Just thinking out loud here ... do any modern games NOT have outlanes?? Outlanes seem to naturally introduce randomness into pinball and detract from the skill needed to be a good player. Why don't the game rules simply dictate when the player loses a ball or turn (or "life" in traditional video games). Either complete a mode in a certain amount of time ... or make certain shots in a certain order (or even avoid hitting certain targets) or your turn ends (the flippers die and the ball drains down the middle). It would certainly help eliminate the perception that pinball is very random and skill only gets you so far. I'd like to see a game like this to try it ... someone start thinking out of the box.