Interesting. Mark me as one that is bothered by low scoring games. It feels so dated and non-exciting to score 575,345 when I am finished with a game.
I don't need billions, but millions make the journey more satisfying. A good game of 20 million would be great like any recent game since 2000. If its not a big deal, just add an option in the service menu for us that we can turn on score multiplier and have at it! Hope you consider this....
Quoted from Ferret:So, honest question: why? I hear this criticism from time to time, but don't really get it. Obviously it's trivial for us to multiply all the scores through by 10, or 50, or 100, or 1000, or whatever factor we want to nudge the typical scores into a particular range, but none of that really changes anything.
FWIW, the overall scoring levels of Oktoberfest were designed so that 1 million is a "very good" but reasonably achievable score for mere mortals. This just felt like a good conversational breakpoint... you can humblebrag to your friends "yeah, I got a million on Oktoberfest last night". Just seems a little smoother than the equivalent, perhaps, "yeah, I got two hundred million on Maiden last night". Using lower scoring ranges also has a nice side effect of being able to draw score values on the screen in larger font so they're easier to read.