Quoted from SantaEatsCheese:The Hobbit. ... After getting it fixed, it really is slow and monotonous in the home environment. Multiball after multiball with random modes thrown in. Not much fun. Great sound and theme integration though... beautiful machine, great theme... just not fun for me after a few weeks.
Quoted from uncivil_engineer:I wanted The Hobbit to be a good game so bad. I love the theme, but reviews like this have put me off from buying one.
Quoted from metallik:Hobbit was a pin we almost regretted buying.. was in on preorder but didn't like the direction the game was going and bailed just before orders locked in. Very glad we did; I find it the weakest JJP title by far. Just a terrible playfield... no code could save that game
Quoted from RTS:Another vote for Hobbit.
It looked great at first and it took a couple of weeks before i was convinced it was a mistake. It was a piece of multi ball crap due to the layout and monotonous multiballs.
I tried to mercy play it but that eventually became impossible.
Like many others who have owned games that didn't click, the game became a symbol. Just looking at it made me feel shitty that I bought it.
I sold it quickly enough and learned a lesson.
All interesting, as I love my Hobbit! While different from that of most games, I find its gameplay to be both fun and immersive. The current code, including being able to set it so that Smaug and Beast multiballs don't play simultaneously, is a big improvement over earlier editions. Absolutely beautiful playfield and lighting too!
No regrets at all. Just sayin'.