(Topic ID: 143516)

What did you learn from your last repair?

By swampfire

8 years ago


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  • 227 posts
  • 96 Pinsiders participating
  • Latest reply 2 years ago by woodmedic
  • Topic is favorited by 26 Pinsiders

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#51 8 years ago

I've learned it's the simplest things.

Messing around with various options for why Solar Ride wouldn't coin up, and it boiled down to a failed connector from the power supply 5V to the MCU. Luckily it wasn't the -12V when that happened during a game for the original owner.

Sometimes it's better to just order a replacement part, then try to repair the original part. I've still got the original power supply for Solar Ride sitting off to the side of my workbench, although I'll probably just pop the new parts back off of it and consider ordering a brand spanking new power supply.

When something starts going wrong, power down immediately and figure out where the problem is. When you smell something distinctly non-edible (like plastic) cooking or burning, again power down immediately and figure out where the problem is.

In other news, coils trying to pull to stop and failing to move will not only get very hot very quickly, but will also make their mounting hardware very hot as well.

3 days is a long time to not have a working pinball machine.

1 week later
#89 8 years ago
Quoted from xTheBlackKnightx:

Here is another one.
I once had a Haunted House main playfield that was not secured properly, fell forward, and hit me on the back of the head when I was working on the "cellar" playfield.
Knocked me unconscious with my arms inside the cabient for 5 minutes.
Woke up with blood on my face and a nasty headache as I struggled to lift the playfield back up.

When I replaced a pop bumper coil in our Solar Ride, I waited for my husband to get home, because I had an image in my head of him coming home to find me trapped in the machine like you described. At minimum, under playfield work needs a spotter.

3 weeks later
#159 8 years ago

I learned that I now know enough about our Solar Ride that, when it comes on with no playfield GI, and no flipper power, in less than 10 minutes I had it back up and running. (Pulled MCU connector to driver board, burnished contacts on one end with pink eraser, made sure connector contacts are tight on board, problem solved.)

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