at their concepts and translites, right?
was it their goal to make every game look like a bad softcore porn parody of some show or movie that was already campy to begin with?
i don't mean to sound cruel. i just honestly don't get it.