Quoted from CraZ4Pin:I'm not saying there is no skill in pinball ... I'm simply saying outlanes in general introduce randomness and detract from it being even more of a skill game. Yes, there are strategies to make shots that keep the ball away from the outlanes, and yes, certainly you can "nudge" a game ... but why do we need them at all?? I think it would be cool to see a game where more focus was put on the player to consistently make ever increasing difficult shots.
For example .. AFM ... what if you had to destory the ship WITHOUT hitting either of the alien targets on both sides of the entrance to the ship? It would be interesting if there were more rules like "hit those aliens 2 or 3 times and you die ... ball drains". Rules like this put more emphasis on the player making accurate shots versus randomly getting rewarded for every target the ball flies around and hits. Additionally, it allows us to eliminate outlanes and remove a very random element to the game.
I also think this would provide a way to start the game easy and quickly make it harder and harder (kind of like how a Pac Man speeds up as you get to each next level). I think this style of play would go over much better in an arcade or on location.
Wow, this idea didn't even make it from the mixing bowl to the oven to get half-baked.