Did Oursler pay attention to studying common ball trajectories in his gamess, or he saw them but didn't care, or it wasn't studied at all in generall too deep. PinBot/Jackbot a great portion after every ball launch, will send the ball from the southern most bumper to the left outlane drain. Baam, game can be over in 27 seconds and there is jack s**t one can do about it. The same thing with Space Shuttle.... Game is prone to take the right outlane drain as the top wall is angeled straight for it. The ball savegate is there of course but is ridiculously hard to reopen. Gorgar is another typical example though early in his career and must be forgiven. In very few of the games except for Hurricane, the ball is served to the flippers leaving the player in immediate control... I like Junk Yard but is Oursler's creation less than 50% as he was sacked by Williams in the middle of the project 1996. Interestingly this was long prior to when BWS shut down in 1999.. I asked him about J.Y but knew of no details in the gameplay and referred to Dwight who was in it and finished the project.
Die hard pinballers love Dracula but I know of operators who blocked one drain just to have some positive return to play factor..... I personally like it.
As for Joe Kaminkow I think his engineering and game idea shames the beautiful artwork done by Paul Faris. Such a beautiful game but inferior substandard game in itself. It could have been a killer machine. Check out the gap between those flippers. Don't know if true but Gary Stern got rid of him first thing when he took over...
John T and George G are my true favourites.