Quoted from 85vett:When I play WW like that my ball last 15 seconds...
Lightening Flippers I hope?
Quoted from 85vett:When I play WW like that my ball last 15 seconds...
Lightening Flippers I hope?
It depends on how you define 'flowiest' ....
Flowiest: Highspeed
Easiest: Police Force
Rampiest/Rampfest: Demoman
Satisfingest with flow: Reaching Warp 9 on TNG
Quoted from TheLaw:I've been coming on Pinside for a long time, the main reason is to talk aboot things on Pinside, not google forms that take me somewhere else.
Nothing personalI think Claude Fernandez had it first?
Ideally, Pinsiders don't reposted topics too .....
https://pinside.com/pinball/forum/topic/which-pinball-machine-has-the-best-flow
but, you can look back and see if *your* answers have changed....
Quoted from 85vett:When I play WW like that my ball last 15 seconds I need to play better.
It does get crazy, for sure! Gotta stick it in the Whirlpool to come up for air and regroup. I wouldn’t argue that Whitewater being the flowiest, but it does have flow.
Quoted from scott_freeman:Ideally, Pinsiders don't reposted topics too .....
https://pinside.com/pinball/forum/topic/which-pinball-machine-has-the-best-flow
5 years ago aint bad. I'll raise you a pair of 6s!
https://pinside.com/pinball/forum/topic/best-flow-game
https://pinside.com/pinball/forum/topic/best-flow-pins
Of course I always refer back to the "what is flow" thread when pointing out no one can even agree on a definition.
https://pinside.com/pinball/forum/topic/what-is-flow
Quoted from TheLaw:Lightening Flippers I hope?
Nope, I just suck at WW. If you ever play me in a tournament and get game choice. Pick it, you WILL win unless you really suck or have a bad game. I enjoy that game a lot but for some reason when I go away from the up the middle all day strategy and start going for rafts I really stink it up.
Quoted from TheLaw:I've been coming on Pinside for a long time, the main reason is to talk aboot things on Pinside, not google forms that take me somewhere else.
Nothing personalI think Claude Fernandez had it first?
You have a good memory. Everyone thought I was Special K, that was my baptism by fire here at Pinside.
Quoted from Frippertron:You have a good memory.
The funny part is reading it now, it's really not really that weird in anyway.
I feel like Johnny Mnemonic is a strange example of flow. Usually in pinball when you’re hitting shots, you feel in control but on JM hitting an orbit or two gives you so much speed that you have to start blasting away at ramps to try to slow the ball down a bit. When you’re comboing shots, the flow is great. However the mode starts and ball locks do take some of that flow away as you’re waiting for the glove. The return from the pops is a little awkward too. So I think it’s a game with good flow sometimes but I don’t think it’s a flow game if that makes sense.
Quoted from IceMaster:So I think it’s a game with good flow sometimes but I don’t think it’s a flow game if that makes sense.
There isn't another machine that will get higher N-Way combos than JM. If you disable the glove, the game play is insane - you never get a break.
After playing most of the games mentioned in this thread for many years, I've gotta go with JM for non-stop flow AND speed.
If you want "Slow" flow (more controlled), then JM would take a back seat to some of these others (STTNG for example).
But for shear "Speed" flow - JM is it.
Quoted from Cheddar:High speed when it has been set up as Steve Ritchie specified in him addendum to the manual
Can you explain this? I found an addendum at IPDB, but it's all corrections to technical information in the manual.
Quoted from ryanwanger:Can you explain this? I found an addendum at IPDB, but it's all corrections to technical information in the manual.
I actually cited the wrong machine. If you could replace the machine name with high speed when you read this and ignore the parts that don't make sense I would appreciate it.
https://www.ipdb.org/files/311/Williams_1989_Black_Knight_2000_An_Important_Message_To_Operators.pdf
I'm going to have to say white water. If it is steep I have been able to use the right flipper to go up the ramp then hit the upper ramp, down the left side, left in lane, flipper up transfer to right flipper then repeat. That is nothing but flow and timing.
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