I'm always surprised at how well the flipper parts on these games hold up when compared to the System 11 and WPC Williams/Bally games.
My preference, being a reseller, is that I'll pull the flipper assemblies apart, as others have said, I'll clean the EOS, replace if there is anything questionable. Sleeves get replaced because I'm there.
I take a replacement plunger and link and the plunger and link from the game. I move it around a little. I want to find too much slop, any binding, anything that isn't right. I compare the feel of the plunger and link from the game with a new one, and if there isn't any significant difference I'll put the one that came off the game back on.
Stops in theory can wear out, but I don't do too many of these games, and I can't remember actually having a worn out flipper stop in games of this age.
Still, I compare the flipper stop I pull out of the game to a new one. Any question? Replace it.
Reassemble with loctite.
Now, if I were a home user I would absolutely buy a flipper rebuild kit.
First, to compare my (potentially worn) parts to a known good sample.
Second, because... pinballs break. They break a lot. Usually they break in simple ways that are easy to fix, but frequently they break in a way that requires specialty or hard to obtain parts.
If you have all the parts, you can respond to a weak flipper whenever you have an afternoon to do maintenance on your machines.
If you don't have the parts, you'll get started, get parts ordered, and come back later... it'll be increased hassle, and your pinball should be fun!
My friend James told me years ago, maybe even on my first day as a pinball technician, that flippers are the most important part of your game. If you can put money in the game, get the ball into play and the flippers work, even if EVERY OTHER THING on the game was broken, the game would still make money.
Hehe.
Keep your flippers perfect. Keep flipper parts on hand.
It's about the most important part of pinball maintenance.