(Topic ID: 211633)

Why is there a jumper E11-E25 on MPU 2518-35?

By JethroP

6 years ago


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  • 23 posts
  • 6 Pinsiders participating
  • Latest reply 6 years ago by JethroP
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#3 6 years ago

Can you post a picture of the lower half of the board showing the U6 ROM and the jumpers to the left of it?

#12 6 years ago

That jumper setup won't work with the 9316A ROMs you have. Your board is jumpered for 2716 EPROMs as mentioned above which has different chip enable signalling to 9316A.

See the pic below - note my U6 ROM is a 9316A in ceramic package version. Jumpers you need are:

E1 - E4
E2 - E6
E7 - E8
E9 - E11
E12 - E36
E13 - E15

E31 - E32
E33 - E34
E16A - E19

Bally MPU 9316A jumper setupBally MPU 9316A jumper setup

#15 6 years ago
Quoted from JethroP:

Just curious...is it likely or possible that anything (i.e., my ROM's) were damaged if the board was powered up with jumpers set for the wrong ROM's?

That incorrect jumper setup cannot cause damage to the ROMs or the MPU board.
Technically, the CPU would have executed incorrect code that on a one in a million chance could have caused a coil to lock on - extremely unlikely though.

#17 6 years ago

Disconnect connectors J2 and J3 from the MPU board. Does it still fail to go into attract mode?

#19 6 years ago
Quoted from JethroP:

BY the way, I didn't mention before that on the playfield (with and without J2 and J3 connected) there are 4 controlled lamps lit; 1, 2, 3, and 4 thousand bonus points.

Someone had a similar problem a month or two ago but I can't find it.

This time disconnect J4 from the lamp driver board - do the displays now enter attract mode properly (alternating between 00 and High Score to Date)?

#21 6 years ago

Which pop bumper is causing the problem?

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