I've been in this hobby for a couple years at this point and my pinball machine design appreciation has changed quite a bit. My initial interest was in getting a machine with as much toys as possible and eventually turned into an obsession with layout, rules, balance, and flow. So tell me about the toys/gimmicks that you initially didn't like but learned to love or vice versa. I'll start with the three machines I've owned
T2: Didn't really like the cannon toy at first and found it tiresome. Now I really enjoy using it. Its a great skill-based toy.
RS: Absolutely loved the talking heads at first. I'm a puppeteer/ puppet builder so I thought I would get endless kicks out of these. At this point I'm totally indifferent about them. They just don't interact with the ball enough to justify the space that they take up
DM: Thought the cryoclaw was kind of cool at first. Turned it off and I haven't looked back. Game flows much better without it
My favorite toy at SFGE was definitely the battlefield on TS. I LOVE that toy but maybe I'd hate it after owning the machine for a while. I also really liked the iron monger toy on IM. Its presence changes the table a lot when hes up and makes for a different mode of game in a physical sense rather than just liting different shots. Shout out to the MM castle too of course. Flawless.