So code saved TWD, but can it save Kiss?
I just can't see it, but then again I lack imagination.
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I used to hate the fact that 3 shots (on the pro, no drop target on Woodbury) all led to time in the pops which seemed interminable and disrupted the momentum of the game.
Now that I understand the rules and am following more of a strategy rather than just bashing away, I find that time in the pops a bit of a relief from the intensity - it gives you a well needed breather before the next onslaught comes, if you will. Of course it doesn't last long, you have to be back on your guard as the ball exits the pops and sails towards the centre drain....
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