WHITEWATER CLUB= Lifejackets not required


By Skypilot

4 years ago


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  • 2,928 posts
  • 338 Pinsiders participating
  • Latest reply 5 days ago by fiberdude120
  • Topic is favorited by 153 Pinsiders

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There are 2928 posts in topic. You are on page 59 of 59.
#2901 16 days ago

So... posted a while back about bigfoot head problems and I was pointed to the direction of the driver board and a cap that fails. And sure enough....I had a blown cap. So after replacing that... still had problems and have been chasing them ever since. In the meantime I bought a new board and installed it...works like a champ....so decided to replace the transistors and op amp and a few diodes and pretty much rebuild my old board just to see if I could get it working....guess it's the challenge. Success....plug the old board in today and works great. Had to fix a few traces/runs that were bad also. Anyway....bottom line....I now have an extra driver board. So if anyone needs one....let me know. I will part with either one....

#2902 14 days ago

Finished my restore this week. Fine tuning pinsound which is taking a long long time!

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#2903 14 days ago

Awesome. What’s that topper? A custom shallower one for less roof height?

#2904 14 days ago

Thanks. Yes made a custom low profile one to fit in my shed.
Couple more pics.

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#2905 14 days ago
Quoted from gcmess:

Been searching this board for solutions to the annoying loud sound I have when shutting down my WH2O. I have found a few interesting ideas and even a components list for a suppression circuit using radio shack p/ns. I think radio shack is dead. Anyway....anyone have any new ideas or fixes that I could try....I am worried about damage to my speakers. Thanks in advance.

bad cap on sound board

#2906 12 days ago
Quoted from ccbiggsoo7:

bad cap on sound board

Guess I might as well look at those....should be easy enough to replace.

#2907 12 days ago
Quoted from gcmess:

well

Let us know if that works, please.

#2908 12 days ago
Quoted from Jakusu:

Thanks. Yes made a custom low profile one to fit in my shed.
Couple more pics.

Good idea. Looks cool

#2909 11 days ago
Quoted from smiley:

Let us know if that works, please.

Can do....not sure when I'll get to it though.

10
#2910 9 days ago

Look at the gleam on that Mirco Playfield, woot! So happy with the way this H20 turned out

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#2911 9 days ago
Quoted from DefDumBlindKid:

Look at the gleam on that Mirco Playfield, woot! So happy with the way this H20 turned out

Nice! Has minor color issue, but overall looks good. Nice restore!

#2912 9 days ago

That is sexy...

#2913 9 days ago

I’ve never dealt with the globes in topper.
Are they a 12 v wedge or bayonet?
Does the factory lighting give the best effect?
Thanks.

#2914 9 days ago
Quoted from chalkup8:

I’ve never dealt with the globes in topper.
Are they a 12 v wedge or bayonet?
Does the factory lighting give the best effect?
Thanks.

194 wedges. They make LEDs but I haven't met too many people that prefer them over regulars.

#2915 9 days ago
Quoted from TheLaw:

They make LEDs but I haven't met too many people that prefer them over regulars.

LEDs in the topper are horrendous. Even more horrendous when someone puts in blue ones. It makes the whole topper look like a rave party with people taking way too much flash photography.

Stick with incandescents, chalkup. They give a much smoother “waterfall” illusion.

#2916 9 days ago
Quoted from mbaumle:

LEDs in the topper are horrendous.

Yeah they don't interact with the foil in the same way at all....it's just a totally diff'ren thing.

#2917 9 days ago
Quoted from yzfguy:

That is sexy...

Thanks! Hybrid WW for sure!

If there’s a color difference, I can’t tell, and I, obviously, still have the original.

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#2918 8 days ago

I'm having lots of issues with the Big foot lock ball popper area. Searched and read as much as I could. Rebuilt the popper with new coil, sleeve, optos ( which are working fine) armature, ball cradle etc.
Adjusted wire-form backwards and forwards. Still having issues - not with back spin of ball recognition but when there is more than one ball in there they get stuck and the popper cant get the ball up around the wire form. Any help appreciated as I want to finish my little ripper machine off!
Working on pinsound mix now which is taking forever. I have some software issues with the board booting that pinsound are assisting with. All callouts have been redone by a professional voice actor which I have paid a motza for and I am just deciding on tunes now.
It is the hardest machine I have tried to decide tunes on to fit well ( for me anyway - I know everyone is different)
I'm thinking of doing 3 different sound mixes
1 The squeal like a pig mix - eg dueling banjos, hillbilly music
2 cool 70s tunes - ride like the wind, go your own way, werewolves in London, boys of summer instrumental mixes
3. cool 80s tunes , I ran, whip it, dumb things,

Any thoughts or ideas on both my popper issue and pinsound mix options appreciated!

I have a very rough pinsound working up on youtube.

#2919 7 days ago

I have had the same issue with my VUK. I solved my issue by moving the wire ball guide slightly back. The ball was contacting the guide to soon. I moved the wire ball guide back a tad. The ball was hitting the guide and not following the curve.

#2920 7 days ago
Quoted from DefDumBlindKid:

Thanks! Hybrid WW for sure!
If there’s a color difference, I can’t tell, and I, obviously, still have the original.

There are definite color differences. The band in the hat is white and should be colored. And the lock text by the green targets does not have the white mask, they are basically impossible to see. I think these were fixed on later runs from Mirco. But you have an older run since it has those errors. Pretty sure that's at least one more issue but I don't remember what it is.

#2921 7 days ago
Quoted from Marvin:

There are definite color differences. The band in the hat is white and should be colored. And the lock text by the green targets does not have the white mask, they are basically impossible to see. I think these were fixed on later runs from Mirco. But you have an older run since it has those errors. Pretty sure that's at least one more issue but I don't remember what it is.

Ahh. I can see it now! But, yes, it wasn’t anything I would notice by playing the game.

I bought a Theater of Magic playfield that I had to send back because it was Very different from the original.

#2922 7 days ago
Quoted from DefDumBlindKid:

Ahh. I can see it now! But, yes, it wasn’t anything I would notice by playing the game.
I bought a Theater of Magic playfield that I had to send back because it was Very different from the original.

Most probably you have a TAG playfield, and you've got Sun Process version.
In Europe, Sun Process is more common.

http://www.hsapinball.com/HSA_PINBALL/hsa072914tomdiff.html

#2923 7 days ago
Quoted from Davi:

Most probably you have a TAG playfield, and you've got Sun Process version.
In Europe, Sun Process is more common.
http://www.hsapinball.com/HSA_PINBALL/hsa072914tomdiff.html

This information is blowing my mind right now. I had no idea! Nobody has ever mentioned that to me before, and I’ve never seen a European SUN playfield. I wouldn’t have sent it back! Whew. I can kiss that restocking fee goodbye.

Hindsight is a cruel accountant in this hobby. Now I really feel dum

#2924 7 days ago

Ad placed in marketplace to sell mine in Jersey...in case anyone wants in the club

#2925 6 days ago
Quoted from DefDumBlindKid:

This information is blowing my mind right now. I had no idea! Nobody has ever mentioned that to me before, and I’ve never seen a European SUN playfield. I wouldn’t have sent it back! Whew. I can kiss that restocking fee goodbye.
Hindsight is a cruel accountant in this hobby. Now I really feel dum

Never mind. That repro was not perfect. That's why he would like to create TAG version too.

#2926 6 days ago
Quoted from Marvin:

There are definite color differences. The band in the hat is white and should be colored. And the lock text by the green targets does not have the white mask, they are basically impossible to see. I think these were fixed on later runs from Mirco. But you have an older run since it has those errors. Pretty sure that's at least one more issue but I don't remember what it is.

There should also be red on the wooden posts that hold the signs in the boulder area. If you take a look at Drano's WW restoration he has the same playfield and goes about correcting these omissions.

#2927 6 days ago
Quoted from Fifty:

There should also be red on the wooden posts that hold the signs in the boulder area. If you take a look at Drano's WW restoration he has the same playfield and goes about correcting these omissions.

Lol, good thing I’m not that hung up about the minutia. Honestly, I feel like, for most people, without an original near by for side by side ‘spot the difference’ comparison, these differences go unnoticed.

The pros outweigh the cons for me even with the differences. I do these playfield swaps for myself and my home collection. I love the way the Mirco Playfield looks and plays. I’ll take a game with a nice cab and throw a new Playfield in it, and voila. I feel like I’m opening NIB lol. They play so smooth.

Pinball is a hobby to me, and I am ok with less than 100% fidelity. I think ‘most’ people would be happy with this caliber of reproduction.
But I am glad the community does such rigorous research and QC. It keeps the vendors honest and products of higher quality.

I hope to do 5+ swaps this year. I’m sold on them! Ha Scared Stiff is next.

#2928 6 days ago

One of the best White Water I have seen.
Seems you have a good taste.

#2929 5 days ago

So last night my bro in law was on the verge of Vacation Jackpot .... he needed to start the multiball, this was his 3rd multi so by this point its tougher to do.

On a frantic ball he was really fighting to not lose the ball, shaking table around a bit ..... he then finally slams the ball into No Way Out to initiate the Vacation Jackpot sequence.....but as he does the game TILTs out .... Oh how I laughed ...as he is very competitive

Here's the weird bit .... the game just locked up with TILT flashing. We left it several minutes. Remained the same. Steadied the tilt bob. Nothing. ???

When I power cycled it , the last game score seemed to show that the VJ had been added.

I doubt anyone has seen this to confirm ??... as it's not something that's gonna happen very often I'm running the home ROM. LH-6.

Has anyone ever had a TILT on WH2O that has just locked the game up though ??

#2930 5 days ago
Quoted from Ive:

Has anyone ever had a TILT on WH2O that has just locked the game up though ??

Yes I have but it was so long ago I do not remember why it did that. The only reason I remember it is because of you bringing it up.

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There are 2928 posts in topic. You are on page 59 of 59.

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