(Topic ID: 257731)

What "bad" game would turn into a "great" game with better rules?

By JodyG

4 years ago


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  • Latest reply 4 years ago by TRAMD
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    #51 4 years ago
    Quoted from TwilightZone:

    Monopoly is the first game that pops into my mind. It gets so boring yet the layout is really good. I think even a minor change would make it much better and that change would be stacking. If the game allowed stacking, I think it would be alot more interesting.
    Judge Dredd, while not a bad game, could be so much better with better rules. It has a fantastic layout and is fun to play as is, but it would be so much better if the layout was better utilized.
    Johnny Mnemonic, again not really a bad game, would be so much more with balanced rules. I own one and really enjoy it, but the spinner is the thing to light and hit. Nothing else comes close. The modes are fun, but not worth enough points. Back in the day, I was hoping the guys that did the Matrix would release it as a kit. I love the layout of JM -- it's brutally fast -- and the Matrix looked fun.

    I think JD is pretty balanced. There are a good number of modes compared to a lot of the 90's DMDs and they have you shoot all the shots on the playfield. Good use of the drop targets in modes and for lighting locks too (at least IMO). I feel like the modes are all pretty valuable relative to the way the game scores and worth playing out. It's definitely not much deeper than any of the other 90's DMDs but I'm curious what you don't like or would want to see changed. I love JM too but totally agree with you on the spinner scoring, but nothing in JD strikes me as unbalanced as something like that.

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