If you were going to build your own machine what rules would you build into it to make it entertaining ?
In the old days of EM machines it was just hit a couple of targets or rack up the bonus to lite the specials and then blow up the game count
In the eighties there were a few more objectives and a couple of modes
In the nineties most machines were like bash the crap out of a particular target to get to the next level and complete several levels
Now days it seems like everything is to complete certain sequences to advance to different modes ...sometimes very complex to a novice player and then they move on to something else
So if you had carte blanche on designing your own machine .....What would you install ?
Thoughts ?