If you had to pick just one game from the late 80s or early 90s to put in your collection, what would it be and why??
If you had to pick just one game from the late 80s or early 90s to put in your collection, what would it be and why??
WhirlWind, Just had that fun flow, fast loops, spinning discs etc. And of course Pat Lawler was on a hot run.
Quoted from pinzrfun:T2
First with a DMD, plus great flick that they integrated pretty well. My first DMD game 20 years ago - still have it.
DE Checkpoint was first pin with DMD
Quoted from MasterBlaster:If you had to pick just one game from the late 80s or early 90s to put in your collection, what would it be and why??
If you are asking this because you are contemplating it for your own collection, I would highly recommend getting something from BOTH eras.
It would really also depend on what you consider "early" 90's. My ultimate answer would be TZ or TAF. If you are strictly considering, say, 90 and 91...i would have to agree with funhouse or whirlwind.
The late 80s are a lot easier. Williams OWNED the late 80s. You want a system 11 game. The top one's that define that era are pinbot, high speed, and taxi.
I probably should have worded the topic differently...more the idea of, if you were stranded on a desert island and only had one late 80s-early 90s pin to play, what would it be?
This is just for fun.
I have a Pinbot, High Speed and Batman, so I think I have that era pretty well covered in my own collection.
Taxi. One of the best symmetrical layouts ever with incredibly satisfying figure eight ramps, two drop banks, and the very cool "two way in" Santa/Gorbie eject. Excellent art and perfect integration of an offbeat theme with the running meter, rules based on picking up passengers, and the freeway network mapping out the playfield for the ball to drive around.
Quoted from VanishingVision:Taxi. One of the best symmetrical layouts ever with incredibly satisfying figure eight ramps, two drop banks, and the very cool "two way in" Santa/Gorbie eject. Excellent art and perfect integration of an offbeat theme with the running meter, rules based on picking up passengers, and the freeway network mapping out the playfield for the ball to drive around.
Complete with bright yellow cabinet paint, and trippy Python Anghelo artwork! We need more original themed pins in the modern world. Back then the designers weren’t so restrained by a predetermined theme.
Quoted from Only_Pinball:Another vote for Funhouse
I’m going to have to give this one a play sometime. As a kid, the game gave me the creeps...I always felt like the eyes were following me every time I walked past it in the game room. Ha!
Quoted from VanishingVision:Taxi. One of the best symmetrical layouts ever with incredibly satisfying figure eight ramps, two drop banks, and the very cool "two way in" Santa/Gorbie eject. Excellent art and perfect integration of an offbeat theme with the running meter, rules based on picking up passengers, and the freeway network mapping out the playfield for the ball to drive around.
Growing up, this was the first game where I figured out the rules. Such a simple concept. Every pinball before was just me keeping the ball in play and random things were happening.
Quoted from jackd104:We are insiders in the pin world. For the more general population, there is no doubt that Pinbot is most iconic for late 80s and TAF for early 90s. In fact for most normal people these are the only pins they know about or remember from then.
As far as rules are concerned, I feel like Roadshow is a pretty good culmination of 90's era games. I mean, it basically plays like Funhouse and Twilight Zone mashed together.
Quoted from mystman12:As far as rules are concerned, I feel like Roadshow is a pretty good culmination of 90's era games. I mean, it basically plays like Funhouse and Twilight Zone mashed together.
After that post, I had to double check your ad to make sure you weren't selling one, lol
Quoted from frolic:Growing up, this was the first game where I figured out the rules. Such a simple concept. Every pinball before was just me keeping the ball in play and random things were happening.
High Speed was that game for me. I was a pre-teen, and the bowling alley that my parents went to for their weekly league had 3-4 machines in rotation. They had a Pinbot and High Speed side by side for a while. I never understood Pinbot back then (which seems silly to me now) but High Speed...get the green, yellow and reds, then shoot the ramp and try to get them all again for the big bonus.
What about Cyclone / Comet / Hurricane? Seems like I would see one of these three in any game room or arcade that I visited, back in the day.
Quoted from Krupps4:TAF. I played that pin in a mall arcade in Ohio for hours. Sitting here typing, I remember thinking at the time that it had an incredible light show. I still love TAF. I also miss the old mall arcades!
Same here...I pine for the old days of the arcade scene. We had an Aladdin’s Castle at the local mall, and it was like Mecca for me...loved that place. There were also a couple of sizeable locally-owned arcades, so there were always plenty of options to find your favorite game at one or another.
Funhouse. It has that sys11 vibe and 90's classic vibe in one. Rudy was such an impressive toy and really showed what could be done with a few coils and switches. I recently added one to my collection and could not be happier.
For me!!
First!
Earthshaker and Pinot!!!
Then in no particular order
High speed
Cyclone
Comet
Cactus jack
Black Knight 2000
Jokerz!!!
And of course F14
Honorable mention to..
Fire!! just because I am a volunteer fireman and love the theme, but didn’t find it supper exciting
Always enjoyed big guns but wasn’t a favorite of mine. Was fun to play a game or two on then I was done.
Whirlwind was awesome but I Don’t remember playing one in really good shape good shape.
Banzai Run was cool just because of the upper play field. Glad I remember playing it would love to have one, but not for the prices they are going for!!!
Two different questions.
Quoted from MasterBlaster:What game epitomized late ‘80s/ early ‘90s Pinball?
I'd give it to Funhouse, which I feel is the most iconic game of that era. Even though TAF is only a couple years later, to me that's more the beginning of mid/late '90s pinball.
Quoted from MasterBlaster:If you had to pick just one game from the late 80s or early 90s to put in your collection, what would it be and why??
Radical. Unique layout that still shoots well, good rules, perfectly xtreme turn of the decade art, crazy sounds, bright colors, bottom line: fun.
I guess depending when you start the late 80's, Sorcerer or bk2k
Really like the sound effects and music on those 2
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