Quoted from Arcade:
I have now played both.
Short version is Ghostbusters wins for me.
If you are still reading here is why.
I have played three different Hobbit machines and all of the have had issues.
On all three there has been a drop target that is stuck.
Flippers have been weak on all three. I had chalked that up to TPF constant play but I have also played a different machine after it is first turned on and same problem. Most of the time almost impossible to backhand the right lock ramp.
The ball sticks in the vertical up kicker for repeated attempts. And we have gotten multiple balls jammed in the pop up trolls that take forever for the machine to clear.
I'm sure some or most of this can be fixed but that is my experience so far.
And as an aside we find The Hobbit to be very easy. With the center post and left kickback the game can have some very long ball times.
For every negative there's a positive , right?
I played hobbit for 6 hours in a home environment a month ago with the sound up, flippers strong, pitch perfect, and let me tell you, the game is sweet!
Quoted from Skyemont:
Could have not said it any better. GB will just be another Stern. JMO.
There's so much truth to this statement, and that's not a bad thing. I'm a huge fan of sterns and there is a very similar feel with most their modern pins. Hobbit has something magical going on in its whole package. It's not just about speed speed speed. It's a journey and experience. The programmers did a great job of capturing all the good parts of the movie and integrating it to the game.
All in all, code is the underlying factor long term, but if you want a diverse lineup you can't go wrong with having a hobbit next to a stern.