(Topic ID: 57710)

WHITEWATER CLUB= Lifejackets not required


By Skypilot

6 years ago



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There are 4427 posts in this topic. You are on page 34 of 89.
#1651 3 years ago
Quoted from jsyjay:

Contact Judge Dredds on ebay direct as he makes them then Pinball Decals add their mark-up

I did. They said they are going to get more soon.

#1652 3 years ago

Topper:

The 12v bulbs in the topper do get hot and use a lot of power. I just installed a new light chase board from Great Lakes modular and it has a switch which allows you to run 6v 555 bulbs in the topper. I am very pleased with the 6v bulbs and the water fall effect looks amazing. I don't think LEDs will give the same illusion of flowing water.

Skull mountain mod:

Apparently they will be back on eBay in the next couple of weeks.

#1653 3 years ago
Quoted from Whitewater:

Topper:
The 12v bulbs in the topper do get hot and use a lot of power. I just installed a new light chase board from Great Lakes modular and it has a switch which allows you to run 6v 555 bulbs in the topper. I am very pleased with the 6v bulbs and the water fall effect looks amazing. I don't think LEDs will give the same illusion of flowing water.
Skull mountain mod:
Apparently they will be back on eBay in the next couple of weeks.

Can you post the link to the one you bought? Curious about the price we are talking about.

#1654 3 years ago

No worries . Here is a picture of the board. It was very easy for me to install and the instructions are well written and easy to follow. You can easily switch between 12v and 6v output with a switch. I'm very happy with the result.

image_(resized).jpg

#1655 3 years ago

Great Lakes Modular makes fantastic stuff and have always been a great company to buy from .

#1656 3 years ago

if anyone on here is interested i have an "Ultimate" missing boulder (sold & now shipped) & have a complete uninstalled "ice blue" set of mountains .... never mind, both have been sold, at least i still have the machine

#1657 3 years ago

HI Everyone,

Just bought a whitewater about 2 weeks ago, doing a complete tear down and rebuild of the pin. Pulled the play field out of the cabinet to clean and repair some minor damage. all outside metal parts being painted metallic blue metal flake color. Missing mountains being replaced and all rubbers replaced as well. cabinet being fixed and painted etc. This will be a great game once complete.

will post photos once work is complete

#1658 3 years ago
Quoted from nsmith:

Just bought a whitewater about 2 weeks ago,

all outside metal parts being painted metallic blue metal flake color.

Welcome to the club!

Well that's shame but at least it will play the same

#1659 3 years ago

Hi nsmith

Looking forward to seeing how your Whitewater turns out.

#1660 3 years ago

here are a few of the photos of the work in progress, this is after we cleaned all the plastics and play field that was black with soot and dirt, and yellow from age. play field was actually in great shape under all that dirt. Photos are from last week and we have just replaced all the rubbers rings, lights with LED's and cleaned up the screws, posts, pop bumpers etc

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#1661 3 years ago

When I see this it makes me appreciate my White Water Pin that I just bought that has brand new ramps and plastics. Good luck sir.

#1662 3 years ago

here are some photos from the when we started the project notice all the dirt and grime

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#1663 3 years ago

Poor Big Foot is falling apart!

#1664 3 years ago

before and after photos of the coin door. Also painted rails, lock down bar, door frame etc. Color is metallic blue metal flake

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#1665 3 years ago

Nice! Now get out that torch and shine up them ramps

#1666 3 years ago

That will be the finale step

#1667 3 years ago
Quoted from TheLaw:

Nice! Now get out that torch and shine up them ramps

He said 'shine up them ramps' not 'bubble-up them ramps'

#1668 3 years ago
Quoted from Mokthemagicman:

Poor Big Foot is falling apart!

Quoted from Mokthemagicman:

Poor Big Foot is falling apart!

Not anymore, I perfomed sugery

#1669 3 years ago

anyone have a suggestion on what to do for a part in whitewater play field that is down to the bare wood? It not a very big area about maybe 1 1\2 inches right next to raft 8

#1670 3 years ago
Quoted from nsmith:

anyone have a suggestion on what to do for a part in whitewater play field that is down to the bare wood? It not a very big area about maybe 1 1\2 inches right next to raft 8

Touch up, cover with Mylar.

#1671 3 years ago

Just a fan, not a club member, but I found this really informative about playfield fixing.
http://pinballrehab.com/1-articles/pinball-restoration/playfield/223-ultimate-playfield-restore-touch-up-painting

#1672 3 years ago
Quoted from nsmith:

anyone have a suggestion on what to do for a part in whitewater play field that is down to the bare wood? It not a very big area about maybe 1 1\2 inches right next to raft 8

I would get a plastic playfield overlay. Sounds like the playfield may be worn in other spots if one is down to bare wood.

#1673 3 years ago

TECHNICAL HELP PLEASE ?

GI lighting issue & fuse blowing

Hi guys,

I would greatly appreciate your help.

Since I bought my WH20 the GI lighting on the top half of the playfield and mini playfield have never worked. I have replaced all the globes, but that is not the issue. I have used judremy's GI locator picture (thank you) to highlighted all the GIs that are not working in green. There are over 10 of them and many seem to use the same colour wires.

I have also noticed that I had a fuse that was blown and when I replace it and turn on the game it blows instantly, I have replaced it twice and it blows the moment the game is turned on. It is fuse F110.

Are these issues related ?

Can anyone please help give me a tip on how to fix it?

ps. nsmith, I'm sure your game will look fantastic when it is done, your doing a great job.

Regards
WW

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#1674 3 years ago

Well Start at the start!
you must have a short.
pull out all the bulbs in that circuit ans see does the fuse blow.
then follow the cables and check every socket for a short.
look into the sockets and check theres no washers or nuts or lumps of solder in them.Ive seen that before.

#1675 3 years ago

Thanks urbanledge

I will give that a go. I'll have to remove the mini playfield which I have never done before.

#1676 3 years ago
Quoted from Whitewater:

Thanks urbanledge
I will give that a go. I'll have to remove the mini playfield which I have never done before.

Its fairly easy.
might be an excuse to get the ramps out for a clean

#1677 3 years ago

Definitely a short. You need to fine tune your tracing skills. Here is your opportunity. Make sure to check for solder splashes on the sockets at the same time.

#1678 3 years ago

Make sure to check all the wires! Check out this short I had just from a little screwing in

https://pinside.com/pinball/forum/topic/whitewater-club-lifejackets-not-required?tu=thelaw#post-2256757

Another tricky one is a bend piece of metal that can contact the side rails AFTER you lower the game...sneaky.

#1679 3 years ago

I had this same GI line short out. My issue was a pinched wire under one of the metal posts that support the upper playfield. Was a bitch to find, because it was out of sight in service position. Had to pull the entire PF out of cabinet to access it.

If you cant find the obvious short, make sure to look there!

EDIT: Just looked at TheLaw's link to his short - Sounds like he and I had the exact same issue! Must be somewhat common. Check there.

#1680 3 years ago
Quoted from Elicash:

Sounds like he and I had the exact same issue!

Wow...what are the chances? Well I guess better than we thought a minute ago

#1681 3 years ago

About 1 out of 10 times when someone hits a ball down the Insanity Falls ramp, when the ball drops back onto the playfield, it bounces/rolls straight into the outlane and is either saved by the kickback or drains if the kickback isn't lit. I'm not sure if it is backspin or something else causing this - does anyone else have this happen? Thanks!

#1682 3 years ago
Quoted from judremy:

I would get a plastic playfield overlay. Sounds like the playfield may be worn in other spots if one is down to bare wood.

actually just in that one spot, as the play field is out of the cabinet and completely stripped down

#1683 3 years ago

I am wondering how hard it is to remove the whirlpool ramp / funnel ? Mine is cracked in the funnel resulting in ball hang-ups. I have a new ramp, but I am holding off on a full PF tear-down for a couple months so hoping to not have to do a major dis-assembly to install the new ramp so I can play for a few months before doing the full tear-down...

is this a 1/2 hour swap or a 2 hr swap?

thanks!

#1684 3 years ago

45 minutes max. You need to take off the top mini playfield though. I am thinking a 2 beer job maybe 3 depending on how fast you go.

#1685 3 years ago

Finally got mine playing tonight. Picked up a pile of parts from Eastern Europe, then found or made the rest bit by bit. Wired playfield from scratch.
Lots to do still, but the major fun milestone has been reached.

IMG_20160401_212259436_(resized).jpg
Attach23237_20160314_193633_(resized).jpg

#1686 3 years ago
Quoted from pin2d:

About 1 out of 10 times when someone hits a ball down the Insanity Falls ramp, when the ball drops back onto the playfield, it bounces/rolls straight into the outlane and is either saved by the kickback or drains if the kickback isn't lit. I'm not sure if it is backspin or something else causing this - does anyone else have this happen? Thanks!

It should never do this. Mine has never done this.

#1687 3 years ago
Quoted from PjM:

45 minutes max. You need to take off the top mini playfield though. I am thinking a 2 beer job maybe 3 depending on how fast you go.

Thanks PjM! Think I'll go for it then so I can play and hold off on rubbers and lighting/cleaning. I like the beer-time, that's a great way to estimate how long it takes to work on a pinball project

Kneissl -- that's a funny looking Wh20 cab, I haven't seen one quite like it

#1688 3 years ago

One thing is not clear to me, is the ball supposed to go SDTM from a full plunge?

If it doesn't, what is the tweak to stop this? My machine seems levelled, etc.

Thanks.

#1689 3 years ago
Quoted from thewool:

One thing is not clear to me, is the ball supposed to go SDTM from a full plunge?
If it doesn't, what is the tweak to stop this? My machine seems levelled, etc.
Thanks.

It is supposed to. The skill shot is getting it to go just over the hump and land on the upper playfield for the third flipper.

#1690 3 years ago
Quoted from yzfguy:

It is supposed to. The skill shot is getting it to go just over the hump and land on the upper playfield for the third flipper.

Thanks for that. I'm a bit surprised that is by design though. Its a bit brutal for my young kids and my Mrs.

#1691 3 years ago

Mine feeds to the left flipper if the skill shot is missed....... I think. One things for sure it doesn't drain. I can't imagine it was designed to drain especially as it didn't have a ball save.

#1692 3 years ago
Quoted from thewool:

One thing is not clear to me, is the ball supposed to go SDTM from a full plunge?
If it doesn't, what is the tweak to stop this? My machine seems levelled, etc.
Thanks.

Should feed left flipper

#1693 3 years ago

Mine drains about 95% of the time on a full plunge, but nobody full plunges whitewater anyway

#1694 3 years ago
Quoted from yzfguy:

Mine drains about 95% of the time on a full plunge, but nobody full plunges whitewater anyway

My 4 yr old does

#1695 3 years ago

Let this be the first of many lessons for him.....you don't full plunge wh20, you don't eat food right out of the oven, you don't play in the street....all have negative results

#1696 3 years ago

Anyone know where to get blue river targets that match the original?

I had one break, ordered one from pinball life but it turned out to be the wrong shade of blue despite being the right part.

#1697 3 years ago

Anyone rec've their WH20 3D translight yet? I placed my order about 2 weeks ago, nothing yet.

#1698 3 years ago

Wow, talk about doing it the hard way
What happened to the MB?

Quoted from Kneissl:

Finally got mine playing tonight. Picked up a pile of parts from Eastern Europe, then found or made the rest bit by bit. Wired playfield from scratch.
Lots to do still, but the major fun milestone has been reached.
IMG_20160401_212259436_(resized).jpg
Attach23237_20160314_193633_(resized).jpg

#1699 3 years ago
Quoted from PACMAN:

Wow, talk about doing it the hard way
What happened to the MB?

It was a free empty cabinet when I found it. I assume someone did a nice restore on their MB.

#1700 3 years ago
Quoted from pin2d:

About 1 out of 10 times when someone hits a ball down the Insanity Falls ramp, when the ball drops back onto the playfield, it bounces/rolls straight into the outlane and is either saved by the kickback or drains if the kickback isn't lit. I'm not sure if it is backspin or something else causing this - does anyone else have this happen? Thanks!

It shouldn't do this. Check to make sure your pf is level, and your ramp is secured down properly.

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