Hardest to let go was my Mac Attack didn't get played much but I loved the way it looked and sounded I still miss it.
Hardest to let go was my Mac Attack didn't get played much but I loved the way it looked and sounded I still miss it.
Really regret selling the one and only Genco game I'd ever owned;
1947 "Camel Caravan". It was all original, and in great condition for it's age. Can't be more than a half dozen or so of them still in existence, and mine was nice.
It did go to a good home though.
Quoted from Cheberha:Hardest to sell seem to be the oddball games.
Gottlieb Nudge It and Strikes n Spares (bowling). Haven't been trying hard to move them, just there's not as much love for the low run/prototype games.
The paradox of pinball pricing: more games made generally means higher price. Ex. TAF, IJTPA.
Strikes and Spares is really cool ! I’ve wanted one for a long time - the real issue is price . All the games people say are hard to sell are in reality, only hard to sell at the price they want . At a marketable price everything sells - EVERYTHING .
B and C list single player EMs take forever to sell. Even fully restored and fully working they sit forever. Average person that just wants a pinball for the family wants a multiplayer game.
Otherwise my Halloween, which is still unsold. Game actually broke while a buyer was playing it. So poorly made.
The toughest ones for me to let go of were paragon and Jurassic Park DE. I sold both because I was bringing in better games, but I missed both. I have since bought another JP, and I am on the lookout for a paragon.
Honorable mention goes to champion pub and judge Dredd. They were both in exceptional condition, but I traded them for a WOZ.
Quoted from ccbiggsoo7:believe it or not, tron. nobody wanted that thing 5 yrs ago.
still don’t
Hardest to sell for me, AFM - I had it for sale, guy dicked around forever so I kept it. A few weeks later was playing it, got strobe multiball and I though "damn I'm glad i didnt sell this". Then a guy offered my asking price shortly after (just before the remakes came out), almost 3 times the $2800.00 I'd paid for it. Still miss it but I wont pay 7 or 8 grand for another one. But i sure do love the campy sci fi theme...and the jumping martians...anyone got an AFM for sale cheap? lol
As for hard to sell/move, none, they have all sold pretty fast.
Quoted from Madmax541:Hardest to sell Kings of Steel, had to package it with Funhouse to move it back 8 years ago
I have a very nice one for sale, I think it's going to be here a very long time. Pity as it's a fun game.
Star Trek Premium I picked up in a lot buy, regretted selling it and picked up a Pro to replace it 2 months ago.
Two actually... Indiana Jones (Williams) and Star Trek TNG. Both were in decent shape other than the IJ upper playfield breaking more than not unfortunately.
But life happens, sometimes you don't have a choice. Giving up leisure for life is usually the case.
Judge Dredd.
Absolutely loved theme and was a big Dredd fan as a kid (Because of the Anthrax song). It was the first DMD pin (and 2nd overall pin) I ever owned.
Hurt my heart when I had to include it in a trade to make a deal happen earlier this year.
I will probably own another one someday.
Quoted from loneacer:I've only sold 5 pins, but never really had a hard time selling them. I'm pretty practical and try to keep emotions out of any transaction. If I have a pin that would sell for $10,000, I ask myself "If I didn't have this, would I buy it for $10,000?". If the answer is no, I sell it. Same goes for all my other possessions.
Now, my logic is the exact opposite when it comes to selling games - I ask myself "If I didn't have this, would I buy it for $10,000?". If the answer is no, I DON'T sell it - I already own it, i DIDN'T pay $10,000 for it, so why on earth would I sell it knowing I will never, ever have it again?
Heck my game room would be empty if I went by that thinking - I wouldn't pay today's market values for a CFTBL, or SS, or TOTAN, or TOM, or MB, heck, pretty much any of my games. But I probably feel that way because I was one of the fortunate ones that got them "cheap" in the 90s/2000's and just haven't come to grips w the new reality of today's prices.
Hardest games emotionally to sell: Stern BDK and Elvis, the good news is once the regret set in so did starting the hunt. I put my safari hunting hat on and found super minty examples of both-now bolted to the floor. Everything happens for a reason
Easiest emotionally to let go: Johnny Mnemonic(don't let the garage door hit you in the ass on the way out), AC/DC LUCI-bye bye, Star Wars Episode 1-seech ya later, Slugfest-hey thanks for the 5 minutes of fun, all the other ones were fun to own.
Hardest to sell: Ironman Classic-had to trade it for work
I never was emotional selling any game. I've had my fun with them and moving on. That said, Congo was a bit tough to let go mostly because I put a ton of work into it. Took me 9 months to work out all the different issues. It was also a game you rarely see so may never play one again. I put what I thought was a fair market value on it to sell and basically had zero interest in it for weeks. Thought I would at least get some low ball offers from locals but nope. Eventually sold close to asking price to someone out of state.
Quoted from jawjaw:because I put a ton of work into it
I would think that it would be hard to let go of a game where someone put their blood, sweat and tears into it. The machine almost becomes your child. It seems like guys that do restoration work are ok letting go of machines as long as another project is lined up.
I have found almost any game is replaceable, a few rare games may be the exception. One thing I have done in the past to help with the emotional aspect is to sell the game 'conditional'. Offer to sell-only if the buyer agrees to offer it back to the seller if they ever sell it(first right of refusal). This insurance helps with the emotional loss by reassuring the game could possibly come back at some time? I have had this offered to me multiple times now, and fortunately by the amount of time that passed I no longer had the desire for the machine(been there-done that). If anyone has difficulty letting go of games like myself-may try this approach.
It was hard for me to let go of my Pinball Magic. It was the first game I ever bought, and I had wanted one for a long time. It just fell into my lap at one point and I bought it. I really liked the game and it was always a favorite with guests as well. I had to let it go though. I wanted to get some cash and owning Capcom games just has me worried since parts can be scarce. Luckily the new owner is a cool guy and I know its being cared for.
Quoted from pinmister:I would think that it would be hard to let go of a game where someone put their blood, sweat and tears into it. The machine almost becomes your child. It seems like guys that do restoration work are ok letting go of machines as long as another project is lined up.
I have found almost any game is replaceable, a few rare games may be the exception. One thing I have done in the past to help with the emotional aspect is to sell the game 'conditional'. Offer to sell-only if the buyer agrees to offer it back to the seller if they ever sell it(first right of refusal). This insurance helps with the emotional loss by reassuring the game could possibly come back at some time? I have had this offered to me multiple times now, and fortunately by the amount of time that passed I no longer had the desire for the machine(been there-done that). If anyone has difficulty letting go of games like myself-may try this approach.
These are just things. If you are thinking of pins as your children I would take a step back. While I enjoy owning pins, I would have no problems selling them all if needed. May need to in near future putting three kids through college. I can always buy other pins later or get into a different hobby.
After we bought and moved into our house, I finally had space for three games. Never thought I'd part with Whirlwind, but I had a nice 2-for-1 trade lined up that would land me one of my all-timers (
Joker Poker ) and knew too many people who'd been impacted by the tornadoes here in Nashville. Couldn't shake the feeling that someone who actually lost their pet would step into the game room and see a cartoon of that exact situation while the fan spins up. No regrets about parting with it, but definitely miss playing a certified Lawlor classic every day. I put some hours on that thing... Hitting the 3-way combo is pinball bliss.
Hardest for me: Black Knight 80. Awesome Pin!
Second would habe been Bride of Pinbot.
Selling pins is like giving away your own children: Nobody should do that.
Hardest game to get rid of was Gorgar. It's the game that everybody wanted but nobody can own because it's going to scare or offend somebody in there family that only comes over like once every five years... Sold the nicest one on the planet after months of trying for $400 just to make the people go away that kept telling me the same excuses over and over. Don't bother me if you already know you can't buy it. I'm not in the hobby to entertain the picture collectors. Sheesh!!
John
maybe someone needs to make an alt backglass for that game with flowers and rainbows on it for the people that can't handle life.
Quoted from Dayhuff:Hardest game to get rid of was Gorgar. It's the game that everybody wanted but nobody can own because it's going to scare or offend somebody in there family that only comes over like once every five years... Sold the nicest one on the planet after months of trying for $400 just to make the people go away that kept telling me the same excuses over and over. Don't bother me if you already know you can't buy it. I'm not in the hobby to entertain the picture collectors. Sheesh!!
John
Quoted from Mundy53:Gorgar was a hard game to sell. I’ll agree on that.
Quoted from CaptainNeo:maybe someone needs to make an alt backglass for that game with flowers and rainbows on it for the people that can't handle life.
What about Devil's Dare? Anyone have difficulty with that one?
Quoted from ForceFlow:What about Devil's Dare? Anyone have difficulty with that one?
I’ve never owned a Devil’s Dare, so I can’t speak to it. Most Gorgar Backglasses are pretty trashed so the rainbows and flowers version might be a good idea. Something that ties in the beating heart audio and makes us feel bad for poor Gorgar.
I have all the best games out there and sold most of them and I have learned the ones you really miss and want back you just buy them back and never sell again ,that's how u really know the ones you can't live with out
Quoted from ForceFlow:What about Devil's Dare? Anyone have difficulty with that one?
Sold a very nice DD about 2 weeks ago for 2K within a week thru CL
Honestly all of them in my collection history!
But the hardest will be my Mad Max custom retheme that I may be selling shortly due to time space and mula.
Quoted from ForceFlow:What about Devil's Dare? Anyone have difficulty with that one?
I can't say on that one, never owned it. I do have a NOS backglass hanging in the stairwell though and sometimes people give it a strange look on the way down.....LOL.
John
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