Medieval Madness is one of those games that continues to have me coming back for more.
The Castle toy just begs to be bashed, and the level of interactivity that exists with the whole process is just incredible satisfying. It's not just bashing a toy and receiving a callout. It's bashing the drawbridge several times to get it to drop, bashing the gate several times to get it to raise, and finally sending a ball inside to take out the whole thing down, that is probably one of the more satisfying bash sequences in all of pinball.
Between the Joust loop, the Peasant ramp, and the Damsel ramp, it just has a great flow to it.
Stacking the multiball madness is fun, and the callouts bring a level of humor to the game that plain makes it fun to play. Turn the volume down and you'll see what I mean. Listening to the Peasants gradually get more and more riled up followed by the Damsel and her Valley Girl quips makes me smile every time. Even interacting with the various Kings Men is hilarious; each bash continuing the Montey Python-esque banter.