(Topic ID: 98847)

Whirlwind Software Rewrite - The Journey


By applejuice

6 years ago



Topic Stats

  • 257 posts
  • 79 Pinsiders participating
  • Latest reply 1 day ago by lurch
  • Topic is favorited by 129 Pinsiders

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There are 257 posts in this topic. You are on page 5 of 6.
#201 71 days ago

This is SO great!

#202 71 days ago

Im looking sooooo forward to this. Love this game!

#203 71 days ago
Quoted from Magno:

2 small orbits

That small orbit reminds me of the "shadow loop" in the shadow. Making consecutive shots through it on whirlwind is fun, but completely worthless. Might be fun to add a loop combo for that.

#204 71 days ago

Updating this new whirlwind I have for auto launcher use. Single best thing about writing your own code

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#205 71 days ago

That is one of the best updates on the newest WH2O code--nice to get the ball back after a cheap, quick drain. Really looking forward to what you come up with.

#206 70 days ago

Anxiously watching this. I’m having a WW gettin a custom workover by HEP. I figure I can drop in this upgrade when he gets back. Following closely!

#207 70 days ago

Strange question: any plans to try to make the original code work as an option? Ie. You could have a menu option that would run an emulator and the original ROM on your board. Obviously you’d just have alphanumeric on the DMD, but that part shouldn’t be bad. Would be cool to be able to have BOTH in the same cabinet easily.

And since this requires your hardware (which gives you an easier time monetizing it), any plans to make the software side open source? Or will it be closed? (Trust me, to each his own on this issue, I’m just curious.)

—Donnie

#208 69 days ago
Quoted from Magno:

Here’s a thought how about adding a 4-way combo. Left orbit + 2 small orbits + side ramp. Has anyone ever pulled that off? I know I haven’t,because that small orbit is super fast but it would be a cool challenge.
Thanks for the build, nice to see someone else love this game as much as I do

I think i have some combos in the code already, but if not i will be adding some like you suggested. 2 way, 3 way and 4 way most likely.

#209 69 days ago

Such a rad project!!

#210 65 days ago

dmd speaker panel created Using original wpc panel parts to make the conversion as easy as possible. If anyone has exact model car speakers (4 ohm) that fit the mounting holes for wpc era speaker panels let me know part numbers. I have a nice pyle 5.25" midrange speaker here but it doesn't line up with the holes

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10
#211 65 days ago

Well, it’s nearly time to flick the switch and see what happens!! Always nerve racking when you’ve plugged it all in and triple checked everything before the first boot up all together in game. Bench tests and individual section tests are one thing but this is crunch time

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#212 65 days ago

don't keep us in suspense

#213 65 days ago

So...how long before I send you my money?

#214 65 days ago

3 possible scenarios here:

1. there was an issue
2. it's so much fun that he can't stop playing
3. The entire machine and Applejuice just exploded due to the sheer awesomeness.

#215 64 days ago

Aaaaahhh I'm so excited What happened?? Vid footage

#216 63 days ago

First boot up went ok and identified various hardware, software and firmware issues that i need to fix.

Been working through them and am nearly ready for another test.

This is a journey thread so you are getting the exact progress as it happens, zero editing!

Making this stuff is not easy and takes time, effort and lots of iteration and patience.

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Once i get past these issues then i should be able to play some test games and shoot some vids. There is still alot of work to do and i run a full-time pinball business making replacement pcbs and repairing boards aswell. Please remember this is not stern. Its just me.

#217 63 days ago

I have a vague idea of the work you're doing, and it's amazing. Before PROC was a gleam in anyone's eye, I knew eventually we'd have game re-writes and likely be doing it on more advanced hardware. I love how it's progressing, and really look forward to this...

--Donnie

14
#218 63 days ago
Quoted from applejuice:

First boot up went ok and identified various hardware, software and firmware issues that i need to fix.
Been working through them and am nearly ready for another test.
This is a journey thread so you are getting the exact progress as it happens, zero editing!
Making this stuff is not easy and takes time, effort and lots of iteration and patience.
[quoted image][quoted image][quoted image][quoted image]
Once i get past these issues then i should be able to play some test games and shoot some vids. There is still alot of work to do and i run a full-time pinball business making replacement pcbs and repairing boards aswell. Please remember this is not stern. Its just me.

You are crazy and talented. Don’t mistake our demands for updates as anything more than enthusiasm. Keep it up!!! We are all rooting for you.

#219 62 days ago
Quoted from Bospins:

You are crazy and talented. Don’t mistake our demands for updates as anything more than enthusiasm. Keep it up!!! We are all rooting for you.

Totally this ^^^

#220 62 days ago

Love the test menu with added wire colours. Really nice touch!

#221 62 days ago

It would be cool to have the full light show going the whole time during the second multiball. Can something like that he coded in?

#222 60 days ago

For some test and progress vids check my Instagram page out at Instagram.com/myPinballs

Or

https://www.instagram.com/p/CHpdrmcndSb/?igshid=3tf27zwa8c9e

https://www.instagram.com/p/CHtJ8YonpYm/?igshid=1osbvtanjxqcp

https://www.instagram.com/p/CHtcnegHqoh/?igshid=1akvsih649s3h

A lot of progress has been made. Will share more info later. At least 10 or so hardware and software fixes so far.

#223 60 days ago

We’re not worthy.

#224 59 days ago

So awesome

#225 58 days ago

Feel The Power!

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#226 58 days ago

Indeed I do!

#227 57 days ago

Just so cool!!! Was playing my Whirlwind this arvo, couldn't help but get excited about the prospect of a Whirlwind 2.0!!

#228 54 days ago

I'm seriously thinking to keep my Whirlwind pinball machine... because this project is really awesome and the DMD upgrade rocks!!
applejuice you are great!

1 week later
15
#229 47 days ago

Some new graphics screens created

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#230 47 days ago

Looking good!

1 week later
12
#231 38 days ago

Experimentation with a process to create new dmd graphics and words from the game but in a style that matches the original art style and whirlwind font. Not an easy undertaking, but I have a process that works pretty nicely now (after more hours than i want to talk about, lol ). It will create me cool new graphic frames now without too much hassle.

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#232 38 days ago

this kit looks great, much cleaner than the bride pinbot kit. i had nothing but trouble with that one and sold it

#233 38 days ago

That lettering looks fantastic! Did you basically have to develop your own font? I've done that before... it's amazing how tricky that gets, especially once you have to scale for size and kerning. But anyway, what you have there looks awesome!

#234 38 days ago

Nothing makes my day like seeing posts on this thread. Can't wait to see the finished product.

#235 38 days ago

Looks fantastic. Granted you are only showing images But for extra pizzazz could make the colors chase top/bottom or whatever... Or put a bit of wiggle to them... Options endless!

#236 37 days ago

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#237 37 days ago

I like the font.

#238 37 days ago

Love this and can't wait to see the whole package operational!!

#239 35 days ago

Firstly

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Secondly i've worked out various combos for the game on loop and ramps. More so on the LHS side with the left loop, upper left loop and left ramp. On the RHS just the right ramp and right loop. Combos go up to 5-way with associated graphics for each

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#240 35 days ago

When?
Whenwhenwhenwhenwhen

#241 35 days ago

I think when it's done

#244 29 days ago

So i forgot about the cellar visits in the bonus count! oops , now added.

I'm hoping we should be good for a few game videos soon, maybe over christmas maybe after i'm back from my break (5th jan)

Game is playing pretty reliable now, and working through getting the rules tweaked to be as close to the original as possible. There will be more graphics work to do though

#245 29 days ago

OMG!!! I just discovered this thread! Mr. Applejuice, you are a genius!! I am so excited for this kit! Please make sure you price it accordingly so that you are taken care of, you deserve to be rewarded for your hard work. We would also love for you to consider converting other games once Whirlwind is complete, so it needs to make sense as both a labor of love and financially sustainable project!

#246 29 days ago
Quoted from thedarkknight77:

OMG!!! I just discovered this thread! Mr. Applejuice, you are a genius!! I am so excited for this kit! Please make sure you price it accordingly so that you are taken care of, you deserve to be rewarded for your hard work. We would also love for you to consider converting other games once Whirlwind is complete, so it needs to make sense as both a labor of love and financially sustainable project!

If you think this is impressive,which it is you should see his work on Revenge from Mars.

#247 29 days ago
Quoted from Puffdanny:

If you think this is impressive,which it is you should see his work on Revenge from Mars.

Thanks for the kind words ! I try my best

#248 29 days ago

I am beyond excited for this. Keep up all the awesome work!

#249 28 days ago
Quoted from applejuice:

Thanks for the kind words ! I try my best

Yes you do ! It is great !
But maybe time to sell the hardware and get some testers who might feed you with comments
I would take part for the german tests

Looking really forward, WhiWi is the oldest gamne in my collection, all Wpc95 and many Stern went in and out .. but WhiWi is a keeper for over 15 years now.

2 weeks later
#250 13 days ago

Two more days and maybe an update!?!

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There are 257 posts in this topic. You are on page 5 of 6.

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