Quoted from pinmister:My definition of flow: Flow is when a game has a design that helps decrease the amount of stop and go and the speed of the ball returning from ramps, etc. to the return lanes helps increase the overall games-'flow'.
You don't need to shoot for the glove and can even disable it. The ramps and loops are very fast with flow. I never understood why the glove gives so many people heartburn when physical ball locks or mode starts slow down flow on so many beloved machines. Is it really that different then selecting a new song on ACDC or the TZ power playfield.