Multimorphic has thought about this a lot, and for like 10 years or so now? The way they are doing it is probably as close as you’re going to get to a full playfield swap out. Yes spike makes it way easier and the pfs weigh less than older systems, but it’s still a bit cumbersome to remove an entire playfield. Maybe if they cut it into two pieces that slide in like the P3 system, but with a front pf also instead of a static front 2/3… but even then, I dunno. If they fit under a game safely I could have some interest — the market is limited quite a bit to people with space constraints for full physical games and you’re already competing with the P3 for market share.