(Topic ID: 62621)

Whirlwind Club... Members Only!

By mof

10 years ago


Topic Heartbeat

Topic Stats

  • 5,441 posts
  • 478 Pinsiders participating
  • Latest reply 11 days ago by AssaultSuit
  • Topic is favorited by 221 Pinsiders

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You're currently viewing posts by Pinsider Puffdanny.
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#1540 6 years ago

My ww was going back to factory settings and it ended up being a bad bridge rectifier on the power supply board.sooner it's fixed the better as mine went totally out and shorted out a coil.

#1542 6 years ago

I would guess $3500-4000

5 months later
#1845 6 years ago

Leave the post

4 months later
#2066 6 years ago

I'm having issues with my multiball.after locking 2 balls and launching the 3rd into play my multiball will start before locking the ball in the hole under the ramp if I take to long or if i lose my ball it will shoot the 2 locked balls out.then after you lose your balls multiball is immediately ready for you to start locking balls again without going through and hitting your targets again.also i have some of the sounds and call outs stop which seem to be intertwined to me.ive reseated the plugs on the sound board and that usually fixes it for a short while.I'm going to check all the plugs well to make sure they're all good but I'm wondering if anyone has any other ideas.

#2067 6 years ago

Played a few games tonight to try and see exactly what it's doing and some games it plays fine others it messes up always revolving around multi ball. Once I had it start the ball lock sequence when I still had 1 target blinking and I notice the ramp will sometimes raise when the ball go's in the right cellar door and I know it shouldn't be raising.I also noticed when it releases the balls early for multi ball it does not do the "hear it comes"call out.also to note sometimes when I turn it on lately the knocker will kick which it did the same thing last time I had to have it worked on.

#2070 6 years ago
Quoted from Coyote:

Sounds like you may have a bad switch. When there is a bad switch, the knocker will fire at bootie, and the screen will give a message.

I'll run a switch test tonight. I wonder if it could be the 2nd ball lock switch? I noticed a few times it took a few seconds to register the ball lock.

#2072 6 years ago

Found and fixed a bad solder on a switch but didn't fix the multi ball problem

#2076 6 years ago

Nothing

#2077 6 years ago

It was switch #35 the last switch for the left ramp right before it drops onto the spinners that I fixed.

#2079 6 years ago

Everything registers correct.shows 3 in trough at start up.1 in ball lock and 2 in trough,2 in ball locks 1 in trough and 2 in ball lock and 1 in shooter lane.

#2085 6 years ago

There's no switch I can tell that's releasing the multi ball it seems to do it some games and not others but more often than not.possibly the right cellar?it's in the same row as the ball locks on the matrix and when the ball hoes in there it makes my ramp raise or lower every time now which isn't right but that's not releasing the balls. I'm going to go poke around some more.....

#2086 6 years ago
Quoted from jhanley:

The ramp goes up or down every time you shoot a ball into the right cellar.It also goes down when you trigger a lock to shoot the ball up the ramp and lock it in.

Are you sure it's supposed to go up and down every time it goes in the right cellar?I don't remember mine doing that until I noticed another problem and trying to see if they're tied in.

#2089 6 years ago

I seem to only remember the cellar opening the ramp when the million shot was active or when the quick or cellar multi ball is available and the rest of the time it was down to collect tolls or lock balls.

#2091 6 years ago

Ok I shook it and only other switch I can get is the tilt bob. I played and it is playing fine today so without the glass I locked 2 balls and waited and waited then I hit every switch except the ones that start multi ball and as many as I could at a time especially the ones in the same row and nothing. Finally after locking 2 balls and launching the 3rd I took out ball 2 and it started the funky multiball I've been getting.so possibly I have a faulty switch or diode for ball lock 2 that's mostly working but sometimes loses its signal?

#2096 6 years ago

Memory is broke ramp isn't,that fixes 1 problem.

#2099 6 years ago

Snipped and soldered #2 I have friends on the way to help test it

#2100 6 years ago

No issues with multi ball tonight but it's not the first time it's made it through a session without messing up.

1 week later
#2118 6 years ago

It seems like my multiball problem has ceased with the direct soldering of the ball 2 microswitch wire

#2120 6 years ago
Quoted from GRUMPY:

You doubted me.

NEVER!!!!!!!!!

#2123 6 years ago
Quoted from desertT1:

The game is clearing out locked balls during regular play. Not sure that we've noticed a pattern yet. Open to suggestions. Thanks.

Does it do it when 1 ball or 2 balls are locked?

#2126 6 years ago
Quoted from desertT1:

I've only noticed it putting one on the table, so I'm going to guess when one ball is locked. Not saying that is 100% accurate, but is what I've noticed.

I had a similar problem when 2 were locked and it was the #2 ball lock switch.I cut the connector and direct soldered at Grumpy's advice and it is now working fine.maybe try direct soldering your#1 switch.

3 months later
#2273 5 years ago

I like that blue display I might have to pony up $160 for one

3 months later
#2381 5 years ago
Quoted from Pugsley:

Are you still using the push on spade lugs that were original? I cut them off and soldered mine in and that cured that issue.

This also fixed mine

4 months later
#2630 5 years ago

Do what Grumpy says

1 month later
#2783 5 years ago

Im having a problem with my Fire and since its a system 11 it should apply here also plus Grumpy lurks here and not the Fire owners thread.My flippers stop working when the game warms up.when they do I can go in the backbox and push the switch on the flipper relay up and they work again but will go back out after a few games.is this a bad relay or do you think it's something else like the relay not getting the signal?

#2786 5 years ago

Well its definitely been worked on and to my untrained eye it looks like crap

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#2788 5 years ago

I'm going to take it to a friend that solders better than me and the last guy and we'll see if that corrects the problem

#2794 5 years ago

I had everything on the flipper relay and ij19 pin 1&2 reflowed.flippers seem slightly stronger but I'll have to wait for a day to play the crap out of it to see if it holds up after being played all day.

3 months later
#2928 4 years ago
Quoted from Happy81724:this maybe one we sell to get a Deadpool. I’m having a tough time pulling the trigger

Same here lol its one in love but don't play often and the value is a little higher than most of my machines and gets me into something else really nice or close enougj to a newer used stern I could find the rest of the cash without the wife killing me.but then I play a game and that fan kicks in and my fat ass remembers fans are the greatest invention ever.

1 month later
#3055 4 years ago

I use novus 2 and pure carnuba wax on pretty much all my machines.my head also hurt trying to figure out what I should do.

3 months later
#3322 4 years ago

Finally nailed the 3 way combo tonight

#3327 4 years ago
Quoted from Sciddleybop1980:

Oh yes. Prepare to be very excited.[quoted image]

What?what!what?!?!?!

8 months later
#3892 3 years ago

Can someone verify if I hooked this up correct? Since reassembling my ramp diverter is not working . I'm thinking its hooked up correct but should be energized but I'm getting nothing.

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#3894 3 years ago

Did my linkage look right?

#3896 3 years ago

Can i bother you for a pic if the spring? Im looking for it in the bottom of the cab now.

#3897 3 years ago

Nevermind I found it and it was obvious.thank you for the help.

#3900 3 years ago

Woohoo just hit the 3 way combo on the first game after reassembling

#3904 3 years ago

I've had the game for over 3 years and I've hit it 3 times on my machine and once on location all 4 in 2020.i scream at everyone to listen everytime lol.

#3906 3 years ago
Quoted from mark532011:

What is the combo?

Through the lower jets(yellow pop bumpers) to the upper flipper then with the upper flipper to the right of the side ramp back to the upper flipper then up the side ramp for a cool air raid siren and a measly 250k.

1 month later
#3988 3 years ago

My discs started to squeak a little the other day I think its the center one but I'm not sure.they all seem to be spinning smooth with no play or rubbing.has anyone else experienced this?

2 years later
#4980 11 months ago
Quoted from punkin:

Post a link please mate?
Edit, all good i found it.
https://pinside.com/pinball/forum/topic/whirlwind-20-kit-announced
Hard to believe that Coyote would downvote a new development that someone went to a lot of trouble to make so pinball would be better for those who choose to add it.
I just don't get people sometimes.

I find it harder to believe this was released with the expectation that people would like it.

#4991 11 months ago

Without shitty comments and negative feedback you don't get better. And I'm sure everyone wants better. No participation trophies in pinball.

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