Quoted from kaneda:
The issue might be this: video game properties are best enjoyed within their own medium. For example: I LOVE STREET FIGHTER! But the pin version? Same with Mario. People are used to controlling the characters they love...not sure pinball is the right medium for video game properties
Both were designed by gottlieb around the same time, which is when DMD first came out. The right designer can make any theme work, even video games. So long as you have a good story to tie into hitting things on a playfield, it can work.
Take Street fighter for instance, you're basically hitting a target, or a scoop, or a ramp to defeat an enemy. Now imagine if you took a layout like champion pub, and there's curved walls that make the ball jump (like in the game), and targets are hit for special moves like fireballs.
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