Quoted from cheezywhiz:Impressive! ..but 100+ ramps is only going to rack up 130mil or so from Star Wars letters and ramp awards. I have to think that multi-ball with repeated super jackpots is much more lucrative.
How many ramp shots do you think an A div player can hit in a single game? Let's say someone really wants to go the ramp strategy and hits 300 ramps in a game. That's still less than 400mil. Much higher scores are achievable elsewhere.
I'd love to see a pro on the new 1.04 code. Definitely a good idea for a PAPA.tv episode.
I'd LOVE to see PAPA use the new Star Wars code as well.
Here are the details and rules of the code update:
http://www.pinballcode.com/instructions/
The high level overview of the scoring balance is that the ramp value has been greatly reduced (and no longer collects Force awards) and the value of other things (like the Triball Jackpot/Double Jackpot, Sarlaac Pit, Combo/Super Combo) has been increased.
Here is how the Ramp Bonus was reduced...
It was:
3 ramps = 3 million
7 ramps = 7 million
14 ramps = 14 million
21 ramps = 21 million
31 ramps = 31 million
43 ramps = 43 million
57 ramps = 57 million
73 ramps = 73 million
91 ramps = 91 million
99 ramps = 99 million
It is now:
3 ramps = 1 million
7 ramps = 1 million
14 ramps = 1 million
21 ramps = 2 million
31 ramps = 3 million
43 ramps = 4 million
57 ramps = 5 million
73 ramps = 7 million
91 ramps = 9 million
99 ramps = 9 million
This means that if you shoot the ramp 99 times, you used to be awarded a Ramp Bonus of 439 Million. With the new code you will be awarded a Ramp Bonus of 42 Million.
The ramp will Light the Force Scoop every 5 shots (but it will not Collect Force Award anymore, you have to shoot the Force Scoop to Collect Force Awards).
The Triball Jackpot went from an initial value of 10 Million to an adjusted value of 25 Million. So obviously, the Double Jackpot went from initial value of 20 Million to an adjusted value of 50 Million. This means a successful Double Jackpot during Triball gets you a minimum of 75 Million. (Can still increase Jackpot value by hitting the Death Star before collecting it.)
Sarlaac Pit Value is increased by hitting pops. It used to add 23,130 per pop hit but it now adds 52,180 per pop hit. Making the Sarlaac Scoop a bit more attractive if you build this up over a long ball.
Also, Jabba's Bounty Award used to only grant you Jabba's Bounty. It now grants you Jabba's Bounty plus the current Sarlaac Pit Value. (This fixed the issue where sometimes Jabba's Bounty was worth LESS than Sarlaac Pit Value).
Combo was 1 Million and Super Combo was 5 Million (for a total of 6 Million). These are now set at 15 Million and 10 Million (for a total of 25 Million).
AT-AT Walker mode (activated via Force Scoop) used to take 20 pops to complete and is now 15 pops.
Bunch of other tweaks like 10 second ball save, some unused sound calls were added, etc...