(Topic ID: 255737)

what e.m. are you working on right now?

By illawarra92

4 years ago


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There are 4,129 posts in this topic. You are on page 68 of 83.
#3351 1 year ago
Quoted from jrpinball:

Is he the Gary who was on American Pickers?

Yeah, he’s the guy. Every once in a while, you have to pick a picker

Ended up a with a fair-ish sweet hearts…

#3352 1 year ago
Quoted from brobra:

Sadly, I tend to agree on this one. I think the main audience is aging, and the younger kids desire more over the top entertainment of solid states and modern games.
As a guy on the younger end of the EM spectrum, every game I own from the 60s was born before me. I tell my dad, I’m hanging out and chewing the fat with the Bill, Bob, and Gary’s of the world, enjoying, learning about, and fixing up these old timers. I absolutely love 60s wedgeheads, but feel like I’m a square peg in a round world.
When I go, my kids will have the honor of offloading their Dad’s century old games, which is pretty cool thought. I hope they keep a few. I have Gigi for my daughter, and desperately looking for a Diamond Jack in honor of my son. I want a Capt. Card to trade for a Diamond Jack available out East.
That’s part of my wedgehead collection, and a picture of me with a Gary of the world[quoted image][quoted image]

You should PM me...

#3353 1 year ago
Quoted from brobra:

Yeah, he’s the guy. Every once in a while, you have to pick a picker
Ended up a with a fair-ish sweet hearts…

Gary Sou.......?
He really hosed those guys on those peepshow machines!

#3354 1 year ago
Quoted from brobra:

Sadly, I tend to agree on this one. I think the main audience is aging, and the younger kids desire more over the top entertainment of solid states and modern games.
As a guy on the younger end of the EM spectrum, every game I own from the 60s was born before me. I tell my dad, I’m hanging out and chewing the fat with the Bill, Bob, and Gary’s of the world, enjoying, learning about, and fixing up these old timers. I absolutely love 60s wedgeheads, but feel like I’m a square peg in a round world.
When I go, my kids will have the honor of offloading their Dad’s century old games, which is pretty cool thought. I hope they keep a few. I have Gigi for my daughter, and desperately looking for a Diamond Jack in honor of my son. I want a Capt. Card to trade for a Diamond Jack available out East.
That’s part of my wedgehead collection, and a picture of me with a Gary of the world[quoted image][quoted image]

I sadly think this is true. Oddly enough, I find myself now wanting more EM than SS.

10
#3355 1 year ago

Finally got Aloha home after being stored to long after divorce and changes that go with. Little work to be done, especially front and coin door.

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#3356 1 year ago

The playfield on the Loop the Loop that I got from Tim (Mopar) is just about cleaned up. Besides the faded pink, it's just about perfect. Can barely see any ball trails.

Now I need to get it playing. The score motor runs non-stop. That will have to wait until after vacation though.

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#3357 1 year ago
Quoted from Pyromedic:

Finally got Aloha home after being stored to long after divorce and changes that go with. Little work to be done, especially front and coin door.
[quoted image][quoted image][quoted image]

I played an Aloha on the boardwalk at Seaside Hts, NJ around the mid to late 1960’s. I’m not sure at what arcade it was at, but could have been either the Casino Arcade, Central Arcade or perhaps Royal Arcade. I remember it taking a lot of my nickels with out many free games awarded. I loved the artwork on the machine and that’s what drew me to the game.

#3358 1 year ago
Quoted from Pyromedic:

Finally got Aloha home after being stored to long after divorce and changes that go with. Little work to be done, especially front and coin door.
[quoted image][quoted image][quoted image]

Wonderful looking game. Can you share a quick summary of the scoring rules? I'm not familiar with it.

#3359 1 year ago
Quoted from Bublehead:

There is a KOD remake 4 Player SS at PHOF for those wanting to play it. Compared to my original KOD, it played nearly the same, but the coils were a little bit more "poppy" so action was up.
I talked with Herb Silvers of Pinball Fantasy recently when buying a backglass repro for mine as an insurance policy, he is one of the people responsible for getting 55 of the remakes made. He thought there was a market but the investors kind of got there copies of KOD and got cold feet and left Herb sitting on a bunch of KOD parts. He is a little bitter over it, but he will ship you some extra plastics that replace the chromed playfield pieces, which was a cost savings move on the BOM, but now he has no use for them. He sells the other plastics as repros and spare parts depending if going in a SS or EM version.
As for other titles, I believe that ship has sadly already left the dock... finding the investors to pony up startup cash to produce a 60 year old EM pinball machine is LONG gone.
Peace, BH.

I have to disagree with the play on the SS KOD at PHOF. I played it a few years back and I found it to be kind of slow.

That game just couldn't decide if it wanted to be an EM or a SS. The idea was really good but at least in my opinion, he made two mistakes, one not a deal breaker but the other definitely was.

Putting an EM in a SS cab was a mistake. I understand why he did it but there had to be another way to accomplish that. That was an error, but the biggest mistake was the playfield. I mean, that vinyl overlay is just bad. It plays slowly and I don't think it's going to age well either. That was another cost savings deal but in the end, at least in my opinion, it was the death of that game. Making a real screened playfield would have made all the difference in the world in the play on that game. Hell, it was before they came out, but something like the current hardtops would have been vastly superior.

It's a stretch for those of us who grew up on EMs to accept that game. You go in thinking, and this is partially a bias, that it's an EM, but it just doesn't play like one. It looks mostly like one, but it just doesn't have the feel of one. It feels like the bastard child of an EM and a SS, only it doesn't have the snap of a SS or the aura of an EM. Where you're used to hearing relays and steppers etc, you just get silence. Playing that game was a huge disappointment to me. I was interested in it and Herb tried to get me to buy one, but I held off. That was the right decision because after I actually played it, I would have been selling that game as quickly as I could have.

He made a sample Bank A Ball as a woodrail, with a rotating target in place of the center target. With a real playfield I think that would have been a better game because I think BAB is overall a better game than KOD. KOD gets the love but really, that big carousel roto target takes up so much room and at least to me, it's just not a real good shooter's game.

#3360 1 year ago

Just picked up a 1977 playmatic carnival. Got it in a straight trade for some retro videogames. The guy I got it from stated that it worked before he moved it across the house, but doesn’t now. I’m hoping to dive in soon. The cabinet is sturdy and fairly clean. Playfield and backglass look fantastic. Mechs are all really clean. Only one broken plastic (I doubt I’ll find a replacement, I’ll likely try to make something). Also it has a pretty cool captive ball setup.

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#3361 1 year ago
Quoted from EMsInKC:

I have to disagree with the play on the SS KOD at PHOF. I played it a few years back and I found it to be kind of slow.
That game just couldn't decide if it wanted to be an EM or a SS. The idea was really good but at least in my opinion, he made two mistakes, one not a deal breaker but the other definitely was.
Putting an EM in a SS cab was a mistake. I understand why he did it but there had to be another way to accomplish that. That was an error, but the biggest mistake was the playfield. I mean, that vinyl overlay is just bad. It plays slowly and I don't think it's going to age well either. That was another cost savings deal but in the end, at least in my opinion, it was the death of that game. Making a real screened playfield would have made all the difference in the world in the play on that game. Hell, it was before they came out, but something like the current hardtops would have been vastly superior.
It's a stretch for those of us who grew up on EMs to accept that game. You go in thinking, and this is partially a bias, that it's an EM, but it just doesn't play like one. It looks mostly like one, but it just doesn't have the feel of one. It feels like the bastard child of an EM and a SS, only it doesn't have the snap of a SS or the aura of an EM. Where you're used to hearing relays and steppers etc, you just get silence. Playing that game was a huge disappointment to me. I was interested in it and Herb tried to get me to buy one, but I held off. That was the right decision because after I actually played it, I would have been selling that game as quickly as I could have.
He made a sample Bank A Ball as a woodrail, with a rotating target in place of the center target. With a real playfield I think that would have been a better game because I think BAB is overall a better game than KOD. KOD gets the love but really, that big carousel roto target takes up so much room and at least to me, it's just not a real good shooter's game.

KOD is a thinkers game, definitely not a shooters... most "shots" you take are trying to get back to the top where the points are, and there are very few shots that are direct except the J, 10, K, and Q and the drain master Roto targets which send the ball either left or right for outlanes, or SDTM.

You now have to go indirect to get the rest of the cards and catch the ones in the roll-overs and outlanes, but the key is trapping up and determining is a shot to the top going to be worth more points, or are you close enough on sequence to chance the direct Roto's and the drains to get the sequence special?

I love the risk/reward of the Roto- every card you need is on there, but are you good enough to spin it around and collect it? BaB has a similar complete the sequence draw, but it is simply a shooters game, everything is a bank shot from someplace and once you got them learned, the special is pretty easy to light. Points on BaB are harder to come by though due to the "bumpers off" center target.

I own both and love both, currently getting a lot of play on them and ignoring my Central Park and Subway. If one likes single player jewel post/animated backglass wedgeheads, you don't have a LOT of titles to choose from, and KoD is a great game if you like getting a little rough on your nudging, I tilt the crap out of it and Central Park, but rarely BaB or Subway. I set all my tilts to loose as possible, but never remove the bob. I agree on your remake remarks, but the coils seemed a tad stronger than my original the day I played it at PHOF, so maybe my KoD is weak?

#3362 1 year ago

I like the play of KoD ok, just like some of the others more. I had BAB and sold it but probably will get another some day. I love the nickel post games and have Cross Town and Buckaroo and my restore partner has World Fair. I really want a King & Queens but it hasn't happened yet. I'm really partial to 60s manual ball lift games in general.

#3363 1 year ago
Quoted from EMsInKC:

I have to disagree with the play on the SS KOD at PHOF. I played it a few years back and I found it to be kind of slow.
That game just couldn't decide if it wanted to be an EM or a SS. The idea was really good but at least in my opinion, he made two mistakes, one not a deal breaker but the other definitely was.
Putting an EM in a SS cab was a mistake. I understand why he did it but there had to be another way to accomplish that. That was an error, but the biggest mistake was the playfield. I mean, that vinyl overlay is just bad. It plays slowly and I don't think it's going to age well either. That was another cost savings deal but in the end, at least in my opinion, it was the death of that game. Making a real screened playfield would have made all the difference in the world in the play on that game. Hell, it was before they came out, but something like the current hardtops would have been vastly superior.
It's a stretch for those of us who grew up on EMs to accept that game. You go in thinking, and this is partially a bias, that it's an EM, but it just doesn't play like one. It looks mostly like one, but it just doesn't have the feel of one. It feels like the bastard child of an EM and a SS, only it doesn't have the snap of a SS or the aura of an EM. Where you're used to hearing relays and steppers etc, you just get silence. Playing that game was a huge disappointment to me. I was interested in it and Herb tried to get me to buy one, but I held off. That was the right decision because after I actually played it, I would have been selling that game as quickly as I could have.
He made a sample Bank A Ball as a woodrail, with a rotating target in place of the center target. With a real playfield I think that would have been a better game because I think BAB is overall a better game than KOD. KOD gets the love but really, that big carousel roto target takes up so much room and at least to me, it's just not a real good shooter's game.

I never really bought into the idea of providing an EM in an SS style format. No disrespect to EMs but I just never understood why anyone more atuned to SS games would EVER want an EM retread. To me it was pure novelty, and nothing more.

13
#3364 1 year ago

1978 Gottlieb Strange World

Cabinet respray complete.
I needed to increase the difficulty of lighting Special. I used some 5 ball settings on a 3 ball game by insulating some male ends of the 3-5 ball jones plug. On a 3 ball game the 2 or 3 rollovers awards 2 and 3. On a 5 ball game each rollover must be achieved individually. I might have to tweak this a little more to dial back the difficulty.

IMG_1499 (resized).jpegIMG_1499 (resized).jpeg
#3365 1 year ago
Quoted from atpcfiaim:

1978 Gottlieb Strange World

I think the nicest looking EM Gottlieb ever made. But I'm biased as I had 2 of them.

#3366 1 year ago
Quoted from Playdium:

I think the nicest looking EM Gottlieb ever made.

And it's sitting next to the best PLAYING EM Gottlieb made. At least IMO.

#3367 1 year ago
Quoted from Playdium:

I think the nicest looking EM Gottlieb ever made. But I'm biased as I had 2 of them.

Thanks for your help with this one and posting how it’s done.

#3368 1 year ago
Quoted from EMsInKC:

I have to disagree with the play on the SS KOD at PHOF. I played it a few years back and I found it to be kind of slow.
That game just couldn't decide if it wanted to be an EM or a SS. The idea was really good but at least in my opinion, he made two mistakes, one not a deal breaker but the other definitely was.
Putting an EM in a SS cab was a mistake. I understand why he did it but there had to be another way to accomplish that. That was an error, but the biggest mistake was the playfield. I mean, that vinyl overlay is just bad. It plays slowly and I don't think it's going to age well either. That was another cost savings deal but in the end, at least in my opinion, it was the death of that game. Making a real screened playfield would have made all the difference in the world in the play on that game. Hell, it was before they came out, but something like the current hardtops would have been vastly superior.
It's a stretch for those of us who grew up on EMs to accept that game. You go in thinking, and this is partially a bias, that it's an EM, but it just doesn't play like one. It looks mostly like one, but it just doesn't have the feel of one. It feels like the bastard child of an EM and a SS, only it doesn't have the snap of a SS or the aura of an EM. Where you're used to hearing relays and steppers etc, you just get silence. Playing that game was a huge disappointment to me. I was interested in it and Herb tried to get me to buy one, but I held off. That was the right decision because after I actually played it, I would have been selling that game as quickly as I could have.
He made a sample Bank A Ball as a woodrail, with a rotating target in place of the center target. With a real playfield I think that would have been a better game because I think BAB is overall a better game than KOD. KOD gets the love but really, that big carousel roto target takes up so much room and at least to me, it's just not a real good shooter's game.

Notwithstanding Dono's comment in post #3363 which I don't entirely agree with, I'm wondering just how difficult or expensive Herb's work in making the SS KOD was (as might apply to any other, future such experiments), when viewed through the following lens: 1) reworked tables, such as SeaWitch --> The Beatles (a special limited edition, I believe, 2) one-off custom designs like Primus, Can Crusher, Whoa Nellie! Big Juicy Melons, etc., 3) the Multimorphic P3-ROC approach, which apparently all of the Spooky titles have utilized ? This may partly depend upon what sort of mechanisms may be required. The KOD Carousel was evidently not too much of a challenge to adopt for the SS version, and the Case #2 examples were unusually simplistic. (Of course, this all presumes no roadblock over licensing.)

#3369 1 year ago

My daughter got married & moved out... her old room is now my pinball lair.
Currently working on Old Chicago, High Hand, Amigo, Top card, Royal Guard, & a 1957 Bally bingo machine- Show Time.
OC & HH have minor issues from sitting, Amigo is 80% done, RG is mechanically finished but disassembled for painting, the bingo is a long term project- have 4 of 10 steppers rebuilt is all I have done, TC I have had in storage for over 10 years I think, just got the head & legs on for the first time! Looks like it will be an easy overhaul. Gotta love those Gottlieb wedgies.

The first EM that I ever rebuilt is the only one currently 100% operational... King Kool. Only thing I had to do to it is replace a few bulbs.
That thing is built like a brick shithouse - it never misses a beat. By 1972 Gottlieb had a lot of practice building these..

#3370 1 year ago

Trying to gathering up a little money to put into one of the cars,
so this week I went through the Flying Chariots. It's too bad
the cabinet's been painted. The rest is pretty nice.
I had this machine stored for years, and never realized it
had a plexi backglass..

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#3371 1 year ago
Quoted from Mopar:

Trying to gathering up a little money to put into one of the cars,
so this week I went through the Flying Chariots. It's too bad
the cabinet's been painted. The rest is pretty nice.
I had this machine stored for years, and never realized it
had a plexi backglass..
[quoted image][quoted image]

The plexi backglass means the art is usually perfect, no flaking. Nice.

#3372 1 year ago

I recently picked up a Gridiron pitch and bat style game football theme. I have very little knowledge of EM's So if anyone could help me I would appreciate it. The game plays and works 95% of the time. The only issue I am having is during gameplay for player one you can go down the field but if you get stopped it won't switch to player 2. You just continue playing as player one the whole game.

#3373 1 year ago
Quoted from Mopar:

the Flying Chariots

While the artwork on this game is pretty cool,
I never liked the game play.
The mystery alley up the middle
just did not do it for me.
also hate the wide gapping out lanes
despite the narrow flipper gap.

I even like other games with similar layout better
that replace the Mystery alley with messenger balls,
ala Skylab or even Jubilee or Whoopee or Sunset.

#3374 1 year ago
Quoted from MikeO:

The plexi backglass means the art is usually perfect, no flaking. Nice.

Yes, the backglass is nice along with the playfield.
When I have a glass made, as long as it's thicker
than 1/8", I have the artwork put on plexi..

#3375 1 year ago
Quoted from pinwiztom:

While the artwork on this game is pretty cool,
I never liked the game play.

Yea, not a game that will be in the collection.
If a multi-player doesn't have at least "Same
Player Shoots Again', it's generally not in the
game room, although it does play pretty fast,
so I'm sure someone won't mind it in their rec
room..

#3376 1 year ago

My Soccer is coming along
IMG_2583 (resized).jpgIMG_2583 (resized).jpg
IMG_2706 (resized).jpgIMG_2706 (resized).jpg

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#3377 1 year ago
Quoted from dasvis:

My daughter got married & moved out... her old room is now my pinball lair.
Currently working on Old Chicago, High Hand, Amigo, Top card, Royal Guard, & a 1957 Bally bingo machine- Show Time.
OC & HH have minor issues from sitting, Amigo is 80% done, RG is mechanically finished but disassembled for painting, the bingo is a long term project- have 4 of 10 steppers rebuilt is all I have done, TC I have had in storage for over 10 years I think, just got the head & legs on for the first time! Looks like it will be an easy overhaul. Gotta love those Gottlieb wedgies.
The first EM that I ever rebuilt is the only one currently 100% operational... King Kool. Only thing I had to do to it is replace a few bulbs.
That thing is built like a brick shithouse - it never misses a beat. By 1972 Gottlieb had a lot of practice building these..

Yeah, I have a daughter moved out room too. It's being remodeled into...a bedroom.

Wives tend to do that.

10
#3378 1 year ago

I’m finally on the way to fixing up the cosmetics of my flipper fair. Whom ever had this did not take great care. Cabinet is missing metal trim. The backglass is extremely frayed. All of my pop bumpers need new caps. At least it plays now!!

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12
#3379 1 year ago

Starting on this little gem! Interesting spin pulses on the main board.

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#3381 1 year ago
Quoted from nomo:

Starting on this little gem! Interesting spin pulses on the main board.
[quoted image][quoted image]

Great player! Nice find.
Check out my game play review and more at
https://m.youtube.com/results?sp=mAEA&search_query=Vic+camp+pinball+spin+a+card and at
IPDB
https://www.ipdb.org/rate/showuserrate.pl?uid=2655 scroll down page to find Spin a Card…

#3382 1 year ago
Quoted from cyberfez:

My Soccer is coming along
[quoted image]
[quoted image]
[quoted image][quoted image][quoted image][quoted image][quoted image]

I have one i need to start on. Did you paint the light panel or just clean it and if so with what.

13
#3383 1 year ago

Pulled out of storage..not touched in a couple years..still needs a post and a couple new rubbers, but after some slight adjustment, it works.

Game will be living at the Delaware pinball collective for a while. It was my 1st em purchased about 18 years ago for $125...how things have changed.

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14
#3384 1 year ago
Quoted from nomo:

Starting on this little gem! Interesting spin pulses on the main board.
[quoted image][quoted image]

Same spin unit as Flip A Card.

Finished up cab repaint on Ice Revue.

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#3385 1 year ago
Quoted from EMsInKC:

Same spin unit as Flip A Card.
Finished up cab repaint on Ice Revue.
[quoted image][quoted image][quoted image]

Looks wonderful. Great work.

#3386 1 year ago
Quoted from Vic_Camp:

Great player! Nice find.
Check out my game play review and more at
https://m.youtube.com/results?sp=mAEA&search_query=Vic+camp+pinball+spin+a+card and at
IPDB
https://www.ipdb.org/rate/showuserrate.pl?uid=2655 scroll down page to find Spin a Card…

Thanks for sharing the video! That gives me much to look forward to!

#3387 1 year ago
Quoted from nomo:

Starting on this little gem! Interesting spin pulses on the main board.
[quoted image][quoted image]

When the spin pulse unit is running correctly it really adds to the game.

#3388 1 year ago
Quoted from nomo:

Interesting spin pulses

What logo is on the face of the spinner used on the pulse unit?
I have seen the duck from FunLand used. They probably used up NOS stock from previous games with spinners on this game's spin pulse roto unit.

#3389 1 year ago
Quoted from pinwiztom:

While the artwork on this game is pretty cool,
I never liked the game play.
The mystery alley up the middle
just did not do it for me.
also hate the wide gapping out lanes
despite the narrow flipper gap.
I even like other games with similar layout better
that replace the Mystery alley with messenger balls,
ala Skylab or even Jubilee or Whoopee or Sunset.

"Flying Chariots" is a major drain monster. I briefly owned a "Sunset", and although it's an attractive game, I couldn't get rid of it quick enough because it too was a drain monster.

#3390 1 year ago
Quoted from pinwiztom:

What logo is on the face of the spinner used on the pulse unit?

It appears to be blank with no logo.

#3391 1 year ago

1975 Gottlieb Spirit of '76, got it all working just shopping out the topside right now. Cosmetically pretty nice, functionally was a bit of a mess! These mid 70s 4 player Gottlieb EMs are quite a challenge.

Target Alpha next because I am a glutton for punishment. Touched up an already sweet playfield and had it cleared with 2 part auto clearcoat. Been curing for 10 years, should be ready by now!

#3392 1 year ago

Working on a Pin-Up right now. Will be listed when finished.

#3393 1 year ago

I’ve been busy cleaning a garage full of arcade stuff. The last couple of days was Triple Strike, which is now awaiting new rubbers and will be finished.

Next up is likely Triple Action and then on to Grand Prix, Little Joe, and Hee Haw to get them all ready to find new homes.

There is something satisfying about digging into an EM and making sense out of it all in a different way from solid state. Maybe it’s because the solid state stuff is so binary. It either works or is broken. With EMs you have this extra grey area where it sorta works and you figure out the mechanical or the electrical - which can be mechanical (like a short).

One thing though I dislike is the dirt. EMs are so filthy due to the age and all the arcing.

#3394 1 year ago
Quoted from pinwiztom:

What logo is on the face of the spinner used on the pulse unit?
I have seen the duck from FunLand used. They probably used up NOS stock from previous games with spinners on this game's spin pulse roto unit.

Mine was blank also.

15
#3395 1 year ago

Bought a Jacks Open this morning. I’m going through and cleaning the stepper units and relay switches.

Right flipper is binding. I took it all apart and cleaned it, but still binding. I'll have to get a flipper rebuild kit for both flippers. I got the ball count stepper working right. It was also on 3 ball and I moved it to 5 ball. I just got the card hands to advance properly, and I think got them scoring. I just got the rollovers at the top to score. Not sure if the lights are working for the rollovers up top.

I think the lights are supposed to alternate for the lanes at the bottom, but not sure they are working yet too.

I would like to get a better back glass eventually. I like the 100,000 light in the Queen’s crown.

13007F97-5056-4430-AA52-5F7ADAE30555 (resized).jpeg13007F97-5056-4430-AA52-5F7ADAE30555 (resized).jpeg62225EE8-4AD9-459B-A95E-4ED731736B4F (resized).jpeg62225EE8-4AD9-459B-A95E-4ED731736B4F (resized).jpegDEDC0320-3E96-49B4-9FF4-4FE025231EE3 (resized).pngDEDC0320-3E96-49B4-9FF4-4FE025231EE3 (resized).pngEBDA4954-55D6-48AA-A567-6D4B1BDEB10D (resized).jpegEBDA4954-55D6-48AA-A567-6D4B1BDEB10D (resized).jpeg
14
#3396 1 year ago

Just finishing up a very nice albra for a client. Here are a bunch of beauty shots after full restoration. I did his eyes with green LEDs just to try it, also red bulb covers on the center lights when you clear the drops.

20230418_155032 (resized).jpg20230418_155032 (resized).jpg20230418_160944 (resized).jpg20230418_160944 (resized).jpg20230418_161032 (resized).jpg20230418_161032 (resized).jpg20230418_161059 (resized).jpg20230418_161059 (resized).jpg20230418_161128 (resized).jpg20230418_161128 (resized).jpg20230418_161801 (resized).jpg20230418_161801 (resized).jpg20230418_161910 (resized).jpg20230418_161910 (resized).jpg20230418_162241 (resized).jpg20230418_162241 (resized).jpg20230418_162346 (resized).jpg20230418_162346 (resized).jpg20230418_162606 (resized).jpg20230418_162606 (resized).jpg
#3397 1 year ago
Quoted from stashyboy:

Just finishing up a very nice albra for a client. Here are a bunch of beauty shots after full restoration. I did his eyes with green LEDs just to try it, also red bulb covers on the center lights when you clear the drops.
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

Is that a "Wade" playfield? Looks like it just rolled off the assembly line. Well done!

#3398 1 year ago
Quoted from stashyboy:

Just finishing up a very nice albra for a client. Here are a bunch of beauty shots after full restoration. I did his eyes with green LEDs just to try it, also red bulb covers on the center lights when you clear the drops.
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

I'm going to venture to say my latest project is never going to look that clean no matter what I do...

IMG_4357 (resized).JPGIMG_4357 (resized).JPG
#3399 1 year ago
Quoted from DanMarino:

Bought a Jacks Open this morning. I’m going through and cleaning the stepper units and relay switches.
Right flipper is binding. I took it all apart and cleaned it, but still binding. I'll have to get a flipper rebuild kit for both flippers. I got the ball count stepper working right. It was also on 3 ball and I moved it to 5 ball. I just got the card hands to advance properly, and I think got them scoring. I just got the rollovers at the top to score. Not sure if the lights are working for the rollovers up top.
I think the lights are supposed to alternate for the lanes at the bottom, but not sure they are working yet too.
I would like to get a better back glass eventually. I like the 100,000 light in the Queen’s crown.
[quoted image][quoted image][quoted image][quoted image]

Great game. I enjoy mine. I get close to beating it, but I rarely get there. Makes me play one more.

#3400 1 year ago
Quoted from bigguybbr:

I'm going to venture to say my latest project is never going to look that clean no matter what I do...
[quoted image]

Is this the machine they found on the Titanic? Wow!

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