(Topic ID: 163185)

*~*THE~NEXT~STERN*~*

By frankmac

7 years ago


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  • 46,987 posts - Hot topic!
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  • Latest reply 3 minutes ago by kool1
  • Topic is favorited by 699 Pinsiders

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Topic poll

“Is TMNT for you?”

  • yes 56 votes
    43%
  • no 74 votes
    57%

(130 votes)

This poll has been closed.

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Post #33984 Stern's new factory information Posted by Grantman (1 year ago)

Post #36014 TRAILER: Foo Fighters Pin teaser trailer Posted by Yoko2una (1 year ago)


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#25378 2 years ago
Quoted from littlecammi:

Great. A game about nothing with with no modes and nothing to shoot for.

A nothing mode would be really interesting in pinball. Try to do nothing while using the flippers as little as possible. It last for 10 seconds and your mode score increases as long as no switch is hit and you’re not using the flippers. Every time a switch hits the mode bonus loses points. Loses more for certain switch hits. Put the game into ball search mode during nothing mode and you cash out the max bonus of the mode and end mode early.

1 month later
#26213 2 years ago
Quoted from beltking:

For an operator tmnt sells but I’m wondering in home setting if I should get one. I have most the top games and it scares me this pin is sold so much and doesn’t sell for premium normally a lose used. Le is not crazy expensive like others. Love tmnt growing up. Pro tmnt only lasted 6 months at my local bowling alley bf he got rid of it.

I love the tmnt theme and really really wanted to live the game. Of 7 sterns, Tmnt was the only stern game I’ve moved on. I think for me it was just the imbalance of scoring and not much strategy on the game. From a scoring perspective it seemed to boil down to get a multiball going and score a poop ton - yet I’m still not sure what I did in some of those multi balls to score a poop ton. Tmnt truly needs a major code overhaul, and with it I’m sure I’d want the game back…but not until then.

#26222 2 years ago
Quoted from mpdpvdpin:

People hate this game cause it’s hard. I LOVE IT because it’s hard. Perfect home game. Hard to master and great depth and width of code and rule set. Severely underrated. If you’re the type to just slap around for fun, forget it. But if you’re the type to read and understand the rules, strategize and play for completion. Great f’n game.

I don’t think tmnt is that hard. I never really had many unearned stdm or outlanes. Once you’ve dialed in your shots it’s quite “easy”. JP2 is hard. And I guess I mean, I can see almost all of tmnt every game and my scores will vary wildly even though it seems I played a similar game - but JP2 I can have games where I play different strategies and see way different things each game and it’s “hard” to accomplish it all or a damn good chunk of it in a game. And in JP2 my scores are not 12x different when I played a “similar” game…

Or let me put it this way:
I can play a single ball in one multiball mode and have a 10x higher score than a game where I play 7 episodes and 3 multiball modes (and a few hurry ups, foots, krangs and pizza eating). And I’ve seen most of the game in the latter except the last episode, final battle MB and maybe the ultimate wizard MB.

That very common juxtaposition in TMNT just didn’t make sense to me and the game just didn’t have staying power. But I loved the artwork and theme and it still wasn’t that hard to let it go from the collection. However, my 6yo daughter gave me a hard time for letting it go as she loved choosing her turtle. Oops.

Sorry - this is not the TMNT review thread…

Back to really programming.

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