(Topic ID: 255737)

what e.m. are you working on right now?


By illawarra92

21 days ago



Topic Stats

  • 141 posts
  • 56 Pinsiders participating
  • Latest reply 3 days ago by Pinballocks
  • Topic is favorited by 7 Pinsiders

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    There are 141 posts in this topic. You are on page 3 of 3.
    #101 11 days ago

    I love the Bakelite plastic parts and the artwork... but those metal Williams flipper bats are my favorite. They just feel so great when they flip.

    #102 11 days ago
    Quoted from snyper2099:

    those metal Williams flipper bats are my favorite. They just feel so great when they flip.

    They are almost indestructable as well.

    #103 11 days ago

    A Magic Circle.

    #104 11 days ago
    Quoted from pinwiztom:

    SwingTime is a great AAB game.
    Not sure if RonWebb has any repro Backglass left
    just checked and looks like you may be in luck
    http://pinballglass.homestead.com/
    but better act fast.[quoted image]

    Was going to alert him on the special price Ron has on the backglass. He's had this offer for a while, but jump on it now. Great playing Williams game for sure.

    #105 11 days ago
    Quoted from pinwiztom:

    just checked and looks like you may be in luck
    http://pinballglass.homestead.com/
    but better act fast.

    Yes please do, your backglass is starting to scare me....................
    zombie_band (resized).jpg

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    #106 11 days ago
    Quoted from jrpinball:

    Great playing Williams game for sure.

    I like how you can win an AddedBall right off the bat
    on your first shot from the plunger (skill shot) on the 1st ball.

    #107 11 days ago

    I just popped all the inserts out of Beat The Clock.

    What I like about the ones Williams used is they may have sunk a bit or come unglued, but they are usually flat and rarely if ever are they cupped.

    #108 11 days ago
    Quoted from Pinballocks:

    A Magic Circle.

    I'd like to see some pictures of that rare and uncommon game.

    #109 10 days ago

    also the poor man's buckaroo.

    has been down since my last meet 18 months ago.

    locked up and burnt out right flipper coil.

    would take an hour and she would be alive again

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    #110 10 days ago
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    #111 10 days ago

    OK that's it.
    I am committing to getting a game out of storage and setting it up
    and I will work on it to get it running.
    I got plenty of games already set up in the house and basement that need work,
    but i think if it is a "new" game, I will be more motivated to actually work on it.
    Wife is out of town visiting her sister this week, so I should be unencumbered
    about moving it into the house and not be troubled by interruptions with "honey dos"
    What game may depend on what is easier to get out of storage,
    but probably be Team One or Dimension, maybe SkyRocket.
    Or maybe even my Bally Wild Wheels, but i know that game is buried way in the back of the storage locker.

    #112 10 days ago
    Quoted from pinwiztom:

    OK that's it.
    I am committing to getting a game out of storage and setting it up
    and I will work on it to get it running.
    I got plenty of games already set up in the house and basement that need work,
    but i think if it is a "new" game, I will be more motivated to actually work on it.
    Wife is out of town visiting her sister this week, so I should be unencumbered
    about moving it into the house and not be troubled by interruptions with "honey dos"
    What game may depend on what is easier to get out of storage,
    but probably be Team One or Dimension, maybe SkyRocket.
    Or maybe even my Bally Wild Wheels, but i know that game is buried way in the back of the storage locker.

    Bally please

    #113 10 days ago

    haha, we all just want to see you sweat and dig that Bally out of your storage locker

    #114 9 days ago
    Quoted from pinwiztom:

    Team One or Dimension, maybe SkyRocket.Or maybe even my Bally Wild Wheels

    I vote Dimension. Although I have never played that Bally and it looks like a lot of fun.

    #115 9 days ago

    Still working on my Jacks Open project. I was hoping to be done by Christmas but.....

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    #116 9 days ago

    There's the Wild Wheels in the corner
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    Though Team One looks to be the easiest to reach and get out.
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    I did move a bunch of toolboxes and other boxes of misc pinball parts out of storage and into
    the basement of our new house we bought last AUG;
    which is where I will likely bring the "new" game out of hibernation.
    The move to the new house (our downsize house) will be a long drawn out process.

    #117 8 days ago
    Quoted from pinwiztom:

    Though Team One looks to be the easiest to reach and get out.

    I contributed a couple of games to a big tournament a few weeks ago here in KC. When I mentioned I had a Team One handy in the garage the tournament director jumped at the opportunity to have it in the tournament lineup set on novelty mode. I always thought the novelty mode was lame,.....until the concept of tournament play came into the picture. All of a sudden it made total sense. When I was going through it before sending to the tournament I was practicing to see how high a score I could get. It was a lot harder to put up a big score than you might think.

    #118 8 days ago
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    #119 8 days ago
    Quoted from pinwiztom:

    There's the Wild Wheels in the corner
    [quoted image]
    Though Team One looks to be the easiest to reach and get out.
    [quoted image][quoted image]
    I did move a bunch of toolboxes and other boxes of misc pinball parts out of storage and into
    the basement of our new house we bought last AUG;
    which is where I will likely bring the "new" game out of hibernation.
    The move to the new house (our downsize house) will be a long drawn out process.

    Is that a VCR on top of Team One? (Below the DVD player)

    #120 8 days ago

    So which one are you going to set up?

    #121 8 days ago
    Quoted from trk12fire:

    [quoted image]

    This is one of my favorite pins. Fast play and roto target. Excellent choice

    #122 8 days ago

    4 at the moment, Williams 21, and a Tom Tom, Bally Surfers, and a Gottlieb Sunset. Have a Challenger and Daisy May sort of waiting in the wings.

    #123 8 days ago
    Quoted from stashyboy:

    Is that a VCR on top of Team One?

    Believe it or not,
    it is actually a Betamax.
    The other thing is a phonograph.

    #124 6 days ago

    I almost lost it today. I recently acquired a Gottlieb Drop-a-Card that’s in pretty nice shape. I went to shop it out today and upon quick visual inspection it looked pretty clean on the inside. It didn’t have the expected dirt and it appeared like someone had taken some care with it. Upon further closer examination I found that the previous owner had oiled almost every single switch and every other moving mechanism for that matter quite methodically. The oil wasn’t noticeable for the most part unless you widened the switches manually or found the occasional drip. I just took lots of deep breaths and spent forever removing oil. It’s shocking that thing worked 95% when I got it.

    #125 6 days ago
    Quoted from Murphdom:

    I almost lost it today. I recently acquired a Gottlieb Drop-a-Card that’s in pretty nice shape. I went to shop it out today and upon quick visual inspection it looked pretty clean on the inside. It didn’t have the expected dirt and it appeared like someone had taken some care with it. Upon further closer examination I found that the previous owner had oiled almost every single switch and every other moving mechanism for that matter quite methodically. The oil wasn’t noticeable for the most part unless you widened the switches manually or found the occasional drip. I just took lots of deep breaths and spent forever removing oil. It’s shocking that thing worked 95% when I got it.

    I appreciate that most games I encounter are unmolested from an internal workings standpoint. The workings were mysterious enough that people left them alone for the most part.

    #126 6 days ago

    Sadly that oil will probably be intermittently leaching out from the fiberboard spacers on the affected switches...for years to come....I had a game like that once, I had to sell it, because the oil would cause intermittent issues constantly.....

    #127 6 days ago
    Quoted from pintoys:

    Sadly that oil will probably be intermittently leaching out from the fiberboard spacers on the affected switches...for years to come....I had a game like that once, I had to sell it, because the oil would cause intermittent issues constantly.....

    I hope not. Whoever did it was meticulous enough to put it just on the contact points of the switches. The stacks seem nice and clean and dry. They also oiled some of the coils and other mechs throughout so I had a great time.

    #128 6 days ago
    Quoted from Murphdom:

    I hope not. Whoever did it was meticulous enough to put it just on the contact points of the switches. The stacks seem nice and clean and dry. They also oiled some of the coils and other mechs throughout so I had a great time.

    Been there, done that, I feel your pain. Our mata hari is the same way except they sprayed oil everywhere and on everything. Works well though, no issues from oil. Cleaned it up as much as I could but it is one of those things that everytime I work on it, I'm cleaning more.

    #129 6 days ago
    Quoted from illawarra92:

    also the poor man's buckaroo.
    has been down since my last meet 18 months ago.
    locked up and burnt out right flipper coil.
    would take an hour and she would be alive again[quoted image]

    I like this game a LOT more than Bucaroo... with those 3 inch flips you can create so many more opportunities to make sequence shots... just can’t do that with 2 inch flips!

    17
    #130 6 days ago

    Pretty much finished up my Jet Pilot project. Will be starting All-American Quarterback by Williams soon. On the outside chance someone might have a schematic for that game, please contact me. Steve at PBR does not. Have not found any other sources. Here are a few final pictures from Jet Pilot.

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    #131 6 days ago
    Quoted from stashyboy:

    Pretty much finished up my Jet Pilot project. Will be starting All-American Quarterback by Williams soon. On the outside chance someone might have a schematic for that game, please contact me. Steve at PBR does not. Have not found any other sources. Here are a few final pictures from Jet Pilot.[quoted image][quoted image][quoted image]

    Always like seeing the cigarette holders. I'm a sucker for those. Looks great

    11
    #132 6 days ago

    Warning, long post, but I’m so happy, I want to share this in detail:

    I’ve been working intermittently on a Gottlieb Snow Derby that was in pretty bad shape when I got it. Up until several months ago I had braced the falling-apart head, made stencils and repainted the cab and head, made the ink-peeled backglass presentable (including doing my first airbrushing), and removed and metculously gone through everything in the cab and head board (including disassembly and cleaning of the score motor and player unit). At that point, I put everything together except the playfield to try the startup sequence. The score reels didn’t reset correctly, and manually pulling in the 1, 10, 100, or 1,000 point relays would sometimes make the player unit advance.

    After MONTHS of looking everywhere I could think of for a potential short circuit, nearly pulling my hair out, and thinking about selling this machine after putting so many hours into it, tonight I finally found the culprit, which was simple, as I figured it would be: While reassembling the decagon score reels, I had improperly positioned the insulated wire arms that move the switches at the zero and 9 positions. The switches were opening and closing properly, but some blades from different switches were connecting back-to-back, causing multiple short-circuits. And now, tonight, the pin starts up properly! The feeling of accomplishment at finally figuring this out is one of my favorite parts of this hobby. Now I can FINALLY move on to the playfield!

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    #133 5 days ago
    Quoted from edward472:

    Always like seeing the cigarette holders. I'm a sucker for those. Looks great

    There were already holes drilled on that top wood rail so I knew they should be there also, I think they show in the original manufacturer brochure. Plus an added bonus was the cigarette burns on the wood-rail! LOL. Steve at PBR is the man. He has both flat, and curved rail Styles available.

    #134 3 days ago

    when you use your stunning fully running cinderella from 1948 as a dumping ground.

    #135 3 days ago
    Quoted from illawarra92:

    when you use your stunning fully running cinderella from 1948 as a dumping ground.

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    #136 3 days ago
    Quoted from illawarra92:

    when you use your stunning fully running cinderella from 1948 as a dumping ground.

    Who doesn't? Though I usually use a towel so I can see the little parts. Everything gets used as a table sooner or later.

    #137 3 days ago

    I have a question about my 1963 (add-a-ball) Williams Swing Time machine and this is the only thread I think someone will know the answer...

    When manually serving up balls to the shooter lane, you can obviously serve more than one. As you play the game, each time a ball is drained, one ball is subtracted from the backglass lights (1-10). But, the mechanical arm that releases the balls does not fall until the last ball is drained.

    So, WITH ONE BALL REMAINING, there is nothing stopping the player from serving all 5 balls into the shooter lane and launching all 5, because the gate has not yet dropped to hold the balls. Is this by design? Should there only be one ball in this game? I thought it took 5 balls. Reason I ask is because the playfield cutout is there to see 5 balls visually, but there is no slot cut in the apron to view that "ball status".

    #138 3 days ago

    One ball in add-a-ball games. 5 ball push-up games have a trough window to see balls played. AAB doesn't.

    #139 3 days ago
    Quoted from AlexF:

    One ball in add-a-ball games. 5 ball push-up games have a trough window to see balls played. AAB doesn't.

    That makes a lot more sense now. Thanks!

    #140 3 days ago
    Quoted from wolverinetuner:

    Warning, long post, but I’m so happy, I want to share this in detail:
    I’ve been working intermittently on a Gottlieb Snow Derby that was in pretty bad shape when I got it. Up until several months ago I had braced the falling-apart head, made stencils and repainted the cab and head, made the ink-peeled backglass presentable (including doing my first airbrushing), and removed and metculously gone through everything in the cab and head board (including disassembly and cleaning of the score motor and player unit). At that point, I put everything together except the playfield to try the startup sequence. The score reels didn’t reset correctly, and manually pulling in the 1, 10, 100, or 1,000 point relays would sometimes make the player unit advance.
    After MONTHS of looking everywhere I could think of for a potential short circuit, nearly pulling my hair out, and thinking about selling this machine after putting so many hours into it, tonight I finally found the culprit, which was simple, as I figured it would be: While reassembling the decagon score reels, I had improperly positioned the insulated wire arms that move the switches at the zero and 9 positions. The switches were opening and closing properly, but some blades from different switches were connecting back-to-back, causing multiple short-circuits. And now, tonight, the pin starts up properly! The feeling of accomplishment at finally figuring this out is one of my favorite parts of this hobby. Now I can FINALLY move on to the playfield! [quoted image]

    This has happened to me on SS machines as well. Most often with someone improperly adjusting the game's "outhole" switch, causing random trough coil kicks during the game.

    #141 3 days ago
    Quoted from o-din:

    I'd like to see some pictures of that rare and uncommon game.

    Will do. Almost back together.

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