Quoted from timlah79:It's all of a sudden been issue after issue a few months out of warranty. I posted about my helicopter opto issue 2 days ago that I thought was my fault for making adjustments to the helicopter. However, what happened today is in a completely opposite end of the playfield. I have not been able to find an answer anywhere, I hope someone here can help.
I'll try to explain as best as possible:
Firing up the game today resulted in me noticing that my TOP GI-LEFT lights weren't working as expected. I have the Mezel Tower Mod and the T-Rex Gate Mod (that has LEDs in this area) - lights on both were out. Going into DIAG revealed alerts about CHECK NODE BOARD 9 OVERCURRENT PROTECTION. Digging in closer OVERCURRENT PROTECTION - UPPER PLAYFIELD - DRIVE: NONE LIGHT: TOP GI-LEFT. Doing OVERCURRENT TEST on Node 9 flashes all of the GI lights except for those in question and maybe another one? (noted as 154 in the manual). I also got an error along the way about TROUGH MALFUNCTION and I see the Raptor Cage / Gate try to initialize but stop halfway through.
I've checked all connections and nothing looks wrong. I also replaced the Tower Mod LED that wires into the Tower Lights. For about 5 min everything lit back up and there were no alerts. But within my first gameplay ball everything went out again, rinse and repeat with that Node 9 GI overcurrent alert and Trough malfunction messages . I then disconnected the two LED mods. No change. Some screenshots below.
I don't understand what is causing all of this all of a sudden. The mods have been in the machine forever without issue. I have no other mods that leverage the machines power and again eliminating them didn't change anything. The little monitor mod in the pics is powered outside of the machine BTW.
Any advice on what else to check? From what I've read the DRIVE value in diagnostics tells you where the problem is but in my case it's DRIVE: NONE
Should I buy and install a new node board?
[quoted image][quoted image]Added today: I posted a revised description of the issue here per recommendation: https://pinside.com/pinball/forum/topic/spike-2-node-9-overcurrent-protection-gi-failure-stern-jple
My guess is that you have a short somewhere, either a bulb/socket or a wire.
From what I understand the overcurrent protection acts as a fuse.