(Topic ID: 166789)

Who cares about Flipper Sounds?

By whthrs166

7 years ago


Topic Heartbeat

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  • 27 posts
  • 19 Pinsiders participating
  • Latest reply 7 years ago by whthrs166
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    #1 7 years ago

    No really who cares... Well I do... I happen to like flipper sounds. My games are all over my house and I like to just bump that flipper button and here bustin glass and an explosion! Or maybe a really good burp.. Or just a Boo... Or maybe a poison dart wisping by my head... I guess you could say I'm a sound guy. The sounds that pins make are everything to me. The themes can make or brake me but the flipper sounds are a must. How many of you guys care and use your flipper sounds?

    #13 7 years ago

    Clarification: flipper sounds can be selected on WPC games in featured adjustments. They are sometimes refered to as attract mode. Not the electromechanical sounds the flippers make when activated in game play. I don't really consider them attract mode though. What I consider attract mode (adjustable attract mode) is the machine doing a small demo with music and sound. I don't think all wpc games do that.

    #14 7 years ago

    Here's another one for ya... I can't figure out why TOM has no flipper sounds at all. It's the only wpc game that I know of that doesn't have them. ??

    #16 7 years ago

    What about games on location? Flipper sounds on? Or no? Do operators want the flipper sounds on or is it the establishment owner that doesn't want to hear the sounds. Anybody care? I'm curious....

    #22 7 years ago

    Hmmm. I never new that. I will have to set that up to hear that one.

    #24 7 years ago

    Yeah my favorite on that game is the poison dart wizzing by your head!

    #27 7 years ago

    Very cool. Never heard of that.

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