(Topic ID: 85815)

What happened to Heighway? NOTHING! :) Full steam ahead!!

By CraZ4Pin

10 years ago


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  • 44 posts
  • 23 Pinsiders participating
  • Latest reply 9 years ago by horseypin
  • Topic is favorited by 3 Pinsiders

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    #11 10 years ago

    Hi everyone,

    We have been very busy the last few months - but decided not to make any big announcements until we are ready.

    The reason for this is that we don't like raising expectations only to let people down.

    We have hired a lot of staff, built up our production line and have been buying equipment and getting ready for production.

    We will shortly be starting a weekly magazine/news bulletin on our YouTube channel. I will announce this here when it is ready to go. We also want to be connecting with people and answering any questions people may have - both here on Pinside and on our weekly YouTube programming.

    As a pinball manufacturing company that will be releasing 3 games a year, a lot of work has also been going on behind the scenes with regards to our future games too.

    The bottom line is that we are now very close to where we want to be - manufacturing pinball machines, and we will be making big announcements very soon - initially in Pinball News - where everyone can see our progress.

    Thanks,

    Andrew

    #17 10 years ago
    Quoted from Marv:

    Get one machine out first, never mind three a year. Walk before you run..

    You are of course right - but our business model (an interchangeable games system) requires a minimum number of titles per year to allow operators to change games when takings start to drop on a given location

    #23 10 years ago
    Quoted from CactusJack:

    First off, I wish you the best in your endeavor. We need more manufacturers!
    And, I write this since you chose to use the word "operators" and not owners.
    As to conversions, there has always been a big problem with the concept. In order to get Operators to purchase a new product, or at least a dedicated cabinet for future conversion, you have to have a "hit" i.e. Great or proven earner. Operators will not invest in a new product just because of the idea that they can do easy, or possibly less costly conversions down the line. It must justify itself right off the bat.
    If you do have a "hit", operators are reluctant to ever convert it because it is still earning well and a conversion is not justified. So, if the second title ends up being a hit, more cabinets are purchase since the first run cabinets are still in use. So the conversions, never actually are conversions.
    The only conversion products that have ever done well are ones that targeted OLD tired machines that could be refreshed with a new Playfield, programming, and perhaps, side art.
    This is one reason why so many SWE1 kits still remained in the crate and in distributors back rooms. No operator wanted to lose their RFM to SWE1. Those that could afford it, merely purchased a whole new P2K.
    However, when it comes to the HOME collector market, the conversion concept may actually work as they will only need to purchase the initial host cabinet, and then "collect" the follow up titles which can be easily stored and swapped out when they tire of the current game.

    You may well be right and it is calculated risk.

    WMS was the only company to try it in the modern era and they pulled the plug before the concept really had a chance to prove itself, so nobody really knows if operators will buy into the concept. But we have gone all out to try and give them what we think, and many of them tell us, they need and want. After all, pinball as coin-op is dead in many places, so nothing ventured, nothing gained.

    We have spent 2 years developing hardware and software that should allow operators to make money and keep their games in service.

    But this doesn't mean we are forgetting collectors, as we have also been developing innovative ways that should benefit collectors too.

    It has been a long road to get to where we are now - but we hope that our products, and the games we are developing, will excite people and have been worth the wait

    #24 10 years ago
    Quoted from frolic:

    From what I understand the art was reworked, including the bikes and girl on the playfield. But we never saw the final version.

    You are absolutely right. In addition to this we have re-worked other aspects of the playfield art and colourings, as well as the plastics.

    A lot of work has gone into the alternative art package. The new translite is finished and the new side art is nearing completion.

    We hope you will like the finished results

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