Quoted from DakotaMike:Here's a pic of the JP playfield. Can anyone sell my on why you consider it loaded? JP has great shots, and great rules, but it still feels a bit empty to me. Particularly on the pro.
I know that the dinosaur mech is cool (which is missing from the Pro), but for me, I feel like JP would need some pop-up dinosaurs, or some magna-saves/slings, or a bit more "something" to feel completely loaded. I wonder if even simply having assets and call-outs from the movie would push it to packed/loaded status? That's one thing I love about GB, is all the clips from the movie. That adds to the feeling of the pin not being a compromise in any way.
[quoted image]
Four ramps go a long way in my book to making it loaded. When is the last time we saw that? Throw in the raptor pen (admittedly more impressive in the prem, but still a great ball lock area in the pro), a completely new/unique rotating captive ball device, and in the case of the prem/LE a moving, ball gobbling, dinosaur. Yeah...that's loaded in my book, especially in an era where the vast majority games are two ramps feeding opposite flippers, an outside orbit, and a few standard things thrown in between (don't get me wrong...I still like most of those too..but if TMNT is one more IronMetallicGuardians clone, I'm going to be sad).