Working on a White Water, and I ran into a strange issue. I noticed that neither of the slings was firing during gameplay. I went into the solenoid tests and they fired just fine in test mode. I went into Switch test and none of the switches for either Right or Left sling registers when triggered from the top of the playfield.
So I did a little further digging. If I jumpered the bottom of the switches, I noticed that they registered... but as the wrong switch. The Sling switches appear to be triggering the opto switches for the Whirlpool (Whirlpool Exit and Whirlpool Popper). I checked, and during gameplay sure enough hitting the sling made the game think something with the Whirlpool was happening. And yet... the Whirlpool Opto's both register just fine during switch tests and gameplay.
Looking at the matrix, the Slings are adjacent to the Whirlpool Exit and Popper optos in the matrix.
Anyone ever run into anything like this? Definitely strange. I was thinking maybe something shorted somewhere, but I'm not really sure where to start on this one just yet. Open to suggestions/advice, haven't seen this kind of a problem before exactly.