(Topic ID: 255737)

what e.m. are you working on right now?

By illawarra92

4 years ago


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  • Latest reply 11 days ago by Playdium
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There are 4,103 posts in this topic. You are on page 69 of 83.
#3401 11 months ago
Quoted from bigguybbr:

I'm going to venture to say my latest project is never going to look that clean no matter what I do...
[quoted image]

Never day never..

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#3402 11 months ago

hi guys,
my gottlieb pro football EM will power on, but when you start a game, nothing happens. I am totally new and totally ignorant on EM Machines. I've never worked on one. I posted this on the pro football thread too, but wanted to cast a wide net...

can someone provide some tips? thank you for any advice/help! I'm hoping to become proficient in EMs, as I now own two (pro football and Big Shot, gottliebs both i believe).

thank you!

#3403 11 months ago

@head_boss_hog
Recent new dude myself. Make a solo post regarding the issue and folks will comment on it!
“Pro football troubleshooting” or something like that for a title. Don’t forget photos!!

#3404 11 months ago
Quoted from John_in_NC:

Never day never..
[quoted image][quoted image][quoted image][quoted image][quoted image]

Nice job so far on the refresh.

#3405 11 months ago

My Jacks Open plunger was just a little worn.

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#3406 11 months ago
Quoted from bigguybbr:

I'm going to venture to say my latest project is never going to look that clean no matter what I do...
[quoted image]

It looks delightfully monochromatic - as if it came from an Addams Family episode!

#3407 11 months ago
Quoted from Playdium:

Is this the machine they found on the Titanic? Wow!

Believe it or not, that's mostly drywall dust with some chunks of spackel for good measure. Maybe it was in a warehouse at some point, but most likely a barn. With how swelled up the trim is on there, I'm thinking it was a barn. Lots of rust on this guy, but I'll get it cleaned up.
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Quoted from John_in_NC:

Never day never..
[quoted image][quoted image][quoted image][quoted image][quoted image]

That's definitely something to shoot for. Fantastic work.

Quoted from clodpole:

It looks delightfully monochromatic - as if it came from an Addams Family episode!

There were some creepy surprises, like this mud dauber nest
IMG_4355 (resized).JPGIMG_4355 (resized).JPG

Speaking of monochromatic, they did a nice all blue mask on the back glass.
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The playfield is actually in pretty decent shape, and only needs some minor touch ups and clear coating. The cabinet needs the back replaced and the trim on the head needs replacement as well.
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As grimy as this thing is, it was mostly functional and playing when I went to take a look at it. (here is how it was when I saw it)
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The cabinet looks alright from 15 feet, but as soon as you get close you see someone tried their hand at touch ups.
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This will make a good story someday about how I bought a $200 machine from an Elvis impersonator. I love working on old pins, so this will probably get me 2 months of working in my garage tinkering, and I'm really looking forward to it.

#3408 11 months ago

bigguybbr That's a great looking Space Mission. Its a very fun pinball machine to play and not too difficult to get flipping. Congratulations! That's a great value for $200. Old EM's like that are the best bang for the buck in pinball. Tons of fun for hardly any $$$$.

13
#3409 11 months ago

Jacks Open is flipping!

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#3410 11 months ago
Quoted from bigguybbr:

Believe it or not, that's mostly drywall dust with some chunks of spackel for good measure. Maybe it was in a warehouse at some point, but most likely a barn. With how swelled up the trim is on there, I'm thinking it was a barn. Lots of rust on this guy, but I'll get it cleaned up.
[quoted image][quoted image]

That's definitely something to shoot for. Fantastic work.

There were some creepy surprises, like this mud dauber nest
[quoted image]
Speaking of monochromatic, they did a nice all blue mask on the back glass.
[quoted image][quoted image]
The playfield is actually in pretty decent shape, and only needs some minor touch ups and clear coating. The cabinet needs the back replaced and the trim on the head needs replacement as well.
[quoted image][quoted image]
As grimy as this thing is, it was mostly functional and playing when I went to take a look at it. (here is how it was when I saw it)
[quoted image]
The cabinet looks alright from 15 feet, but as soon as you get close you see someone tried their hand at touch ups.
[quoted image]
This will make a good story someday about how I bought a $200 machine from an Elvis impersonator. I love working on old pins, so this will probably get me 2 months of working in my garage tinkering, and I'm really looking forward to it.

Congratulations on the new project. I have a restored version of that game. You’re welcome to come over if you need to see something. It really is a fun game.

#3411 11 months ago
Quoted from Silverstreak02:

Congratulations on the new project. I have a restored version of that game. You’re welcome to come over if you need to see something. It really is a fun game.

Thank you. I might have to take you up on that offer if only just to see that Around the World you restored.

So far I’ve started cleaning up the cabinet board. I used compressed air to get a lot of the loose stuff off, but lots of rust and drywall dust were stuck. I’m about 2/3 of the way through cleaning it up and making sure all the mechs work properly again. Eventually I’ll pull everything back off and paint the board to make it look a bit more tidy.

I’ve also started cleaning up the chime unit, priming the arch and apron, and cleaning up odds and ends of rust.

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#3412 11 months ago

Spring cleaning in the garage is continuing and making progress. Triple Strike, Triple Action and now Little Joe have all graduated and found new homes. Currently working on Hee Haw which is my first Chicago Coin and has been a bit of a head scratcher along with having a bunch of broken relay rivets. The challenging thing was figuring out why the score motor wasn’t energizing unless I jumped over to the fuse block. I always pull the fuses and test and confirm they are the right value and working; but, in this case - it tested ok. I checked everything that could start it up and didn’t make any progress until I decided to just replace the fuse and it started working. Now I’m digging into the normal gremlins so I feel a bit more confident.

Only Grand Prix and Dispy Doodle remain after this one.

#3413 11 months ago

#1. 300 in the workshop (not mine).
#2. Fast Draw (not mine).
#3. Grand Prix (not mine)
#4. Doodle Bug (yeah! That's mine!)

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#3414 11 months ago
Quoted from Silverstreak02:

Congratulations on the new project. I have a restored version of that game. You’re welcome to come over if you need to see something. It really is a fun game.

I've always really like Space Mission, thought if I had one I might put lightning flippers on it.

14
#3415 11 months ago

Finally got what I wanted….super stoked!

Definitely a lot of TLC needed, but solid bones..

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#3416 11 months ago
Quoted from A_Bord:

I've always really like Space Mission, thought if I had one I might put lightning flippers on it.

Why lightning flippers? Looking for shorter ball times?

#3417 11 months ago

The dirtiest score reel mechs ever

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10
#3418 11 months ago

Continuing on Ice Revue. Getting closer. Finished up the coin door. Dropped the playfield in to see how many bad sockets I have. Not too many it appears.

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#3419 11 months ago
Quoted from brobra:

Finally got what I wanted

A 100% Gottlieb classic.

#3420 11 months ago
Quoted from EMsInKC:

Continuing on Ice Revue. Getting closer. Finished up the coin door. Dropped the playfield in to see how many bad sockets I have. Not too many it appears.
[quoted image][quoted image][quoted image][quoted image][quoted image]

Looks great very underrated game and its a game that constantly kicks my ass

#3421 11 months ago
Quoted from bigguybbr:

Why lightning flippers? Looking for shorter ball times?

Yeah, always felt like ball times were too long on Space Mission.

10
#3422 11 months ago

Just starting to work on 1953 Williams De Luxe Baseball. This has 5 metal balls, is that the correct amount?

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#3423 11 months ago
Quoted from EMsInKC:

Continuing on Ice Revue. Getting closer. Finished up the coin door. Dropped the playfield in to see how many bad sockets I have. Not too many it appears.

Looks like you are having a lot of fun, Scott.

#3424 11 months ago

1975 Gottlieb Atlantis

Cabinet respray complete. The only thing I did not remove from the cabinet was the back door channel. Started and ran perfectly after putting back together again. Entire front inside of cabinet was black with Coca Cola and beer. Yuck. Painted white with spatter now. C37 is next for cabinet respray.

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#3425 11 months ago

1977 Williams Big Deal

Ace of Spades on far left of upper arch was not resetting. Adjusted relay in the bank to match the others. Cleaned off the old gunk on relay latch. Still no joy. Small amount of grease on relay latch? Now repaired.
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#3426 11 months ago

1977 Bally Black Jack

Top arch card suits would not pull in associated relay. I would clean relay contacts and it would function properly. But if I tested again the next day it would fail. Finally realized previous owner had sprayed some sort of “lubricant” over those relays. Used a degreaser to remove the unneeded lube. Worked well for about a year before the same problem reared it’s greasy head. Spray degreaser to the rescue again. Works good for now.

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#3427 11 months ago

1965 Gottlieb Buckaroo

I grew up with 5 ball games but I have all mine set to 3 ball so I can crank up the difficulty with easy to reverse mods to the 3-5 ball jones plug. No mods to Buckaroo and Central Park but I did switch them to 3 ball play.
I removed 2 balls from those games a switched the jones plug to 3 ball from 5 ball. Worked great with Central Park, adding a couple advances toward special. Buckaroo started out great, now not so much.
Buckaroo spots the 2 numbers indicated on the roto to start the game on 3 ball play. This used to work great but now it only works about 30% of the time. It also awards 50 points incorrectly at the start of the game. I have cleaned all the jones plugs on the game. I have removed the roto and cleaned the contacts, realigned the roto with no result. But I also can’t figure out how it spots or reads the roto at the beginning of the game. It’s apparently magic. I do have the schematic but not the “manual”. Could I get a little help with this one?

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Added 11 months ago:

SOLVED! Steve got me pointed in the right direction with this. Turned out score motor switch 3B somehow got positioned to closed at all times pulling in the 50 point relay on start. Opened up the gap on 3B and no more 50 points on start.

#3428 11 months ago

atpcfiaim - you have a crazy beautiful EM collection. You don't see many EM versions of Black Jack, either - that one is gorgeous.

#3429 11 months ago
Quoted from A_Bord:

Yeah, always felt like ball times were too long on Space Mission.

If you set up the gameplay to conservative, gameplay will shorten. After I did this on mine, it became much more enjoyable and competitive.

#3430 11 months ago
Quoted from Mathazar:

atpcfiaim - you have a crazy beautiful EM collection. You don't see many EM versions of Black Jack, either - that one is gorgeous.

Thank you, Sir.

11
#3431 11 months ago

Before and after restoration photos of 1959 Williams Rocket. In the lineup and playing great.

1a. Rocket PF Before4 (resized).jpg1a. Rocket PF Before4 (resized).jpg1b. Rocket PF before (resized).jpeg1b. Rocket PF before (resized).jpegRocket PF with touchup paint (resized).jpegRocket PF with touchup paint (resized).jpeglower pf Rocket touch up paint (resized).jpeglower pf Rocket touch up paint (resized).jpegRocket Motor (resized).jpgRocket Motor (resized).jpgDirty bottom board (resized).jpgDirty bottom board (resized).jpgga. Rocket Motor Board Before (resized).jpgga. Rocket Motor Board Before (resized).jpgam.Rocket Motorboard After 4 (resized).jpgam.Rocket Motorboard After 4 (resized).jpgRocket Mototboard After 3 (resized).pngRocket Mototboard After 3 (resized).pngRocket Motor Board After (resized).pngRocket Motor Board After (resized).pngSelection Unit Rocket Before (resized).jpgSelection Unit Rocket Before (resized).jpgSelection Unit Rocket After (resized).jpgSelection Unit Rocket After (resized).jpgca. Count Down Rocket Before (resized).jpgca. Count Down Rocket Before (resized).jpgcb. Count Down Rocket After (resized).jpgcb. Count Down Rocket After (resized).jpgRocket Before Flipper Plungers (resized).pngRocket Before Flipper Plungers (resized).pngRocket After Flipper Plunger (resized).pngRocket After Flipper Plunger (resized).pngRocket Bumper lamps (resized).pngRocket Bumper lamps (resized).pngRocket Before Cabinet Parts (resized).pngRocket Before Cabinet Parts (resized).pngRocket Coin Door Before (resized).pngRocket Coin Door Before (resized).pngRocket Coint Door before painting (resized).pngRocket Coint Door before painting (resized).pngRocket Coin Door Frame painted (resized).pngRocket Coin Door Frame painted (resized).pngCoin Door after (resized).jpgCoin Door after (resized).jpgRocket Rusty Cigarette Holder (resized).pngRocket Rusty Cigarette Holder (resized).pngRocket Cigarette holder after (resized).jpgRocket Cigarette holder after (resized).jpgRocket PF 3 (resized).pngRocket PF 3 (resized).pngRocket Red Legs Before (resized).jpgRocket Red Legs Before (resized).jpgRocket Complete After (resized).pngRocket Complete After (resized).pngRocket in the lineup (resized).jpegRocket in the lineup (resized).jpegRocket in the lineup (resized).jpgRocket in the lineup (resized).jpgCarl's Woodies (resized).jpgCarl's Woodies (resized).jpg
#3432 11 months ago
Quoted from Flipsteen:

Before and after restoration photos of 1959 Williams Rocket. In the lineup and playing great.
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

Bravo!

#3433 11 months ago

Nothing left to do but rails etc and replacing a bunch of those bulletproof Gottlieb sockets. Playing 100 percent

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#3434 11 months ago

Still chugging along with the insert. Finally have it depopulated, soaked everything in EvapoRust, tumbling all the mechs and hardware, fighting the rust bug where ever it creeps in (everywhere). I’m running all the boards and switch stacks through the ultrasonic to get some of the grime off them.
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While waiting for things to tumble I stripped sanded, primed, painted, and decaled the apron.
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#3435 11 months ago
Quoted from atpcfiaim:

1965 Gottlieb Buckaroo
I grew up with 5 ball games but I have all mine set to 3 ball so I can crank up the difficulty with easy to reverse mods to the 3-5 ball jones plug. No mods to Buckaroo and Central Park but I did switch them to 3 ball play.
I removed 2 balls from those games a switched the jones plug to 3 ball from 5 ball. Worked great with Central Park, adding a couple advances toward special. Buckaroo started out great, now not so much.
Buckaroo spots the 2 numbers indicated on the roto to start the game on 3 ball play. This used to work great but now it only works about 30% of the time. It also awards 50 points incorrectly at the start of the game. I have cleaned all the jones plugs on the game. I have removed the roto and cleaned the contacts, realigned the roto with no result. But I also can’t figure out how it spots or reads the roto at the beginning of the game. It’s apparently magic. I do have the schematic but not the “manual”. Could I get a little help with this one?
[quoted image][quoted image]

SOLVED! Steve got me pointed in the right direction with this. Turned out score motor switch 3B somehow got positioned to closed at all times pulling in the 50 point relay on start. Opened up the gap on 3B and no more 50 points on start.

#3436 11 months ago

That's good news - you can sleep peacefully again!

#3437 11 months ago

I have a Ball Bowler in the local American Legion, and they recently asked
if I could put in a pinball, so last week I went through the Swing Along.
It's actually not a bad player.
This morning I brought the (old aged original) Score Card to the Print
Shop to be remade.

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#3438 11 months ago

It such a nice looking game. Cool artwork and coloring. For sure the American Legion members are going to enjoy it.

#3439 11 months ago
Quoted from Vic_Camp:

It such a nice looking game. Cool artwork and coloring.

Yes, it has nice coloring and brings out a lively and happy atmosphere.
This is one exception where someone adding a post (between the flippers)
was a good idea. It made the game a much better player making
it more realistic to be able to get a high enough score to get a Replay..

#3440 11 months ago

So I’m trying to get my playmatic carnival going, but I’m very out of my element with em’s. This one is quite clean, so I have hope for me to get it going yet.
Right now when I turn it on, the part circled in the photo just continually turns and it never moves past that stage. Any thoughts? I looked for broken wires. Just not sure if it’s something with that mech and all it’s leaf switches or something with a different part. And I don’t think I’ll ever find a playmatic carnival manual for it hahaha.

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#3441 11 months ago

Do your score reels keep trying to reset?

#3442 11 months ago
Quoted from clodpole:

Do your score reels keep trying to reset?

I was thinking the same thing.

#3443 11 months ago
Quoted from DanMarino:

I was thinking the same thing.

Quoted from clodpole:

Do your score reels keep trying to reset?

Thanks guys. I just checked it again. The score reel reset fine and seemed to be ok after it reset. But I did notice this time that a coil in the backbox kept firing. It’s labelled “DM 10000 points”. I circled it in the pic.

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#3444 11 months ago

1) Is this game new to you? i.e., did it ever work in your possession?

2) You might have a dead coil in one of the two 10,000 point score reels. (Or a broken solder connection or wire to the coil tab.) You could check by manually advancing the two 10,000 point reels to something other than zero and see if they reset. If they do, their coils work.

3) You may have a permanently closed switch on the playfield associated with some feature that scores 10,000 points. You just have to eyeball each of those and see if one pair is closed all the time.

#3445 11 months ago
Quoted from clodpole:

1) Is this game new to you? i.e., did it ever work in your possession?
2) You might have a dead coil in one of the two 10,000 point score reels. (Or a broken solder connection or wire to the coil tab.) You could check by manually advancing the two 10,000 point reels to something other than zero and see if they reset. If they do, their coils work.
3) You may have a permanently closed switch on the playfield associated with some feature that scores 10,000 points. You just have to eyeball each of those and see if one pair is closed all the time.

Thanks for the next steps to try, I appreciate it.
I got this game in a trade a month or two back, but due to work I’m just starting to look at it now. It’s never worked in my possession.
The guy I got it from is a friend, and he said it played for him before he moved it across the house, and then it stopped. I have no reason to think he’s being dishonest about that.

#3446 11 months ago

Picked up a Strato-Flite recently as my first EM. It's in ok shape, and mostly needs a good clean. I've already replaced the terrifying original power cord, rebuilt the flippers, replaced broken pop bumper skirts, and fixed two score reels that weren't scoring or resetting properly.

I'm currently chasing an issue with the bonus unit intermittently failing to step up after resetting. It works 100% of the time when the playfield is upright, making troubleshooting annoying.

After I've figured that out I need to address an issue where the shooter sometimes doesn't plunge the ball cleanly (it just bounces a few inches) and then work on cosmetics.

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#3447 11 months ago
Quoted from sixtyfourbits:

The guy I got it from is a friend, and he said it played for him before he moved it across the house, and then it stopped. I have no reason to think he’s being dishonest about that.

That's a pretty normal story for an EM. Just moving a game can change a switch gap or knock a wire loose, or.... It'll be OK.

#3448 11 months ago
Quoted from bdash:

Picked up a Strato-Flite recently as my first EM. It's in ok shape, and mostly needs a good clean. I've already replaced the terrifying original power cord, rebuilt the flippers, replaced broken pop bumper skirts, and fixed two score reels that weren't scoring or resetting properly.
I'm currently chasing an issue with the bonus unit intermittently failing to step up after resetting. It works 100% of the time when the playfield is upright, making troubleshooting annoying.
After I've figured that out I need to address an issue where the shooter sometimes doesn't plunge the ball cleanly (it just bounces a few inches) and then work on cosmetics.
[quoted image]

Awesome find, it looks like it’s in great shape and you got the good version of the apron. I love Strato flite! Fast and brutal EM

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#3449 10 months ago

Slowly working on Neptune. Super slowly. Not because I'm HEP thorough but because finally some decent weather to be distracted by.

NeptunePlayfield (resized).jpgNeptunePlayfield (resized).jpg
#3450 10 months ago

Working on a Pro Pool that was a bit rough so doing a repaint. Under the original artwork is this King Pin.

20230508_130012 (resized).jpg20230508_130012 (resized).jpg

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