(Topic ID: 6511)

What do you think the most difficult shot in any game is?


By Jay_Allegro

8 years ago



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  • 103 posts
  • 80 Pinsiders participating
  • Latest reply 7 years ago by PinballHelp
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    There are 103 posts in this topic. You are on page 2 of 3.
    #51 8 years ago
    Quoted from Leigh:

    Holy pickle, I agree the right orbit shot on CV is a hard get

    I agree that it isn't easy, but it isn't all that difficult either. The GEM shot on Tron is *way* more difficult.

    #52 8 years ago

    All of them. My friend calls me the Post Master! If there was a contest to hit every post in any given game, I would be the Master, everyone would bow down to the Post Master!!! I might make myself the Post Mater General!!!

    #53 8 years ago

    For me it is the left ramp and the left orbit on TSPP...

    7 months later
    #54 7 years ago

    My Maverick machine has this captive ball, beneath the Lauren Belle paddle boat, that is the most )(#&(&($&E_Q)W&((*$)_!($+$(+_#@...darnest thing to hit!!!!!!!!!!!!!!! Drives me crazy sometimes! Ok, all the time lol!

    #55 7 years ago

    Left ramp on TSPP is hard I agree. The Gimli shot in LOTR is tough as well, not so much to shoot, but to have it actually stick and not carry through to the pops and trickle out the right orbit.

    I think the worst is the Itchy and Scratchy hole in TSPP though. I can't find a way to continuously and accurately hit that.

    All orbits are usually the hardest shots in any game, but I would say the hardest orbits to be on IJ. Now that I think of it, the BF right orbit to start modes was a bitch as well.

    #56 7 years ago
    Quoted from Blakesell:

    +1 on hole in one NGG, I overshoot it more often than not.

    The green 'planet get' shot on the bottom right on pinbot is pretty darn difficult as well.

    Well said.

    #57 7 years ago

    the under the flipper camera shot on TZ.
    left ramp on TSPP.
    any far left/right loops/orbits.

    #58 7 years ago
    Quoted from Dommer:

    the under the flipper camera shot on TZ.

    Have you tried holding the left flipper up when going for that shot? It turns into a very easy shot.

    #59 7 years ago

    5 - way combo on Tommy

    #60 7 years ago

    First off...nice collections jayhawk & fusion! As far as Tommy...yeah I have one of those and can't ( have not yet anyway) make it either

    #62 7 years ago

    Add one more for the Cletus shot on TSPP (or similarly, the Dead End shot on TZ).

    #63 7 years ago

    For me the Gem shot in Tron is close to impossible.

    #64 7 years ago

    Interesting people mention Maverick. That bank shot is hard. But the entire game is difficult for that matter.

    #65 7 years ago

    I have managed 4 shadow loops, but the start scene shot in the shadow is a very tight shot, alot of bricks and SDTM

    #66 7 years ago

    I've voted for the gem shot when this thread started and I'll vote for it again. The 2 set up shots(quorra and rt loop) are tight so the whole shot is just a big PIA. I can't discipline myself to practice it off the upper flipper. When I have the ball on the rt flipper I use the rebound off the tron targets as my first option.

    #67 7 years ago

    Dead end shot on twilight zone

    -1
    #68 7 years ago

    What idiot replied to a thread from 8 months ago? Get a life ok!

    #69 7 years ago
    Quoted from jayhawkai:

    Have you tried holding the left flipper up when going for that shot? It turns into a very easy shot.

    yeah, but for some reason i can only get it once in a while. always just a little off on my timing.

    #70 7 years ago
    Quoted from ThePostmaster:

    All of them. My friend calls me the Post Master! If there was a contest to hit every post in any given game, I would be the Master, everyone would bow down to the Post Master!!! I might make myself the Post Mater General!!!

    I did that once on my NF so many time in a row that it went into a ball search and damn near lost the ball.

    #71 7 years ago

    Any shot that's worth a lot of points all of a sudden.
    It's amazing how difficult shots become as soon as they're important. Like- I Hit a target 100000 times in some game, then, as soon as there's a hurry up or jackpot lit on it, it will all of a sudden become the most difficult shot for me. Oh well

    #72 7 years ago

    Whirlwind's air raid siren shot is the most difficult of my pins.
    Three way combo is difficult I,ve had the machine for 6 years
    and I,ve only done it a handful of times.It,s cool when you do
    hit it.

    #73 7 years ago

    Extra ball target on Fish Tales.

    #74 7 years ago
    Quoted from fusion301:

    5 - way combo on Tommy

    What is the 5-way combo on Tommy? I get a 4-way combo every once in a while purely by accident.

    Now that I have owned STTNG for a while, I'm convinced that the shot to the Borg lock is one of the most difficult in all of pinball. You really have to hit that sucker up there hard!

    #75 7 years ago
    Quoted from gweempose:

    What is the 5-way combo on Tommy? I get a 4-way combo every once in a while purely by accident.

    Now that I have owned STTNG for a while, I'm convinced that the shot to the Borg lock is one of the most difficult in all of pinball. You really have to hit that sucker up there hard! <img src="/bbpress/my-plugins/bb-smilies/pinside/icon_smile.gif" title="">

    I've only seen it done once and it does relight multiball instantly so it ends at the mirror...

    #76 7 years ago
    Quoted from Natetheviking:

    I've only seen it done once and it does relight multiball instantly so it ends at the mirror...

    Then it must be something like...

    right ramp -> left ramp -> right scoop -> genius lane -> mirror

    #77 7 years ago

    Cletus shot on TSPP. The left ramp isn't difficult.

    #78 7 years ago

    Tommy 5 way combo: Left Ramp > Right Loop > Right Ramp >genius Lane > Mirror

    #79 7 years ago

    Or Four way combo on Funhouse - thats a fun one to get. Left Ramp > right Loop > trap door loop > Hit Rudy.

    Also on STTNG when you game is set up properly the borg ship is not hard to hit at all, spinner loop to ramp - you need to use the momentum of the ball, proper flipper setup is key.

    #81 7 years ago
    Quoted from romulusx:

    Whirlwind's air raid siren shot is the most difficult of my pins.

    This right here. Not a single shot but a combo, damn it is satisfying when nailed.

    I'd call FT's extra ball shot sketchy. You need to nail it just exactly right off the backhand, I feel like I hit it all game long but when it's lit and I'm trying... different story.

    #82 7 years ago

    I have the lighting flippers on my FT and I can never make the extra ball shot
    next to impossible

    #83 7 years ago

    CYCLONE.

    The cyclone ramp is a tough shot for me. Looks easy enough.. but it's a tight shot to make.. let alone 3 times in succession for the jackpot.

    #84 7 years ago
    Quoted from scottslash:

    The right ramp on TFTC is verrry tight.

    That, I think, is my favorite ramp shot in all of pinball. It's slightly too tight, but man - you miss that shot because you don't have enough power, and it shows back up FAST.

    I think the hardest is the left saucer on SWE1. If you hit it dead on, the rebound usually pushes the ball out. If you hit it to the side, it bounces out. Almost the only way I ever get it in that saucer is by slopping it and getting lucky.

    #85 7 years ago

    Gimli shot on LOTR. It's hard to avoid overshooting, and when you do the pops are 50/50 on returning the ball to the saucer.

    #86 7 years ago
    Quoted from Johnny:

    In that case, the Advance Rank/Command Decision on STTNG. You cannot see it even when lit.

    Delta Ramp is a bitch too.

    #87 7 years ago

    Guile shot on Street Fighter... soooo narrow....

    #88 7 years ago

    RH IJ jackpot ramp. Man, I have a hard time with that ramp.

    Maybe it's just me, but sometimes I struggle with the Venon ramp on SM too. Some games it's no trouble, and other games I'm just "off".

    Scott

    #89 7 years ago

    Right ramp on Congo, SOB to hit regularly.

    #90 7 years ago

    Trying to hit the "Advance planets" target on Pin-Bot. There's a reason it keeps showing up as a bad switch when there isn't anything wrong with the target.

    #91 7 years ago

    +1 for the Volcano shot on Congo. Its nearly impossible to master and hit consistantly.

    #92 7 years ago
    Quoted from Squeakman:

    +1 for the Volcano shot on Congo. Its nearly impossible to master and hit consistantly.

    Really?

    Never had a problem with this shot. I love that shot, one of my all time favorites in pinball. Very satisfying. I would hit that shot regularly enough to collect the extra ball from it a decent percent of the games I played.

    #93 7 years ago

    Rob, we all know your the pinball master. I can't hit it on a regular basis. Then again, I am just an average player.

    #94 7 years ago

    Lock shot on Nine Ball

    #95 7 years ago

    Only played Congo a couple times but that volcano shot is tough.

    Dead End shot on TZ has always been super hard for me. I have hardly even aimed to try it in years.

    Quoted from jayhawkai:

    Have you tried holding the left flipper up when going for that shot? It turns into a very easy shot.

    Yeah with the flipper up it's hard to miss. The hitchhiker is harder imo.

    #96 7 years ago

    Couch lock on TSPP during multiball. Pressure of keeping other balls in play is intense. Spidey hole on SM is tough in multi or single ball mode.

    #97 7 years ago

    Spider Sense is pretty brutal to hit on purpose.

    Treehouse shot on TSPP is absolutely blind luck.

    #98 7 years ago

    Two shots on Stargate, that can ruin my life...
    The Sarcophagus
    The left ramp, I remember playing a game I had ten consecutive shot to that ramp go up and come back down to the upper flipper.... The flipper on the game is by no means week, but Christ!

    Banjo Bonus(When lit) on Cactus Jacks....

    #99 7 years ago

    BBH Bird Shot Jackpot

    #100 7 years ago

    I have to agree that it is Spidey Sense!

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