I nominate my Big Game.
All 3 pops will take you SDTM in a heartbeat, while the two lower pops are equally adept at taking you out on either outlane.
It is this random assault on my senses that keeps me coming back for more.
Quoted from onemoresean:TZ pops can be trouble
TZ. The league machine had great pops. Went to a show and played and the pops were drain-monsters.
Very weird how the results can vary.
I’d vote AC/DC because the weird way the ball dribbles out of the pop-nest is prone to just fall SDTM
Stern Kiss...those pops are at the left orbit and I can’t tell you how many times the pops shoot it straight to right out lane.
Stern Rolling Stones. Every trip into the pops is a left drain waiting to happen.
Alien Star. Every trip into the pops is a drain waiting to happen.
Quoted from golfingdad1:Old Chicago gets my vote. [quoted image]
Second Old Chicago.
I sold a beautiful Old Chicago just because those pops pissed me off so much. It seemed like the pops got meaner the longer you played...
SharpShooter, anytime the balls in the right lower pop bumper area you need to keep the right flipper up!
Quoted from beelzeboob:WOZ: Big, fat outlanes plus an exposed haunted forest pop equals pure misery.
I usually don't have an issue with mine, TZ on the other hand is so bad I had to block off the outlane with an extra rubber or nobody would play it.
Quoted from Camvr2013:I second Wonka! Every auto-plunge into the pops makes my b-hole tighten up!
You just dont hear that everyday
#pat-hand and Satin Doll (both Williams, 1975). SD (pictured) is probably the greater of two evils because of the extra flipper on the right.
image-7.jpgQuoted from Hi-Fi:Flash Gordon and Black Hole have some deadly pops.
Flash Gordon for sure, that left lower pop on Black Hole is mean.
Genie pops drop it right onto the divider between inlane and drain. So 50/50 that your ball is over if you end up in the pops on that one.
Big game’s aren’t too bad. Zero risk from the top pop, the bottom two can go outlanes, but you’re rarely shooting anything that risks the type of shot that will risk those outlane pop drains.
Beast lair is nasty
TNA is scary but I’m not sure it’s ever drained my ball.
Any game with through the pops shots are dicey.
TWD by default because if not setup right, the feed from the pops is very hard to control.
AC/DC pop feed can be nasty too.
Quoted from Pickle:Stern Kiss...those pops are at the left orbit and I can’t tell you how many times the pops shoot it straight to right out lane.
You ain’t lying, those pops are vicious random drainers. I often short plunge just to avoid them all together.
Jpop's
You work for weeks and in some cases months and your hard earned cash goes straight down the drain. Jpop is easily the deadliest pops out there.
QSS
Also agree with the Walking Dead. THE major design flaw in an otherwise great game. Made many location machines insanely frustrating to play.
Quoted from Isochronic_Frost:AC/DC because the weird way the ball dribbles out of the pop-nest is prone to just fall SDTM
It’s probably the wire/spring at the bell area exit either missing or installed backwards. It should hit a flipper if the wire is properly installed.
Quoted from dhard:Eight ball deluxe pops are no friend of mine
Get's my vote.
Anything with the upside down triangle of 3 pops without a stationary target in the middle is brutal.
EBDLX gets a double brutal because of the design of the rubber ring layout to the right of the pops.
Stern Magic (same as Big Game) can be hell too.
Seriously, there are many games on a nice Old Chicago that you don't even flip the ball on 2 of the balls .
It can be absolutely brutal, but what a great game when you got it flowing, spinner, saucer, saucer..... We use it as the equalizer in any tied matches or disputes.
Uncle Pinball LOVES a well-tuned OC! His, however, obviously had Satanic origins.
Uncle Pinball's Podcast - Episode 74: The Old Chicago From Hell
https://unclepinball.buzzsprout.com/
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