Quoted from pinball_keefer:Almost every game that is in the solid state era or later has a 0-point ball save. The rationale is that the game figures the kick to plunger failed. Lots of (though certainly not all) EMs have this same behavior.
+100000
Try it on any SS; Pokerino, TimeWarp, Scorpion..... As long as nothing at all scores before the ball drains, you get another ball in the shooter lane.