(Topic ID: 165460)

Whitewater - Lost Mine counting problem - need help

By Krank

7 years ago


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#1 7 years ago

Hello,

first sorry for my english

1) real problem
Each time I hit the whirlpool , moreover correct response ( one of whirlpool award ) at the same time always starts the next step in the Gold Rush ( it should however be run only when hitting a hole Lost Mine directly ).

Balls goes ramp under the playfield from the whirlpool to Lost Mine where they shoot back to the surface. But some sensors there erroneously sends a signal that Lost Mine was hit too. I hoped it is just a protruding contact , but in the Lost Mine are facing each other some optical sensors - see photo.

The second possibility is the whirlpool will not trigger anything and will not send the signal that passed balls dropped and that therefore no ball should be count in the Lost Mine .

Advise what 's wrong ?

2) just question
My machine starts every game with flashlight (first to collect in Lost Mine) already collected. Can I set this somehow for proper start without any collect stuff?

Thanks a lot for any advice
Honza

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#4 7 years ago

Thanx to you both guys!!

I cleaned the optos on the subway under whirpool and it works.

Any ideas about this:
2) just question
My machine starts every game with flashlight (first to collect in Lost Mine) already collected. Can I set this somehow for proper start without any collect stuff?

#6 7 years ago

I check settings manual and its not there. In all Adjustments isnt anything about Mine or Gold Rush sequence.

Its weird...

#8 7 years ago

That will be the problem, I have L-2 and there is no adjustment to set this. Need to update.

Thanks

#12 7 years ago

Yeah, I check the rule sheet too and dont know whot "reflexing" means. Its interesting you have same "problem" because I belive I saw it on other WW. Flashlight definitely should be to collect at Mine or at the BigFoots Cave. I think I remember display animation when you collect it.

I have set difficult to medium.

#14 7 years ago

Alright, thanks. Thats probably it.

I found one more think about it in rule sheet, in Bugs section:

"What is the algorithm for determining which Lost Mine items are "given" when starting a game? Seems that installing new ROMs randomly changes this. Perhaps memory is not initialized properly. Factory reset also seems to affect this."

1 week later
#19 7 years ago

I try it........but mystery continues

#20 7 years ago

Another tip - on ipdb.org is in section about ROMs this one:

Revision P-8 Game ROM (Allows All 3 Gold Mine Awards)

Any idea, how to get P-8 in Europe?

1 week later
#22 7 years ago

Its probably just huge bug and its sad that is not solved even in last update. I install LH-6 ROM yesterday. I play few games (normal mode, no Turnament) and once I noticed I collect the flashlight by Old Mine hit- hallelujah In next game (without any changes in setting) I have flashlight from beginning again.....fuck.

So, it looks like its some kind of random which is slightly stupid.

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