(Topic ID: 240678)

Where is the innovation in the last decade?

By Shapeshifter

5 years ago


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  • 102 posts
  • 56 Pinsiders participating
  • Latest reply 5 years ago by Pinballlew
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    Post #3 P3 is the definition of innovative. Posted by YeOldPinPlayer (5 years ago)

    Post #28 Support P3. Posted by solarvalue (5 years ago)


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    #38 5 years ago

    I think you are minimizing some amazing features that the latest game have in them, innovation is taken by steps. Just going off the last few releases, these are steps.

    DP- the katana ramp is amazing.
    Munsters- the lower playfield has ramps!!
    JJPOTC- rocking ship for an upper playfield.
    WONKA- Wonkavision puts you on the playfield.

    This doesn’t even cover the amount of changes in sound, lights and display that these companies now include. I don’t need leaps but these steps will do.

    Edit I forgot to mention the lock mechanism on TNA....awesome.

    #98 5 years ago
    Quoted from Rarehero:

    Tell me how playing against someone somewhere else would be fun with pinball. In a video game you’re all literally moving around & interacting with each other in real time. What would internet pinball be?
    I’ll tell you. Fucking stupid.

    I agree with you on everything. Internet pinball can only exist on the VRPinball that are out there. IMO this is how they can make their products relevant. Doing online tournaments and leaderboards would go a long ways on market penetration and help set them apart from the analog pinball.

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