Quoted from JodyG:
GOTG in its latest code state is fine...and the code works for the game as far as i'm concerned. Not every game needs to be a chess match within a game like Star Wars. Munsters is still horrid though.
Add on top of that 2 main multiballs with no real meaning to the story... just two things chosen from random from the theme. Groot MB? Ummm yeah, because you hit a toy on the PF (who is on your side!) a bunch. Orb MB? Well, an orb is round, and there's an orb in the game, so sure, have an arbitrary MB named after it to supposedly immerse you in the theme.
Compare that with things like Prison MB - zombies in the yard, each shot kills one off the DMD... or ST Vengeance MB - destroy the enemy ship... or AMP Suit MB - take out the AMP mech.
Those tie you into the theme while playing. Orb MB just because both that and a pinball are what, round and an Orb is in GOTG? Neat...