(Topic ID: 29791)

What is the ultimate stop'n'go game


By soren

7 years ago



Topic Stats

  • 38 posts
  • 38 Pinsiders participating
  • Latest reply 7 years ago by mwong168
  • No one calls this topic a favorite

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    #1 7 years ago

    What is the ultimate stop'n'go game og the modern era. Meaning the most extream stop'n'go-ish.

    Just looked into a bit of Champion Pub and I believe that one is a strong contender.

    #2 7 years ago

    well I posted in your double post.. so. i'll do it here..

    I vote Pirates

    #3 7 years ago

    Define "modern era" first.

    TZ

    #4 7 years ago

    SFII

    #5 7 years ago

    WPT is by far my most stop and go game.

    #6 7 years ago

    I'm hoping it turns out to be WOZ.

    #7 7 years ago

    I vote flipperless games first
    any game with a 'vid mode' (champion pub is honorable mention)
    TSPP - garage,tv,otto software timeouts

    #8 7 years ago

    what about RCT ? i have never played it but someone chime in

    #9 7 years ago

    CP is a good one, TZ is the winner

    #10 7 years ago

    I am voting for PotC!!!

    #14 7 years ago

    TSPP than POTC

    #16 7 years ago
    Quoted from rommy:

    what about RCT ? i have never played it but someone chime in

    RCT is pretty flowy not stop and go. I vote tZ for best stop and go with pirates being a good second. Tspp is also in there somewhere.

    #17 7 years ago
    Quoted from Spudgunman:

    I vote flipperless games first
    any game with a 'vid mode' (Champion Pub is honorable mention)
    TSPP - garage,tv,otto software timeouts

    I also immediately thought of TSPP...

    #19 7 years ago
    Quoted from Jdawg4422:

    WPT is by far my most stop and go game.

    Not when you take the left orbit gate off and disable the post except on river.....

    TZ is WAY more stop and go than WPT.

    #21 7 years ago

    TZ has a lot. You have the slot and piano scoops. The rocket whichs pauses for a few seconds. The magnets in the orbits which stop it on both sides. The divertor on the wireform which stops when the battle the power is not lit. The hitchhiker shot. The loading of the gumball machine. Probably missing a few other times it stops the ball as well.

    #23 7 years ago

    Tz gets my vote or mm.

    #25 7 years ago

    W?D gets my vote!

    #27 7 years ago

    In my collection, I'd say Funhouse is the most stop and go...

    All kinds of places to stop on that pin..

    Rudy's hideout, mirror scoop, hallway lock, Rudy's mouth, trapdoor, stairs skill shot, right scoop.. Ball is always getting held somewhere....

    #29 7 years ago

    TZ and TSPP for best games with a ton of stop and go.

    #30 7 years ago
    Quoted from cal50:

    Not when you take the left orbit gate off and disable the post except on river.....
    TZ is WAY more stop and go than WPT.

    This is true. My WPT only stops the ball in the poker hand scoop or on the "river" shot. This is fairly infrequent and it is an excellent flowing pin in my opinion. No stop and go here.

    #32 7 years ago

    Pirates, I posted the exact same question about 5 months ago and PotC won. It's a great game also, as is TSPP, and TZ, probably the easiest to find and most affordable of the 3, not by much but they are always listed for sale.

    #33 7 years ago

    I'd say SWE1.
    Lots of video scenes to watch.
    But stop and go games pair really nicely with a cold beer.

    #34 7 years ago

    TZ is heavy on the stop and go. TSPP wasn't exactly a fast flowing game either.

    #35 7 years ago
    Quoted from Asael:

    I am voting for PotC!!!

    +1

    look at the layout, every single shot gets stopped, slowed down or spun. The only shot that is quick/flow is the 'jack' ramp.

    Fun game but i could not believe that so many shots were like that.

    #36 7 years ago

    TZ would be my vote

    #37 7 years ago

    Ticket Tack Toe. There's no way to get less stop and go.

    -c

    #38 7 years ago

    I would say +1 for Champion Pub as pretty much every shot is stopped.

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