Quoted from seenev:
Got enough mods on that game?
Congrats though. I've only ever gotten to 4 paddocks so far. They should add some kind of option to unlock a helicopter ride up to another paddock. Maybe make it possible to skip a few. You lose the points from the paddocks but get further in the game. This game is a little too linear in my opinion, as much as I love it.
The way I look at it, the game really isn't laid out much differently from most newer games. Complete 3 or 4 modes and have a mini wizard mode. Have 3 or 4 mini wizard modes in the game and if you get to all of them then you get the big wizard mode.
For JP2, the map is visually the main focus so it's what a person is likely going to think about first, but really it's just one of three mini wizard paths you can go for (map progression to visitor center, control room progression to Secure Control Room, and T-Rex progression to Museum Mayhem). So overall the game is set up with different ways to play and different mini wizard modes to go for, but I think because of the visual of the map it gives the perception of the game being more linear than it really is.
To say it a different way: I'm guessing that, even though it wouldn't change the game at all, if there were playfield inserts for the control room modes leading to an insert for Secure Control Room and inserts for the T-Rex modes leading to an insert for Museum Mayhem the perception would be that it's not as linear as people sometimes think.
It would be nice to have an on screen display indicating progress on Control Room and T-Rex modes.