(Topic ID: 62621)

Whirlwind Club... Members Only!


By mof

5 years ago



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  • 2,874 posts
  • 313 Pinsiders participating
  • Latest reply 12 hours ago by Billy16
  • Topic is favorited by 148 Pinsiders

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There are 2874 posts in this topic. You are on page 58 of 58.
#2851 11 days ago

Now where do all the extra repro cloud plastics go? I started mixing old and new extras on this rebuild.

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#2852 9 days ago

Looks good to me! I also have a bunch of clouds left over after my rebuild. I might scatter them around the plastics later, not sure yet.

#2853 9 days ago

What bulbs do you guys use for the blinker bulbs on the backbox? Looks like they are 455s, I did an LED conversion but want to replace these as well. Do most people go LED here or use incandescents? Also which LED would go there, a regular 455 bayonet?

#2854 9 days ago

Great.... I have never seen cloud plastics... Now I feel like I'm missing something!

#2855 9 days ago
Quoted from Pinball_Gizzard:

What bulbs do you guys use for the blinker bulbs on the backbox? Looks like they are 455s, I did an LED conversion but want to replace these as well. Do most people go LED here or use incandescents? Also which LED would go there, a regular 455 bayonet?

I used a combination of LED 455s from Comet. They have both fast and slow blinking. Very nice look!

#2856 6 days ago

I'm having an issue where my Whirlwind won't detect that the ball is in the cellar when hit into the right hand scoop. It only happens maybe 5% of the time, the rest of the time the cellar works correctly. I'm also not sure my cellar lit light is working correctly on the right as it is always lit.

There are two switches in the cellar, I would think the first switch is the one that senses that the ball came into the right scoop and the one on the left is for the cellar shot itself. Would that be correct?

#2857 4 days ago

Prob a flaky switch, might need an adjustment or replace? Maybe a high res. open on the wire?

#2858 3 days ago

Ok to follow up with my prior issue with my cellar. The yellow cellar bulb is lit constantly which it looks like the bulb is supposed to be lit at the start of the game. The game does not seem to be registering the first cellar door switch when the cellar is hit however the switch tests fine in switch edge test.

Any ideas?

I ordered a new switch from pinball life but it did not come with the diode soldered in. Can anyone tell me where to get the proper diodes for a pinball switch?

Could this be an MPU issue?

#2859 3 days ago

Diodes are 1N4004 or better. Buy 100s or 1000s of them at a time.

If you want to rule out a main board issue then short the pins on the board to register the switches in switch test.

#2860 3 days ago

Check 1J8 on MPU for ANY blue corrosion on pins and plug. If you see any, re-pin it.

#2861 3 days ago
Quoted from DumbAss:

Diodes are 1N4004 or better. Buy 100s or 1000s of them at a time.
If you want to rule out a main board issue then short the pins on the board to register the switches in switch test.

Question, if the switch is registering correctly in switch test by actuating the switch how would shorting the same switch at the MPU pins rule out an MPU issue? Please excuse my electronics ignorance, I'm new to this!

#2862 3 days ago
Quoted from Pinball_Gizzard:

Question, if the switch is registering correctly in switch test by actuating the switch how would shorting the same switch at the MPU pins rule out an MPU issue? Please excuse my electronics ignorance, I'm new to this!

Sorry. I missed the detail that the switch is registering correctly in switch test. If that's the case then it's mechanical. It might be the actuator. If you have a new switch body then take the actuator off the old body and mount the new switch. The adjust the switch so that it registers correctly when a ball rolls over it in switch test.

#2863 3 days ago
Quoted from DumbAss:

Sorry. I missed the detail that the switch is registering correctly in switch test. If that's the case then it's mechanical. It might be the actuator. If you have a new switch body then take the actuator off the old body and mount the new switch. The adjust the switch so that it registers correctly when a ball rolls over it in switch test.

Awesome thanks!

#2864 2 days ago
Quoted from Pinball_Gizzard:

Question, if the switch is registering correctly in switch test by actuating the switch how would shorting the same switch at the MPU pins rule out an MPU issue? Please excuse my electronics ignorance, I'm new to this!

Are you testing with your finger or the ball in the switch test. The ball might not be getting it low enough or its sitting cockeyed or something.

#2865 2 days ago

I was testing with my finger. I’m going to test with the ball tonight.

If it’s not registering with the ball is it just a matter of bending the switch leaf a little to get it to sit higher in the scoop?

#2866 2 days ago

Correct, if you have a leaf switch adjuster tool, you can make nice bends but testing with the ball and adjusting it so it engages.

#2867 2 days ago

The switch in question is a Cherry microswitch. You will need to bend the actuator.

#2868 2 days ago

Ok, that's what I figured, I have the leaf switch tool so will see how it goes tonight. Thanks!

#2869 2 days ago

The illuminati are right again! The switch was installed at an angle which was not allowing the actuator to go far enough down when the ball rolled over it to fire the switch. Readjusted the position and problem solved.

Now then, my VUK on the left cellar is having issues firing the ball out, the ball will fire up to the top of the scoop and then fall back down. I have already replaced the coil sleeve without improvement. Adjust the coil position?

#2870 2 days ago
Quoted from Pinball_Gizzard:

Now then, my VUK on the left cellar is having issues firing the ball out, the ball will fire up to the top of the scoop and then fall back down. I have already replaced the coil sleeve without improvement. Adjust the coil position?

Make sure you have the correct coil (strength) installed and that the coil plunger is lined up with the scoop.

#2871 2 days ago
Quoted from jhanley:

My Whirlwind DP playfield. Just thought I would show it and see what you guys think.
[quoted image][quoted image][quoted image]

Complete turd. Better off giving it to me. nice score.

#2872 2 days ago
Quoted from DumbAss:

Make sure you have the correct coil (strength) installed and that the coil plunger is lined up with the scoop.

Nice! Was that the one HEP was selling?

#2873 2 days ago
Quoted from DumbAss:

Make sure you have the correct coil (strength) installed and that the coil plunger is lined up with the scoop.

Got it sorted, coil is correct, the return spring was missing when I got it so I put one I had on there and I think the return spring I put on was a little strong. I put a slightly weaker one on and then reseated and tightened down the coil with the coil stop nice and firm on the coil. It was probably more tightening the coil down vs replacing the spring but either way no more problems!

I THINK the machine is 100% now. I played a few games and I don't see anything not working or registering now. So excited!!

I did put up my best score yet during my test games, 16.3 million!

#2874 12 hours ago

I'm getting more bricks than seem fair out of the cellar and also the depression under the ramp. Maybe the Cliffy is kicking up the ball a little to the cellar? Any tips or tricks for keeping the brick-outs to a minimum?

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