(Topic ID: 135580)

We are building a minions pinball! updates every friday!

By pinballrockstar

8 years ago


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There are 5,110 posts in this topic. You are on page 29 of 103.
#1401 7 years ago

Like a glove!

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#1402 7 years ago

Made a nice post for support

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#1403 7 years ago

Plus we installed gi under the purple hole shot!
Let there be light!

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#1404 7 years ago

need to get me one of those

#1405 7 years ago
Quoted from labnip:

need to get me one of those

how do you not already own a router?!?

#1406 7 years ago
Quoted from j_m_:

how do you not already own a router?!?

it's smaller & wimpier. now i have router envy

#1407 7 years ago

I give you the king of routers!
festool routerfestool router

#1408 7 years ago
Quoted from j_m_:

I give you the king of routers!

minion-wow-1.gifminion-wow-1.gif

#1409 7 years ago
Quoted from InfiniteLives:

Are they making a new website?

Hi Guys, Brian with Mission Pinball here.

We didn't take the website down, rather we just moved the forum (which was self hosted WordPress / bbpress) over to Google Groups since it seemed like we were spending more time dealing with spam and security fixes than working on pinball code. The new forum is here: https://groups.google.com/forum/#!forum/mpf-users

The old forum on missionpinball.com is still there for archive purposes, we just disabled new posting there.

We also moved the documentation off of our own self-hosted platform to ReadTheDocs. The new docs site is here: http://docs.missionpinball.org

(Note the docs site is missionpinball.ORG. We will convert & forward the main website from missionpinball.com to missionpinball.org in a few weeks. Really just to reflect this is a non-commercial open source project and not a real company.)

As for moving from MPF 0.21 to 0.30, we have a migration tool that can get most of the config files moved over (it probably does about 90% of everything?) I've put out the offer in the past (and will extend the offer to you) that I'd be happy to personally migrate anyone's files who needs help. We made a lot of changes from 0.21 to 0.30, so we're hoping everything moving forward is pretty minor. (It's a challenge because we're sort of figuring everything out as we go along, so some changes and improvements require some config file changes.)

As epotech wrote, MPF 0.30 brings a lot of improvements. 64-bit, Python 3.x, OpenGL and GPU-based rendering for graphics, the ability to use multiple CPU cores, better video playback, a much more powerful audio system. MPF 0.31 (which will be out in a few weeks) improves the speed of everything across the board and removes much of the threading (using asyncio instead). MPF 0.31 will not require any config file changes from MPF 0.30.

Anyway, I'll be in Europe in Oct/Nov.. I'm thinking I should schedule a Friday night visit with you guys to help get all your configs updated to the latest MPF version. Of course you can continue to run 0.21.x as long as you want, but we're still a team of guys working 60 or so hours a week on MPF, so if you can get to the new version, you'll be able to keep up with all the latest improvements. (Which will also include things that are missing in 0.21 like ball search, a service mode, a GUI-based utility for hooking into and troubleshooting live games, etc.)

Awesome work on this project so far. I'm excited to play it some day!

#1410 7 years ago
Quoted from BrianMadden:

Hi Guys, Brian with Mission Pinball here.
We didn't take the website down, rather we just moved the forum (which was self hosted WordPress / bbpress) over to Google Groups since it seemed like we were spending more time dealing with spam and security fixes than working on pinball code. The new forum is here: https://groups.google.com/forum/#!forum/mpf-users
The old forum on missionpinball.com is still there for archive purposes, we just disabled new posting there.
We also moved the documentation off of our own self-hosted platform to ReadTheDocs. The new docs site is here: http://docs.missionpinball.org
(Note the docs site is missionpinball.ORG. We will convert & forward the main website from missionpinball.com to missionpinball.org in a few weeks. Really just to reflect this is a non-commercial open source project and not a real company.)
As for moving from MPF 0.21 to 0.30, we have a migration tool that can get most of the config files moved over (it probably does about 90% of everything?) I've put out the offer in the past (and will extend the offer to you) that I'd be happy to personally migrate anyone's files who needs help. We made a lot of changes from 0.21 to 0.30, so we're hoping everything moving forward is pretty minor. (It's a challenge because we're sort of figuring everything out as we go along, so some changes and improvements require some config file changes.)
As epotech wrote, MPF 0.30 brings a lot of improvements. 64-bit, Python 3.x, OpenGL and GPU-based rendering for graphics, the ability to use multiple CPU cores, better video playback, a much more powerful audio system. MPF 0.31 (which will be out in a few weeks) improves the speed of everything across the board and removes much of the threading (using asyncio instead). MPF 0.31 will not require any config file changes from MPF 0.30.
Anyway, I'll be in Europe in Oct/Nov.. I'm thinking I should schedule a Friday night visit with you guys to help get all your configs updated to the latest MPF version. Of course you can continue to run 0.21.x as long as you want, but we're still a team of guys working 60 or so hours a week on MPF, so if you can get to the new version, you'll be able to keep up with all the latest improvements. (Which will also include things that are missing in 0.21 like ball search, a service mode, a GUI-based utility for hooking into and troubleshooting live games, etc.)
Awesome work on this project so far. I'm excited to play it some day!

Hi brian!
You know what the biggest hurdle is?
I started fresh with 0.30 and quickly realised the 0.21 does not run anymore( i believe it is the python version that blocks it).
If you can run versions side by side,your old game still works..and plays..
Now i had nothing working anymore...yeah , a flipping whitewood on 0.30...
I just figured it was a bit too crazy for me after all the work too have nothing again.
the minion pinball itself runs and plays reasonable if i cut back on slides and audio.
Still sometimes boots without sound, but since i cut down on slides/audio, the percentages while booting go superfast.
you are very welcome when you are in town,we tool around from 19:00 till 00:30 on friday
We'll have a cold Heineken ready for you
I can show you my awesome programming skills and my super organised code

#1411 7 years ago

Yeah, there are a few things you need to do to get Python 2 and Python 3 to run side-by-side. But no prob. Keep chugging along with 0.21, and I'll DM you when I know my schedule, and we'll get together, drink Heineken, and get you updated to 0.31 (as I'm sure it will be then) and get your config a migrated over. Fun!

#1412 7 years ago
Quoted from BrianMadden:

Yeah, there are a few things you need to do to get Python 2 and Python 3 to run side-by-side. But no prob. Keep chugging along with 0.21, and I'll DM you when I know my schedule, and we'll get together, drink Heineken, and get you updated to 0.31 (as I'm sure it will be then) and get your config a migrated over. Fun!

Awesome Brian!!

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#1413 7 years ago

Elvira in the house!!!

#1414 7 years ago

I already build a mini eatpm, love the look of the machine.
This mini build is a hacked alarm clock and still a fully functional alarm clock with fm radio.

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#1415 7 years ago

Makes a crazy topper by the way

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#1416 7 years ago

But on with the minion machine!

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#1417 7 years ago

We have the " comparance" world cup next to what we created from one.
Crazy when you look at the 2...

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#1418 7 years ago

We feel like building a new upper playfield today!!!!

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#1419 7 years ago

Thanks to our connector system, it is easy to pull the upper playfield.

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#1420 7 years ago

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Here you see the hole needed for the ufo assembly( former goalie assembly)

#1421 7 years ago

Let's find a piece of wood in the barn..

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#1422 7 years ago

Boom!!! Our first attempt mechanical pinball table!

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#1423 7 years ago

Nice smooth plywood, and its free

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#1424 7 years ago

Mic says neh... Too thin... Maybe this

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#1425 7 years ago

This is the best one we own

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#1426 7 years ago

Virgin playfield!

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#1427 7 years ago

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#1428 7 years ago

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#1429 7 years ago

Mic is cutting wood for a new " space killers" boot

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#1430 7 years ago

Dick and i are changing the angle of the ufo assembly

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#1431 7 years ago

Looking sweet

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#1432 7 years ago

Bolting the ufo assembly back on

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#1433 7 years ago

That looks right, the new angle is way better, requires big adjustments though

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#1434 7 years ago

The space killer boot looks killer

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#1435 7 years ago

We are changing the subway so it flows better, we have had ball hangs in there, so better fix that too!

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#1436 7 years ago

Enough for this week, let's play ball!!

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#1437 7 years ago

Midnight madness!!!!!!!!!!

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1 week later
#1438 7 years ago

It is friday!!!

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#1439 7 years ago

On with the shooting gallery

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#1440 7 years ago

If you need half a circle,just use this gasket sealer container

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#1441 7 years ago

And a popsticle stick

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#1442 7 years ago

Mic is doing all of the work the first hour

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#1443 7 years ago

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#1444 7 years ago

looking groovy

#1445 7 years ago

To improve the flow in the shooting gallery, i am welding in a slide so the ball will accelerate down the subway, sick of these flow problems/ ball hangs

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#1446 7 years ago

Big fat weld to attach it!

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#1447 7 years ago

Keeping up the spirit

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#1448 7 years ago

Mic is making some artwork in paint for the upper playfield, funland has wooden floor boards.

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#1449 7 years ago

Boom! Cartoony floor board.
We will cover it with acrylic sheet to protect it

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#1450 7 years ago

But we have to redrill the insert holes....again..

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There are 5,110 posts in this topic. You are on page 29 of 103.

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