Quoted from jhanley:Do you mean the three tall posts that the ramp goes on in the picture?
Yup
Quoted from jhanley:Do you mean the three tall posts that the ramp goes on in the picture?
Yup
The on the left of the eject hole is 75mm, the right one is 80mm... that third one? Does not exist on mine!!??
Quoted from nerdygrrl:Do you mean the spinner disc unit?
I hit a little snag with my repopulation. Does anyone know what sized post goes where? The pics I took with a ruler are total rubbish. Each of these little round guys is just a hair smaller than the next. Any help would be much appreciated.
The one towards the back of the playfield is the longest one.Going clockwise from there is the next longest followed by the shortest .
Quoted from northerndude:Yes, the spinner square with wireform from top left spinner (the only one)
I just wanted to check as some call the wheel assembly "spinners". The part number is B-13339, but nothing comes up for it. You can give Marco or PBR a call to see if they have any that will work in its place.
If the little plastic stops at then end fell off you could probably put back together as long as nothing got bent.
Thanks for all of the measurements guys.!
Quoted from orangegsx:The on the left of the eject hole is 75mm, the right one is 80mm... that third one? Does not exist on mine!!??
Now that you mention it, one of the threads I have been reading/referencing is the same way: http://www.enteryourinitials.com/2017/03/25/whirlwind-repair-service-log-5/
Maybe an early run versus later run thing or something.
Quoted from Jeroen:Nice looking pf. What kind of protective plastic sheet do you have on there...?
Thank you. I was worried about how it was going to turn out at first. But after a good cleaning and throwing the protector on there it looks great. It's from playfield-protectors.com
How much is the ball affected by the discs when they are not spinning? I think if my decals actually covered the whole disc it would be ok. The playfield protector amplifies that flaw. Adjusted them up and down a lot and gotten to the point where its ok but still can hear it jumping a bit.
Thoughts?
Quoted from dozer1:Anybody need a WW plastics set? Complete, never opened. It's 145.00 + shipping new at PPS. I will sell for 120 + actual shipping. Free local pickup + all the pinball you can play.
This is no longer available to purchase outright. I have listed the plastic set on e-bay and it can be bought through the auction. Thanks
No one took you up on that offer? Dang. I was tempted to buy a second set for spares, or to restore another that might cross my path. I may have missed the opportunity...
Inlane questions:
Right Inlane; Super Cellar Door
The Super Cellar Door is lit solid to begin the game. After that, when the ball travels through the right inlane to light the Super Cellar Door, the Super Cellar Door light flickers and then goes away shortly after that. Is this a timed shot after the first one?
Left Inlane: 2 Tolls
When the ball travels through the left inlane, I notice that sometimes it awards 2 tolls. But if I hit the right ramp shot consecutively, like 3 or 4 times in a row, I am only being awarded 1 toll. Shouldn't the left inlane always give 2 tolls when ramp is hit after travelling through it?
Quoted from Blitzburgh99:Right Inlane; Super Cellar Door
The Super Cellar Door is lit solid to begin the game. After that, when the ball travels through the right inlane to light the Super Cellar Door, the Super Cellar Door light flickers and then goes away shortly after that. Is this a timed shot after the first one?
Yea. You can actually adjust this as well. I have it lit only once for a "freebe" per game, then I have it set as a timed shot every ball thereafter. You can set it though so it's always a timed shot, and never automatically lit, or set it so it's always lit at the start of each ball. I believe you can even set the amount of time it's lit for the inlane shot, if I recall correctly.
Quoted from Blitzburgh99:When the ball travels through the left inlane, I notice that sometimes it awards 2 tolls. But if I hit the right ramp shot consecutively, like 3 or 4 times in a row, I am only being awarded 1 toll. Shouldn't the left inlane always give 2 tolls when ramp is hit after travelling through it?
It should always give 2 tolls as long as the "2 tolls" light is lit when you make the shot. Though, to be honest, I've never actually counted my tolls before as I make the shot.
lights after every drain, timed after right inlane, solid after a left ramp shot, and solid right after lighting all of the 7 bonuses
Today I attempted to repair someone else's non working WW. I got it up and running but the middle bank of drop targets will not raise when you start a game. I checked the connector going to the targets and the male pins attached to the opto board for broken solder joints, both are fine.
Second issue is the right ramp does not raise but will lower. Anyone have any advice on where we should start? Thanks
Quoted from twoplays25c:Just joined the club.
Had 4 get past me over the years, but no more.
In nice condition, all LEDs, with a DiamondPlate playfield.
Nice looking example...
Did she have the LED's already, or did you put them in yersel'?
Quoted from Blitzburgh99:Officially back in the club! Might be for good this time....
It’s a true HUO game. Picked it up from the daughter of an 86 year old lady who passed away recently. She bought it and Lights Camera Action brand new in 1991. Family kept that one.
Cool Dutch beer sign you got there cheers to that...
Quoted from Jeroen:Nice looking example...
Did she have the LED's already, or did you put them in yersel'?
LEDs were already in.
Also had a 50-hour shop and playfield job done before I got it.
Thanks for asking.
Quoted from sohchx:Today I attempted to repair someone else's non working WW. I got it up and running but the middle bank of drop targets will not raise when you start a game. I checked the connector going to the targets and the male pins attached to the opto board for broken solder joints, both are fine.
Second issue is the right ramp does not raise but will lower. Anyone have any advice on where we should start? Thanks
for the ramp u have to verify if it isn t mecanic first.i had this issue and the ramp was stucked by a plastic because of a bad adjustment.
or verify the plunger
what lamp socket would I order to replace A-11271 with the diode?.......(lamp socket separate & diode separate)......and what lamp sockets for the coin door lights? for my whirlwind restore
Quoted from Jeroen:Cool Dutch beer sign you got there cheers to that...
Thanks! Good eye....love me some Grolsch. And Dutch women’s field hockey, too! For good measure, I also have this neon to cover top two Dutch beer producers:
Quoted from RobDutch:Joined the club today and super happy about it! Displays are not working when turned on and don't seem to get a game started, but will look into that.. Also no topper, hope to find one somewhere
I am also looking topper! Let me know if you find it somewhere
Quoted from Blitzburgh99:Thanks! Good eye....love me some Grolsch. And Dutch women’s field hockey, too! For good measure, I also have this neon to cover top two Dutch beer producers:
Very nice too. I love those good ol' neon signs... the soft glow takes me back to when there was no LED or tube light signs.
I’ve been away from this thread for way too long. Whirlwind is still my favorite pin, even after putting 100+ hours of my life into restoring it. Some playfield swap pointers here:
https://pinside.com/pinball/forum/topic/ww-restore-something-old-something-new
I’ll post some pics of my finished resto next weekend when I’ll have more time.
So I see that the WW playfield rerun has the same problem as the Medusa playfields - the plunger lane groove is too short! Fortunately my buddy warned me about this before I started my Medusa swap. I’m planning to sand it to the right length with some steel rod and sandpaper, then re-clear that area. Otherwise the skill shot gets messed up.
Not exactly a member (yet!).
I wish I was, but someone outbid me a few weeks ago on a nice-looking Whirlwind...
One day.
Anyway, a lucky friend of mine is looking for a topper.
Not many chances to find one around here, in France, so I thought I would ask you guys on how it is on your side...
Cheers !
Quoted from zerbam:so who sells the best looking, most accurate, best texture replacement 3 spinner decals?
I’d Also like to know.
Quoted from swampfire:Sort of off-topic, but my son’s friend used our WW and our basement to make a video for a contest he’s entering. I freaked out a little when I first saw it, to be honest...you’ll see why. Fortunately, no harm done. Warning: contains some salty mafia-type language.
» YouTube video
Waw ! Awesome work !!
Quoted from swampfire:Sort of off-topic, but my son’s friend used our WW and our basement to make a video for a contest he’s entering. I freaked out a little when I first saw it, to be honest...you’ll see why. Fortunately, no harm done. Warning: contains some salty mafia-type language.
» YouTube video
People still smoke in the house????
Cool video non the less
Our home is 100% non-smoking. I didn’t know about the cig until I got home and smelled it. I was not happy. But now that I’ve seen the video, I can see that it helps establish the character as a reckless 2-bit player in the mob.
Loved the video.
Anyone have a cool lighting scheme for the playfield? I put in some frosted warms under the fronts, I tried blue in the thunder/storm areas, didn’t look good. And a blue under the three drop target.
Just trying to get a a combo that looks good. I could do frosted under all but thought some color might go a long way. Even thought of the “fire” bulbs from comet up front.
Quoted from Balaraform:Anyone have a cool lighting scheme for the playfield?
Some may find it heinous, but I've always wanted to try purple flashers behind the storm cloud insert along the back of the game that's above the ramp. Keep everything else standard though. Sometimes lightning looks purplish in real life, and I've always thought the effect would be striking in the game.
Joining the club any day now. Thanks to Bluemedgroup in OKC for a smooth transaction!
I've been diligently getting the nursery ready for my new baby. Details here in what has to be one of the top 100 thread titles this week (if nothing else): https://pinside.com/pinball/forum/topic/the-1987-ford-escort-of-game-room-renovations
I am about to reinstall my cellar. Does anyone know what length hex bolts are used to mount it? The metal is a bit thicker than a lamps socket, but thinner than a could bracket. The long hex doesn't penetrate the top side, but it is close.
I just received a great welcome gift to the club - a custom LED light mod for my topper courtesy of @rock914! What a guy. He wouldn't let me pay a dime for it or even contribute to the shipping. Chris, you have some good-ass karma heading your way.
I'll post pictures of the install when I get to it.
Chris has some cool stuff on his website for anyone that is looking for great custom mods:
Quoted from zh2oson:I just received a great welcome gift to the club - a custom LED light mod for my topper courtesy of rock914! What a guy. He wouldn't let me pay a dime for it or even contribute to the shipping. Chris, you have some good-ass karma heading your way.
I'll post pictures of the install when I get to it.
Chris has some cool stuff on his website for anyone that is looking for great custom mods:
http://www.rockcustompinball.com
What does the mod look like?
Joining the WW club! Purchased from a Pinsider for a good deal at $2300. Had to make an 8 hour round trip on a Sunday to get it.
Been replacing lots of old burnt out bulbs with LED's and just received the blade stickers. Plan on installing them soon.
The left yellow bumpers 3000 points when lit bulb has been bypassed. Going to try and figure out why someone did that. Besides that, love my WW !
Quoted from Balaraform:What does the mod look like?
I'll document the install when I put it in and maybe post a video of it in operation. When I get home tonight, I'll shoot a picture of the assembly.
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