(Topic ID: 248218)

Welcome To The Jurassic Park Prem/LE Club!!


By EightBallTexas

1 year ago



Topic Stats

  • 6,540 posts
  • 559 Pinsiders participating
  • Latest reply 23 hours ago by wolfievtec
  • Topic is favorited by 262 Pinsiders

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Topic poll

“What is the first MOD you will buy??”

  • Toppers 59 votes
    46%
  • New Jeep 51 votes
    40%
  • Plastic Characters 18 votes
    14%

(128 votes)

This poll has been closed.

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Topic index (key posts)

12 key posts have been marked in this topic, showing the first 10 items. (Show topic index)

There are 6540 posts in this topic. You are on page 70 of 131.
#3451 1 year ago

thanks guys for the topper info. I will check my box but don't think there is an adaptor.

Here is updated custom music code for .96. I added back the main theme from JP DE to see if it would fit. I can post a version without this change as well. Heading to dinner so wanted to post this for now

https://drive.google.com/open?id=14TYmMxfZ_tQzvFbJhF6pmP-Fe8jsXq50

#3452 1 year ago
Quoted from estrader:

That should do it[quoted image]

Did you get an adapter?

Yes you need an adaptor

Mine might be missing it. I'm good

#3453 1 year ago

amazon.com link »

IMG_0202 (resized).jpg
#3454 1 year ago
Quoted from timlah79:

Hi all. Am I losing my mind or is the JPLE manual's picture wrong for how the spring is assembeled on the auto-plunger/slingshot assembly? The manual shows the end of spring being 1/2 way inserted inside the coil + around the plastic coil sleeve. Mine's fat end sits above the coil mechanism currently. Just wanted to make sure I was looking at this correctly while installing a new arm.[quoted image]

I'm guessing this is just drawn incorrectly but am still looking for input from the forum. This is all in reference to my ongoing effort to fix my auto-plunger not getting the ball up and around the right halfpipe. It's at a 1/10 to 3/20 failure to rate and often fails 2-3 times in a row. The only thing I've been able to determine via slow motion video is that when it fails, it's not a velocity problem. It's that the ball is not being launched in a straight direction. Something is causing the kicker arm and the link assembly to shift/pivot to the right or left at launch depending on who knows what. That sends the ball bouncing back and forth down the lane and once it hits the halfpipe, it's a) not hitting it square and b) has lost too much velocity to make it around. Everything is as tight as it can be and I have changed velocity settings a number of times to no avail.

Here's my attempt at a slow motion video when it happens. Sorry if the video plays in a mirrored direction: https://photos.app.goo.gl/nPGFDVfC61DnbxZz8

One thing that puzzles me is how much L/R give there is in the connection at the plastic piece of the 515-6304-03 PLUNGER / LINK ASSEMBLY. I can watch the arm pivot L/R as I push back and forth. I feel like when it pivots too much during play, the issue occurs.

Here's a video that shows what I'm describing: https://photos.app.goo.gl/x2WX9ZbiHxkBrZWN7

I looked at a different Stern machine (Guardians I think?) and it didn't have hardly any give. Does anyone know if this amount of give mine has is expected?
If you don't think so, could maybe the shaft (# 4 - 545-5352-00 NYLINER, 3/16" SHAFT) be too long or the "pin" (#8 - 530-7834-00 PIN: KICKER ARM, AUTO-PLUNGER) cut incorrectly?

I feel like any one of the 5.9 AUTO LAUNCH ASSEMBLY parts, including the kicker arm being bent/distorted could be to blame. I'm not convinced it's the kicker arm though. I say that b/c if it was, I expect nearly 100% failure.

Sorry for the long post just really want to get this fixed and I have already installed a new 515-6304-03 PLUNGER / LINK ASSEMBLY. Stern sent me 3 and all are identical to the original one. I need to know which part(s) to ask them for next.

#3455 1 year ago
Quoted from sk8ball:

All calibration is done is software. Use the last 3 adjustments in the ADJ-GAME menu to calibrate home position bias as well as left and right. If t-rex is dropping too far to the right move the bias a couple steps negative. Too far left move it a couple steps positive.

I'm confused with having 3 bias settings.

If T-Rex is off to the left a bit when the jaw is down on the ramp waiting for the ball, then do I adjust the left, right, or home bias?

Do I adjust positive or negative?

Wouldn't it make more sense to owners to just have one alignment setting that can understandably go either left or right? Maybe even up or down?

Would really appreciate some info on this.

Thanks!

#3456 1 year ago
Quoted from delt31:

Looks great. I try to about toppers but this reminds me of the original but super charged.
Here's the plug
[quoted image][quoted image]

Yeah, that type of SAM +12v connection will defiantly need some sort of adapter or extra power connection splitter for it to hook into a SPIKE game. The one like marksf123 mentioned (that goes to the Cabinet Node 1 board CN11) if the topper power cable is long enough. Or you can get those type of adapters / power splitters that plug into the CN6 connection in the backbox as estrader mentioned.

I would think they would have included the adapter with the topper (since that type of SAM connection is not in SPIKE games), but I do think the classic SAM type +12v power connection is the best one to go with on mods, even if they are SPIKE mods. As adapters and splitters for that type of connection are easy to make, cheap and readily available.

As discussed in another thread, the CN6 connection in the backbox is getting way too crowded with mods wanting to plug in there and there aren't any low priced adapters or splitters to create more CN6 type connections. As for the SAM type connections...there are plenty of adapters and splitters available at Pinball Life.

To the CN11 "ticket" connection on the Cabinet Node board (if your power cable is long enough). Pinball Life also offer extended ones if your topper power cable is not long enough.

https://www.pinballlife.com/spike-12v-power-adapter-6-long.html

To the CN6 connection in the backbox if you aren't using it for anything else....or planning on using it for anything else.

https://www.pinballlife.com/spike-12-volt-backbox-power-adapter-cable.html

Or this splitter so you can plug a shed load of the SAM type +12 mods into the CN6 connection.

https://www.pinballlife.com/8-way-power-splitter-board-for-stern-pinball-machines-using-the-spike-spike-2-system.html

#3457 1 year ago
Quoted from WizardsCastle:

I'm confused with having 3 bias settings.
If T-Rex is off to the left a bit when the jaw is down on the ramp waiting for the ball, then do I adjust the left, right, or home bias?
Do I adjust positive or negative?
Wouldn't it make more sense to owners to just have one alignment setting that can understandably go either left or right? Maybe even up or down?
Would really appreciate some info on this.
Thanks!

Home bias I believe.

Rob

#3458 1 year ago

I was a bit dismayed to see that the T-Rex jackpot animations have been shortened. I liked the way they were before, but I suppose it made sense to shorten them from the full blown jaw chomping animation.

Rob

#3459 1 year ago

All set! Really looks like it came standard with the premium. Very impressive topper. Not your typical acrylic with lights.
20191207_211809 (resized).jpg

#3460 1 year ago
Quoted from delt31:

All set! Really looks like it came standard with the premium. Very impressive topper. Not your typical acrylic with lights.
[quoted image]

Looks great!!! Tilt has great toppers. I have them on several games!

#3461 1 year ago

Has anyone had any issues with Trex after installing 0.96? I had two games where trex was off to the right and his jaw wasn't lowered when he was supposed to be in position to catch the ball. This was only when getting ready to start trex multiball. The other trex modes where he catches it were fine. It happened twice. I power cycled the machine and everything was back to normal. All tests appear fine. This never happened on any other software version. 0.96 was installed today. I played a few more games without issues so I'll keep an eye on it. Any thoughts on this?

#3462 1 year ago
Quoted from ercvacation:

Has anyone had any issues with Trex after installing 0.96? I had two games where trex was off to the right and his jaw wasn't lowered when he was supposed to be in position to catch the ball. This was only when getting ready to start trex multiball. The other trex modes where he catches it were fine. It happened twice. I power cycled the machine and everything was back to normal. All tests appear fine. This never happened on any other software version. 0.96 was installed today. I played a few more games without issues so I'll keep an eye on it. Any thoughts on this?

When I updated to .96, the update deleted all my previous TRex bias adjustments. I suppose that’s what the “Notes” section of the manual is for....

#3463 1 year ago
Quoted from Lounge:

When I updated to .96, the update deleted all my previous TRex bias adjustments. I suppose that’s what the “Notes” section of the manual is for....

I never had to make any bias adjustments to mine. It worked perfect out of the box.

-2
#3464 1 year ago
Quoted from delt31:

All set! Really looks like it came standard with the premium. Very impressive topper. Not your typical acrylic with lights.
[quoted image]

Hmmm
Not sure about that topper

Added 13 months ago:

Just an opinion. Not like I’m saying anything mean... confused and heart broken

#3465 1 year ago
Quoted from MrMikeman:

Drilled the pteranodon in the butt.

Another thing you just don't hear everyday

#3466 1 year ago
Quoted from ercvacation:

Has anyone had any issues with Trex after installing 0.96? I had two games where trex was off to the right and his jaw wasn't lowered when he was supposed to be in position to catch the ball. This was only when getting ready to start trex multiball. The other trex modes where he catches it were fine. It happened twice. I power cycled the machine and everything was back to normal. All tests appear fine. This never happened on any other software version. 0.96 was installed today. I played a few more games without issues so I'll keep an eye on it. Any thoughts on this?

My TRex was way off to the left after the .96 update and power cycling did not help. I went into the diagnostics and did the left/right test. After that it was ok. That single switch used for default home detection can be problematic I think.

Rob

#3467 1 year ago

I'm joining the club!
Premium on order and should be here before Christmas!

#3468 1 year ago

What settings for the sound on premium with the latest code do you think are the best? ( original speakers)

#3469 1 year ago
Quoted from Rob_G:

My TRex was way off to the left after the .96 update and power cycling did not help. I went into the diagnostics and did the left/right test. After that it was ok. That single switch used for default home detection can be problematic I think.
Rob

Please can you make an photo when the jaw is open? Would like to compare it with mine. Thnx!

BBE035D7-C3D9-494D-87D8-13F3A9353A0A (resized).jpeg
#3470 1 year ago
Quoted from marksf123:

I don't have my topper yet but if I am correct you should of got the adapter shown below (check the box if you dont have it). Then the adapter plugs in to the board next to the coin door. Top left corner.
Finally got my games up in my loft. Now just waiting on my Jurassic Park topper which has shipped and my Star Wars topper.[quoted image][quoted image][quoted image][quoted image][quoted image]

THAT is a great lineup of modern games!

#3471 1 year ago

Howdy, Aloha , Hola and Greetings.

Just got back from a Biz trip and leaving again for 10 days. Whew.

Welcome 412 Scott

LE Owners 0- 500

001 ???
002 ???
003 ???
004 ???
005 EightBallTexas
006 ???
007 ???
008 ???
009 ???
010 ???

011 cjmjmm2006
012
013 Cooked71 (Australia)
015
016
017
018
019 Dutch 76 (Netherlands)
020

026 da_topper
029 Multiball33
036 BrainDance
044 medfly
049 PDX-Mike
068 Troutfarm
069 Fxdwg
073 Pickleric
075 Cdonnerusmc
078 charliew65
092 Kvothe
093 Willys45
096 Pyropro
097 bemmett
099 PiperPinball

101 youdontknowme
106 Chambahz
107 Pinball-NJA
119 zavadoza
120 youdontknowme
121 youdontknowme
122 younginvisions
128 Mavantix
130 hassellcastle
135 blimpey
153 Iceman44
154 Mummite
158 Brett
159 catchlight
161 mthirkell
163 SpeedXde ( Germany)
172 Tatman9999
176 Jerol
177 Carz5811
188 Chappie101
191 MikeHogue
196 Aniraf

200 peanuts
210 FlynnyFalcon (Australia)
215 Jack35
218 Arcadem
227 Jurassic2016
232 Pingod
237 Neil McRae (United Kingdom)
242 gotfrogs
252 vongator
260 t7
262 DerGoetz
263 Aukraut
266 DougAUS11 (Australia)
269 MSLOW
270 C_Presley
272 LodgingDolphin
273 paulbmathews
274 TheGunnett
275 Blakester
278 breger1
290 HawkMoon77
295 loftman44 (France)
299 MTPinball

301 FrankMac
305 HiHo (Austria)
310 SunFox
311 JMK
313 scooterd
327 AdamRoss
329 JustLikeMe ( London)
332 Banker
345 Manto1975 ( Australia)
348 Tacreno
349 EVH347
350 tuflyf
352 Dawscaus
357 NavyStan
359 PhillyAudio ( Germany)
362 TimLah79
363 TradesMan
375 dylanfan71
377 Coindropper
378 Burley9043
380 Pinstein
382 RacerX61
385 IronMan8bit
394 Mr_G_Hosting (Netherlands)

408 KevinG
412 Scott
418 BANE
421 Paragon07
440 ROODVM
442 Gmanrulz46
449 MrMikeMan
453 Iceman44
458 GnOsls
461 GamerRick
467 Elwood.BE (Belgium)
471 Bud
475 ToddW
476 Pbatt
486 Munsters (Netherlands)
498 Jints56
499 Marc_B

MIA Countries
South America
South Africa- "Boxed at Stern"
Asia

#3472 1 year ago

I thought I was done with mods. WRONG!!!!! I am blaming this on my buddy chappie101 . I was in the Austin area for work and went over and was ruined.

He showed me his Pinstadiums on his JP and they looked incredible. I know see how people have them on all machines.

A quick shout out to Steve @pinstadiums who called me to help tweak mine. We hooked up the Trex ramp to go off like a rock concert when the ball hits it.

Thanks so much for the time and also the info on the phone app.

Pinside and the people just rock, well most of them. HA
omegas (resized).JPG

#3473 1 year ago
Quoted from Green-Machine:

Hmmm
Not sure about that topper

What aren’t you sure about exactly?

#3474 1 year ago

Updated prem code (.96) with more call outs. Added some for shoot again opps and some others:

EDIT - volume needs to be raised....will post update

#3475 1 year ago
Quoted from delt31:

Updated prem code (.96) with more call outs. Added some for shoot again opps and some others:
EDIT - volume needs to be raised....will post update

I just updated from your last code...then lost all my settings...So will wait for your next round.

#3476 1 year ago

Love the holiday season when the postal service delivers parcels on weekends

The last piece of the mod puzzle arrived this morning
BD3AA20E-824E-4A5B-856F-4238AD0FBDE6 (resized).jpeg

11
#3477 1 year ago

And here is my cute Roxy pretending to be a TREX lol..

269E47D4-A11E-4B31-A12F-459DC442A71B (resized).jpegD0CA70CE-5D0D-4466-A113-421CFA118256 (resized).jpeg
#3478 1 year ago
Quoted from MrMikeman:

And here is my cute Roxy pretending to be a TREX lol..[quoted image][quoted image]

Roxy looks good with those pin-stadiums...lol

#3479 1 year ago
Quoted from MrMikeman:

And here is my cute Roxy pretending to be a TREX lol..[quoted image][quoted image]

You should also post this in the "cats and pinballs" thread. Absolute best thread on Pinside!

#3480 1 year ago
Quoted from EightBallTexas:

I thought I was done with mods. WRONG!!!!! I am blaming this on my buddy chappie101 . I was in the Austin area for work and went over and was ruined.

Looks great eightballtexas !

#3481 1 year ago
Quoted from MrMikeman:

Love the holiday season when the postal service delivers parcels on weekends
The last piece of the mod puzzle arrived this morning
[quoted image]

I'm really digging those toppers. That small acrylic edge that is glowing around the border really sets them off.

When looking at your pictures I'm wondering why the left speaker cone is getting more light bleed from the backbox vs the right side? Behind the right speaker does have more components making it a tighter area back there, but I have never noticed it making one side get less excess backbox light than the other.

Doug (SpeakerLightKits.com)

#3482 1 year ago
Quoted from DugFreez:

I'm really digging those toppers. That small acrylic edge that is glowing around the border really sets them off.
When looking at your pictures I'm wondering why the left speaker cone is getting more light bleed from the backbox vs the right side? Behind the right speaker does have more components making it a tighter area back there, but I have never noticed it making one side get less excess backbox light than the other.
Doug (SpeakerLightKits.com)

Probably shade from the power supply. I plan on backlighting them in green anyway. Soon!

#3483 1 year ago
Quoted from Scribbles:

You should also post this in the "cats and pinballs" thread. Absolute best thread on Pinside!

https://pinside.com/pinball/forum/topic/dogs-rule would like a word with you

#3484 1 year ago

Updated .96 code with more call outs. Mostly ball save but a few others. Freeze! is in there and they should all be destroyed for ball save. little more nerdy b/c not enough as is. Life finds a way for extra ball (random).

I put my sound at -2. Prem and LE only. Put spk file to root of usb and install just like normal stern FW.

https://mega.nz/#!wocEzSBZ!mcNwd_1yhYCFbV9pYgAul8akKQgqs0ZUcpqJvkrtk

#3485 1 year ago

Okay, couldn't resist... One more mod... pteranodon above the helix

I hate stuff that clutters or makes you lose the ball or cover lanes, but this one fits perfectly... Nothing obscured from the player perspective and it's rock solid, doesn't move or vibrate at all. Total cost $12 dollars for the pteranodon, the 2 wire lugs, wire, and screw.

The attachment method I used allows you to pose in any angle or config you can dream up... Mine is dive bombing the truck!
20191208_204340.jpg20191208_204349.jpg
20191208_204403.jpg20191208_204412.jpg

#3486 1 year ago
Quoted from fooflighter:

Okay, couldn't resist... One more mod... pteranodon above the helix
I hate stuff that clutters or makes you lose the ball or cover lanes, but this one fits perfectly... Nothing obscured from the player perspective and it's rock solid, doesn't move or vibrate at all. Total cost $12 dollars for the pteranodon, the 2 wire lugs, wire, and screw.
The attachment method I used allows you to pose in any angle or config you can dream up... Mine is dive bombing the truck!
[quoted image][quoted image]
[quoted image][quoted image]

looks good where did you buy it? Link for the items?

#3487 1 year ago
Quoted from delt31:

looks good where did you buy it? Link for the items?

Amazon
amazon.com link »

The hardware was Home Depot...

2 lugs (Burndy #14 - #8 Str), one sign holder wire (found in address sign area), cut and bent to fit, this was heavy duty stuff and took some force to cut and bend but holds shape extremely well, and 1 #8 -32 x 5/8 screw and nut

Drilled a hole and screwed right through back, nut just fit with a little compression
20191208_214643 (resized).jpg
20191208_214931 (resized).jpg

#3488 1 year ago

I own one as well, love it and think of you love the theme it is a must have.

Quoted from Green-Machine:I own one so I can say with confidence It’s okay but not to die for by any means[quoted image]

#3489 1 year ago
Quoted from JMK:

I previously posted that I updated to my LE to .95; and my settings show I’m still on 8 ohms and the sounds are the same on my example as before the update.
I’m a bit perplexed how some owners are now getting the altered 4 ohms while perhaps others are not (like myself). Could the update be that glitchy?
I did have the freeze/re-set off the missile shot- it will be nice to have that rectified and hopefully Stern can also address the sound issue for all owners in the next update.

Where in the setting can i check this? i just updated to .96 and the sound does not appear as good as before the update.

#3490 1 year ago
Quoted from NeilMcRae:

I've had the stuck ball on the helicopter a couple of times. I thought I was missing a screw in that hole that was causing it!
Neil.

I have also had the stuck helicopter more than a few times. Feel like the blade is lifted off the bearing and manually turning the blade realigns. This is a frequent occurrence.

#3491 1 year ago
Quoted from fooflighter:

Okay, couldn't resist... One more mod... pteranodon above the helix
I hate stuff that clutters or makes you lose the ball or cover lanes, but this one fits perfectly... Nothing obscured from the player perspective and it's rock solid, doesn't move or vibrate at all. Total cost $12 dollars for the pteranodon, the 2 wire lugs, wire, and screw.
The attachment method I used allows you to pose in any angle or config you can dream up... Mine is dive bombing the truck!
[quoted image][quoted image]
[quoted image][quoted image]

I had a pteranadon left over from my DEJP and that's exactly how I was going to mount it, I love how the wings span the ramp and it doesnt block anything.
Looks great, nice job!

#3492 1 year ago
Quoted from delt31:

Updated .96 code with more call outs. Mostly ball save but a few others. Freeze! is in there and they should all be destroyed for ball save. little more nerdy b/c not enough as is. Life finds a way for extra ball (random).
I put my sound at -2. Prem and LE only. Put spk file to root of usb and install just like normal stern FW.
https://mega.nz/#!wocEzSBZ!mcNwd_1yhYCFbV9pYgAul8akKQgqs0ZUcpqJvkrtk

Possible for you to upload to google drive like you've done in the past?

#3493 1 year ago
Quoted from J-Freeze:

I had a pteranadon left over from my DEJP and that's exactly how I was going to mount it, I love how the wings span the ramp and it doesnt block anything.
Looks great, nice job!

Thanks J... Now that I view the game with the pteranodon there, I feels like it always belonged there...I asked my wife to come look at it and tell me what she thought I added.. Took her a while (which was funny) but once she saw it, she said she thought it was always there and looked fitting for the scene...

#3494 1 year ago
Quoted from snaroff:

Thanks for the quick reply! Bummer. It's already a tough/tight shot and having that pesky screw impact the ball path is a bummer. If the guide were closer to the screw (or vice-versa), it wouldn't be a problem.

I just took a closer look at mine and it is definitely the same - ball clearly makes contact with the screw head. Rather annoyed they didn’t use flat head screws. I’ll definitely be replacing mine as that shot is hard enough to make without anything slowing the ball down.

I need to double check, but the helicopter ramp may have the same screws that need replacing.

#3495 1 year ago
Quoted from adamross:

Possible for you to upload to google drive like you've done in the past?

Sorry it was taking up too much space. Any other pref host?

#3496 1 year ago

Just had a washer drop out from somewhere near the TRex during TRex multiball. Cannot for the life of me find where it came from. Don’t see any missing screws and the places I know there are washers that size aren’t missing one. Assuming a screw had to fall out also but just can’t find it. Anyone have any ideas where it may have come from?
04CA8639-068A-48D9-A28D-BAC3D14E4364 (resized).jpeg

-1
#3497 1 year ago
Quoted from GamerRick:

Just had a washer drop out from somewhere near the TRex during TRex multiball. Cannot for the life of me find where it came from. Don’t see any missing screws and the places I know there are washers that size aren’t missing one. Assuming a screw had to fall out also but just can’t find it. Anyone have any ideas where it may have come from?
[quoted image]

Any hair on it?

-2
#3498 1 year ago

I’m guessing this is a joke. Very helpful. Thank you.

#3499 1 year ago
Quoted from GamerRick:

Just had a washer drop out from somewhere near the TRex during TRex multiball. Cannot for the life of me find where it came from. Don’t see any missing screws and the places I know there are washers that size aren’t missing one. Assuming a screw had to fall out also but just can’t find it. Anyone have any ideas where it may have come from?
[quoted image]

Have you checked all the metal habitrail connection points?

Post a couple top down views of your playfield...a couple extra eyes looking can help, but it's really hard to narrow down not looking at the machine in person

#3500 1 year ago
Quoted from GamerRick:

I’m guessing this is a joke. Very helpful. Thank you.

Yeah just in a joking mood. I see I’m out of place here on pinside!

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