Quoted from 6S3NC3:Take the cost of a license out and you can sell them at a much lower cost with the same profit margin.
Wrong. Licenses don’t cost that much compared to the assets and brand recognition you get from a license.
CGC would have to hire a team of artists & animators & that they haven’t needed yet. The small team doing their “HD Dots” is basically tracing over old material with minimal animation. Not to mention needing a musician/sound designer & a good artist. A non licensed game would most cost the same or more in the end. It’s more expensive to create everything from scratch & then the outcome is low sales.